Foon → Ludum Dare Explorer → LD59 → WAVESHAFT

WAVESHAFT

By mircal

Percentile
CategoryRankScoreCountLD59Ever
Overall2803.792369.283.2
Fun1603.792382.087.5
Innovation4413.362347.163.6
Theme7312.912313.520.9
Graphics3423.912361.876.2
Audio2653.682258.978.8
Humor2453.312065.673.1
Mood5483.432236.763.4

Comments

shanzpro 2026-04-21 05:49 ♥ 1

I'm terrible at it but I love it!

penagwin 2026-04-21 05:50 ♥ 2

I like the 2.5d aesthetic quite a bit

nno1 2026-04-21 10:07 ♥ 2

The art style is very cute! The game mechanics are very interesting!! But it's a bit difficult for me, hahahah 1213121.PNG

stisdan 2026-04-21 14:17 ♥ 2

fun little tower defense game with cool twist

zyertdox 2026-04-22 21:32 ♥ 2

A cool game! One issue I ran into was that by around waves 16–18, the amethyst was taking up so much space that there was barely any room left, so I mostly ended up standing still and skipping waves. I think having a way to destroy tiles and replace them with other things would help a lot.

jikazushi 2026-04-22 21:42 ♥ 2

Dopplegangers op, but overall pretty fun

garyglhf 2026-04-23 21:08 ♥ 1

Круто, залипательно- играл не мог оторваться. Классная работа))

block97 2026-04-25 15:29 ♥ 1

I liked the different type of types tiles, I was sad when my peashooter died one round and never respawned

custodi 2026-04-25 16:09 ♥ 1

I like game's basic concept and the visuals are good. I completed 50 waves, thinking there would be some kind of progression, but there's nothing except for the enemies getting bigger.

indiepanda 2026-04-28 12:10 ♥ 1

Great idea. This is similar to tower defense. But the main characters are much slower than the enemies, it’s difficult to escape

forsakenaginor 2026-04-30 17:26 ♥ 1

Good visuals, a very pleasant and responsive UI with a lot of customization options.

But the game itself feels unfinished and unpolished. Perhaps the time spent on the UI should have been dedicated to balancing and gameplay variety.

hacksawunit 2026-05-05 17:20 ♥ 1

Fun little tower defense game! The aesthetic and feel is cohesive and there's good visual polish- I especially liked the visual effects when choosing what to place next. I had some fun setting up things to defeat the enemies, but eventually I got to the point where enemies couldn't damage me anymore due to all the amethyst and I could probably go infinite. I also am not sure what the package that appeared by the "People Spawner" did.

mircal 2026-05-05 19:01 ♥ 1

@hacksawunit Thank you! That package unlocks new chaos mode, that makes all tiles in shapes random