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carterjbx

Feedback comments for LD59

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TimestampSince previousGamecarterjbx's comment
Apr 20 19:54:14 LOUD TOWN ♥ 2 You nailed the atmosphere! I love how the monsters move and sound.
Apr 20 23:53:54 3h 59m Catch the signals ♥ 2 The aiming/tracking minigame as the method of shooting the signals is really cool!
Apr 21 04:47:34 4h 53m Signal's Shift ♥ 3 It took me a second to understand what I needed to do at the first puzzle, but once I got the trick it was really cool! great interpretation of the theme!
Apr 21 04:52:41 5m 07s Oops! Too Many Signals! ♥ 1 I love the idea! difficult to manage the trains right from the start, but if the routes started easier and got harder over time it would be much more enjoyable.
Apr 21 04:55:37 2m 56s Les Misérables ♥ 2 The UI is very clean, and I enjoyed the writing!
Apr 21 04:58:39 3m 02s TranscendAnts ♥ 2 This is such a creative interpretation of the theme! I love the 3d visuals, they give it such a unique look!
Apr 21 14:39:31 9h 40m Smoke Show ♥ 4 I don't usually play rhythm games, so at first I thought the control scheme was too complicated, but once I got the hang of it it felt really good! this is a great use of the theme. One gripe I have is that I wish you started slightly above the smoke signal, but I understand why you designed it the way you did.
Apr 21 14:49:15 9m 44s Chaotic Night for the Lighthouse Keeper ♥ 1 I was trying to come up with a lighthouse game while brainstorming, but you nailed it! This was lots of fun, I found myself playing for much longer than I anticipated.
Apr 21 14:53:28 4m 13s Earworm ♥ 2 Great submission! I love the worm character, and the minigames were lots of fun!
Apr 21 15:01:19 7m 51s Make Way for the Supreme Leader ♥ 1 Such a cool idea, and executed really well. The audio was done really well!
Apr 21 15:09:14 7m 55s Meerkat Panic! ♥ 3 The visuals are so cute and the game is lots of fun! I wish it got more difficult more quickly, but I understand the balancing decision for a jam game.
Apr 21 15:18:02 8m 48s Panic! at the C.I.A. ♥ 2 Very cool! I love the tactile nature of picking up the different tools. Great submission!
Apr 21 15:21:48 3m 46s Signal&Conquer ♥ 1 Great use of the theme! The difficulty might be a little high, but its a lot of fun!
Apr 21 15:39:59 18m 11s Plume Tactics ♥ 1 Such a great idea, and the visuals are really cool. I wish there was a game!
Apr 21 15:46:28 6m 29s SAVE OUR SOULS ♥ 4 The visuals are amazing! this system could be fleshed out into a full educational game for learning morse code
Apr 21 16:23:21 36m 53s No life detected ♥ 1 The art-style is awesome! such a cute little game, I love the atmosphere you established.
Apr 21 16:32:35 9m 14s Tower Signal ♥ 3 What an engaging game and a great use of the theme! I love everything you did to make earning points satisfying and addictive.
Apr 21 16:55:08 22m 33s First Contact 3000 ♥ 2 I love how there are several different currencies that interact instead of just building up a score, it makes the game so interesting. once I had the screen full of buildings my framerate dropped a bit, but it was nothing gamebreaking.
Apr 21 16:59:05 3m 57s We’re Still Here ♥ 0 I like the idea, its unfortunate you couldn't get it made.
Apr 21 17:02:21 3m 16s LD: Lighthouse Defence ♥ 3 Fun game! I'm curious, what did you use to make the voxel graphics?
Apr 21 22:00:43 4h 58m Lights of the Living Dead ♥ 2 Such a well made game! the crashing is perfect. I felt like there were too many buttons to remember, but otherwise it's great!
Apr 23 02:08:51 28h 08m Outpost ♥ 1 The 3D graphics with 2d sprites is so cool, and the simple skybox texture works so well!
Apr 23 02:16:40 7m 49s remote vroom vroom ♥ 1 I was surprised to not see as many games about having low signal or maintaining good signal, but maybe its because its hard to visualize. Your rendering techniques worked really well for this purpose, great work!
Apr 23 02:22:35 5m 55s Light of the Beacon ♥ 1 Lots of fun, i enjoyed how the different enemies moved and trying to learn how to counter them!