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Planetary

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TimestampSince previousGamePlanetary's comment
Apr 22 08:07:17 Signal-Tied ♥ 1 Fun game, I like this top-down shooter. Always playing with the spread shooter, since this is so op when shooting at a very close distance. Graphics are nice, same for audio. The theme was somehow connected to your game. Good job!
Apr 22 08:59:26 52m 09s Lidar Signal ♥ 0 The idea is somehow original for this game, though I can't see too much on this map. Also, the game runs at like 5 FPS. Maybe consider an optimization for it. And the gameplay: a little bit too hard to control the car.
Apr 23 08:13:27 23h 14m Signal Chaser ♥ 2 Nice little puzzle game! I like the mechanics a lot!! Great game, like it!
Apr 23 10:58:56 2h 45m Goobers ♥ 3 I liked the gameplay, challenging but fun! :)
Apr 23 13:52:34 2h 53m Sky signal ♥ 1 Nice game! I liked it, and I reached the beacon (I guess this is the end). Also, the story was sooo good! Graphics are nice (the little rover is cute), and audio part intensifies the story by a lot. These are my thoughts: - the lighting is too harsh: the shadows are way darker in comparison of the light area. A texture for terrain (a rocky one is perfect) with low to 0 smoothness would solve 90% of the problem. - the title screen is animated (that's a good thing, especially for a game jam). - terrain is quite interesting... the thing is that you see lots of tall mountains. I'd do a smoothness for them to be honest, but I guess this is how you want to look like. Not complaining about this aspect, but the roads where the rover could go feel sometimes off. In some areas the rover is stuck and need to do a turn to avoid them. - I don't know if this planet has an atmosphere, and if it doesn't, it would be nice to have some stars in the sky. Overall, good job! 😄
Apr 23 17:06:40 3h 14m Missile Protocol ♥ 1 Well... it is fun! A lot of work to destroy a missile indeed. I had to read all the help section first in order to play it properly, and even then, after getting the data from a missile, for each step I had to look in to see if I should toggle it or not. Definitely need to play with a friend this game, or I should just learn each rule and only then it will be possible to disrupt a missile in like 30 seconds. Graphics are amazing, same for the audio. Perfect game! 😄
Apr 24 05:34:37 12h 27m what's the signal ♥ 1 I love autobattler game a lot! This game is quite nice, exploring the map and fighting enemies. I was able to clear the map! Graphics and audio are good (that curvature of the screen is a nice touch), just I couldn't see the right upgrades properly (the ones with special effect / artifacts. Overall, nice game!
Apr 24 07:57:20 2h 22m Signal Steve ♥ 2 Ha! I completed all 4 levels! Nice puzzle game! I got stuck at the first level, in the last part (I panicked and refreshed the page), but after that it went smoothly! Graphics are good, same for the audio. Great job!
Apr 24 13:10:43 5h 13m Tower Signal ♥ 3 The game is super nice! I managed to do this kinda broken thing and still advancing super quickly thanks to the rotate and split module. This is my first power by the way! 😄 Screenshot 2026-04-24 154845.png What are my thoughts: - see those rotate modules at the bottom? I wanted to reuse them, but they got stuck... 😢 - rotate modules are kinda weird to control. If we could use scroll wheel instead of right click, this would be easier. Also, rotate modules are so OP since you can make the signal turn around and possibly do create a loop (or at least the signal can go multiple times at the same modules already visited). Instead of rotate modules, what about a one-directional module, where it will send the signal directly horizontal, they can be used after splits. - the entry score bonus and extra rayon icon look identical, a texture change would be required. - at level 1 of "Supplier", the merchant appears too often. For level 1 he can be available only once in 3 minutes, and at max level the appearance should be like level 1. Overall, I enjoyed this game a lot! Graphics are nice, and the audio part gives the game the vibe. Great game!
Apr 25 16:41:51 27h 31m Mixed Signals ♥ 1 Ok, nice idea to be honest... First stage (only frequency & amplitude) was easy and simple, after that, when introducing phase it gets waaay harder than expected. No chance to pass the second stage, maybe I have a skill issue! 🤣 Anyway, good graphics. Can't say the same thing about audio (because, well, is not present). Overall, nice game! P.S. Still can't understand why you opted out of Theme, at least.
May 7 19:27:54 290h 46m Pulse Rescue ♥ 0 The story is awesome (and a little scary at the same time, not gonna lie). I like that you put some effort in creating some effects, models and some transitions between scenes. The audio intensifies the story. What I would change is the mouse sensitivity: had to manually lower the cursor speed to play it properly. Overall, good job!
May 7 19:40:32 12m 38s Signal Path ♥ 2 A nice puzzle game to be honest! Always to think every move ahead before to see what happens. Also I like the controls, though I would swap the move and rotate signals, I did a lot of move command rather than rotate, and it takes some time to make the signal. Overall, nice game!
May 7 19:56:55 16m 23s Uplink ♥ 2 That... was awesome!! I really like it! About the upgrades, I didn't got that deep into the game, but they stack? I mean, I got damage reduction 10% and after another with 20%, so that means I get 30% damage reduction? And if that's the case, what about getting too much damage reduction so you go get 100% and your ship is invincible. Also, consider spawning more and stronger enemies over time in current game, to get competition. Overall, that was a good game!