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dod108

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TimestampSince previousGamedod108's comment
Apr 22 06:32:17 Tiny Signal Lost ♥ 2 Very good game! My only nitpick is that the jump height vs platform height seems a little bit too tight (maybe it's not the height itself, that would require some investigation) so I missed platforms often in a frustrating way. Besides that, great job!
Apr 22 07:16:26 44m 09s Marshaller of Inalpla ♥ 1 Tried yesterday and had the same bug as @william-capon If it's fixed now I'll give it another try today evening :)
Apr 22 17:41:23 10h 24m ROV-R ♥ 1 It looks nice, works as intended and the narrative fits. That said, there's not much game in this game. It would be much more interesting if there were some puzzle element to it. Or maybe, for example, path disappeared before you get to enter a command, so you'd have to memorize it. Or a simple timer could make a nice challenge. Don't get me wrong: I'm not saying it's too easy, just too boring to my taste.
Apr 22 18:46:42 1h 05m Robo Phone Home ♥ 2 Good game, very good idea, but a little bit too frustrating for my taste (especially moving antennas).
Apr 24 07:18:27 36h 31m Radioblet ♥ 3 I played on mobile and when I clicked on a skill in the skill tree, it immediately bought it, when I just wanted to see what the skill does. My other issue was that I didn't see any health indicator. Anyway, cool idea and the graphics and audio are nice.
Apr 25 13:10:36 29h 52m The Signal of the Universe ♥ 1 Sometimes it's a little bit frustrating but cool. Landing indicator if you are descending too fast could be nice, it's difficult to eyeball. I don't aggree with @makintosh about zooming out, I think the signal navigation is kinda cool part of the challenge.
Apr 26 11:18:19 22h 07m Galaxy Connect ♥ 1 The idea is cool. I didn't find other strategy than the same what the AI is using (maybe it's a me issue). Indication which systems are connected could be a little bit more visible. Maybe option to zoom in would be nice?
Apr 27 06:22:03 19h 03m Aurora 4: Prelude ♥ 1 My feedback is similar to @python-b5: one-hit death in this particular game is kinda frustrating and diminishes the potential fun a lot. Otherwise, pretty solid game with a good amount of juice and vibes. Maybe not very innovative, but I guess that's not the point of this game. Cool!
Apr 28 17:52:25 35h 30m Rhythm Factory ♥ 0 The idea is cool, visuals and audio are solid. However, first levels can be solved by just spamming spacebar. Then, in the levels where you finally have to more strategically press space, it gets frustrating because of (I think) too small rhythm window. But better levels and more polished timing/difficulty and it could be very nice.
May 5 05:43:27 155h 51m 66.6 FM ♥ 1 Interesting idea, although I don't really know what I'm supposed to do: run when detecting signal, turn it off and stay in place?
May 5 05:48:04 4m 37s Pulse ♥ 1 Cool and good looking. I'm not sure if the radar adds anything meaningful to the game loop though.
May 5 05:59:38 11m 34s Trailwork ♥ 1 As you mentioned, it's pretty broken, but the idea is interesting. I'd like to see post-jam version for sure.
May 5 06:12:00 12m 22s Earworm ♥ 2 Super cute!
May 6 16:46:12 34h 34m Eat. Poop. Love. ♥ 1 Super cool! Second game was a nice surprise.