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Feedback comments for LD59
NiceKot's games and stats for all events →
| Timestamp | Since previous | Game | NiceKot's comment | |
|---|---|---|---|---|
| Apr 21 22:07:16 | From the Abyss | ♥ 1 | Simple but challenging. I respect how the effort to make it feel polished with all the sounds, menus, tutorial etc. Good job! | |
| Apr 21 22:27:57 | 20m 41s | Sarasota Signal | ♥ 0 | That's an interesting, but hard game. I feel like the balancing is kinda unfair, the game punishes you if you attempt 3 cases at once. Your deck will be clogged immediately with useless cards and you will be just sitting duck until the case fails. I feel like it would nice to have an option to discard the cards from the deck or limit what cards can be spawned for each case. 'cause when you have a case with 2 photo and 2 audio cards, but your entire hand is filled with reading cards it's kinda odd. However, the concept itself is cool and I really appreciate it. It was fun to try and survive, hah. |
| Apr 21 22:43:52 | 15m 55s | Meina's Train Cruise | ♥ 1 | At first I was Awawawa.... but then I "Lyara, I'm here!" Very cute and nice game was interesting challenge and concept. Cool! |
| Apr 21 23:11:31 | 27m 39s | White Static | ♥ 1 | Чем кончится-то? Как-то неожиданно оборвалось повествование, хех 😏 монстрик миленький |
| Apr 21 23:36:33 | 25m 02s | Out of signal | ♥ 3 | What the hell, this is amazing puzzle game. Such a great basis for a proper mobile puzzle game. Just add sounds and music, do some polish here and there and you can ship it to app stores! PS: though tutorial was kinda overwhelming. |
| Apr 22 21:37:52 | 22h 01m | BPM - Bionica Pro Mortis | ♥ 1 | Wow, that's impressive. You did one thing, but really nailed and polished it. Mad props, great entry. |
| Apr 22 22:21:07 | 43m 15s | Satellite Days | ♥ 2 | It's such a delight to try a gamejam entry made by a dev that just knows how and what to do. Great idea, very fun progression, extremely well balanced, simplistic but effective animations. I had a feeling that this is exemplary "This is how it's done, folks" type of game. I am impressed. First all 5* from me on this jam. |
| Apr 24 12:32:54 | 38h 11m | Radio Beacon 34 | ♥ 1 | Very well done. Great vibe and concept. Would've like to learn more about what's going on there etc. but it tells enough to get it. Probably one complaint is that the pause between the alarm in the end and the incoming message is too long. I had to make a second playthrough because the incoming signal arrived only when I have already opened the door. So I haven't realized that there's a choice to be made. Anyway, glowing 5* from me. |
| Apr 24 23:51:12 | 11h 18m | Outcry | ♥ 1 | How is this so absurdly funny and educational in the same time? Amazing work and so complex too! Very very good! |
| Apr 25 00:03:26 | 12m 14s | Signature Zero | ♥ 0 | Impressive work. Really gives you a feeling that everything is slipping out of hands when you are managing complex system. I really with there were sounds for full experience! |