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Feedback comments for LD59
ForsakenAginor's games and stats for all events →
| Timestamp | Since previous | Game | ForsakenAginor's comment | |
|---|---|---|---|---|
| Apr 21 12:23:16 | Dungeon Signal | ♥ 1 | ### Pros: 1) Atmospheric soundtrack 2) Atmospheric art 3) Cool minimalist design ### Cons: 1) Too drawn out, no new events, everything repeats. If the level were 4 times shorter, it would be better. 2) Low variety of sounds, fatigue sets in quickly. 3) Why does the shadow turn along with the character? | |
| Apr 21 14:23:00 | 1h 59m | Mating Call | ♥ 1 | Amazing art. And the idea. I really want to play this concept, but I can't. Maybe you could post a version that WORKS? |
| Apr 21 14:34:46 | 11m 46s | Inattentive cashier | ♥ 1 | Good graphics. That's all. |
| Apr 21 14:42:11 | 7m 25s | Natural Luck | ♥ 1 | The game seems to work, but the rules are unclear. Could you please write how to play on the ld / itch page ? |
| Apr 21 15:49:39 | 1h 07m | Link the Shrink | ♥ 2 | Coll game ! |
| Apr 21 16:05:37 | 15m 58s | PING! ATTACK! RUN! | ♥ 1 | Hard to play, hard to understand. Buy awesome style and theme match. |
| Apr 21 16:24:47 | 19m 10s | Telepathy, Rhythms & Fingers | ♥ 1 | Good game, but u must add sound volume settings in game like this |
| Apr 21 16:30:30 | 5m 43s | Signal Rush | ♥ 1 | I wanna play a game in that concept |
| Apr 21 16:59:45 | 29m 15s | Make Way for the Supreme Leader | ♥ 1 | Amazing visual, narrative, ui/ux |
| Apr 21 17:26:38 | 26m 53s | Laser Beat | ♥ 2 | Cool. But not enough. I want more. |
| Apr 22 11:40:01 | 18h 13m | Astroscanner | ♥ 2 | Cool game for compo. Good job |
| Apr 22 13:04:19 | 1h 24m | Dicebound | ♥ 1 | A large number of well-made effects kept me engaged as a player. But I lacked understanding and a sense of control over what was happening in the game. |
| Apr 30 17:26:54 | 196h 22m | WAVESHAFT | ♥ 1 | Good visuals, a very pleasant and responsive UI with a lot of customization options. But the game itself feels unfinished and unpolished. Perhaps the time spent on the UI should have been dedicated to balancing and gameplay variety. |