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Feedback comments for LD59
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| Timestamp | Since previous | Game | 7uc4s's comment | |
|---|---|---|---|---|
| Apr 21 10:13:12 | STATIC | ♥ 3 | The ambiance is really well done, I was really tense 'typing' a phone number and playing with the radio, but the controls were hard to use I find, which really broke the immersion imo :( but you got me immersed, so good job on that one ð | |
| Apr 21 10:19:46 | 6m 34s | Pinky Guard: The Celestial Facility | ♥ 2 | I have no clue what I am doing, but this made me laugh ð The audio is pretty cool and I could feel a lot of time was spent on that assets, isn't it? ð Anyway, would love to put my hands on a more interactive version :) (I could not interact with anything, just move the camera?) Untitled.png |
| Apr 21 10:26:14 | 6m 28s | From the Abyss | ♥ 1 | the ambiance is real cool, though I did not get how to avoid mines? ð |
| Apr 21 10:29:55 | 3m 41s | Isolated Signal | ♥ 1 | I love the CRT effect and the look & feel, really cool! But I must say I've been quite frustrated that I so quickly ran out of ammo and battery :/ |
| Apr 21 10:36:17 | 6m 22s | Echo Chaser | ♥ 1 | the art is really cool, also love the concept, though I wish it we could spam the echo locator a bit more :p |
| Apr 21 10:43:42 | 7m 25s | Parasignal | ♥ 2 | very cool game! but on web version turning the knob with mouse is quite difficult :( |
| Apr 21 20:28:40 | 9h 44m | įŊå°ãŪčĶåŪã â Lighthouse's Vigil | ♥ 2 | Loved it, I find it has a nice mix of tense and relaxed feeling, really enjoyed, though the first boss got me :( |
| Apr 21 20:42:28 | 13m 48s | THE SIGNAL | ♥ 1 | The ambiance is great, sound very polished, but I wish there was a way to escape the enemies :( it seems I sometimes upset them and they go mad fast towards me ð Also I suppose the player movement was designed that way, but I think I would have preferred it 'continuous'. |
| Apr 22 20:34:17 | 23h 51m | Signal Keeper | ♥ 1 | The graphics a pretty cool, I liked the style and the station setup, though I wouldn't have minded some music :) after day 3 it started to become a bit repetitive though, and must admit I stopped after completing the 'move target to destination' after three times in a row ð |
| Apr 26 20:52:12 | 96h 17m | G-VAUDAN | ♥ 1 | Simple and efficient :D loved the art, the upgrade sessions, but the gameplay is a bit too easy though, after 10min I realized that all the upgrades I bought were not active lol then there should be something to prevent you from spamming I think ð great game overall! well done |
| May 1 10:19:45 | 109h 27m | Reclamation | ♥ 1 | I have to be honest, at first I got scared by the documentation, two pdfs o 20ish pages each ð° Anyway, read through it, and then decided to proceed with game playing, assumed things would start to make sense once I get to see them, and this was clearly a good idea (also, a great help to have the doc on a second monitor). Anyway, I started the game feeling a bit lost, like "what am I supposed so start with?" then explored a bit the interactions, and finally noticed the mail, the other towers, then things started to make sense, and then I understood the game flow : check for messages, setup flags for message, then light up fire (though this became clear on day 2). I think day 3 started to feel weird, like now I'm getting two orders? Alright, so proceeded to send "NEUTRALIZE" and "ABORT" in the mail, being very happy that I won't have to deal with those contradicting messages lol Then it's probably that day that I realized that I might have been sending ambiguous messages, me having read the doc a bit too fast probably, anyway with the resistance update I got, things seem to be fine, guess I got lucky ðĪ· Finally, receiving the last letter from the resistance was quite a relief, I was getting mentally prepared for what was about to come next, like sending 4 messages and reading 3, but no, the resistance made it, game's over. Got the last flag, I kinda knew what I had to do with it, but still checked the other signals, all three fires burning, and this confirmed I was right. Then the goosebump. It's fascinating how this game got me involved, like feeling this psychological pressure, I need to send the right message and not upset the first realm people. Ambiance and atmosphere are well tuned, you do feel the loneliness, graphics are simple yet effective, no bugs, and perfect balance of difficulty increase and overall length. A freaking cool experience overall, enjoyed it a lot, well done! |
| May 4 21:03:37 | 82h 43m | Mayday - Keep the signal alive | ♥ 1 | Nicely done, the art is cool (graphics and audio), minigames are well-made, nice little game overall :) I just did not understand the last minigame though ^^" |
| May 5 20:43:24 | 23h 39m | Do it Right | ♥ 1 | I enjoyed this one so much, I think I got all of them wrong, but having the narrator say it out loud made me chuckle everytime ð I almost felt like in stanley parable, doing the opposite I am supposed to x) Anyway, the general ambiance is well mastered imho, the graphics are nice, audio, pretty damn good, I would just object on gameplay, because a few times I did the things while the voice was dictating the steps, and it felt like I was not supposed to do it that way ð and ended up in situations where I had to turn off a light that was already off :( Great entry, well done! |
| May 6 20:44:30 | 24h 01m | Bleak Signal | ♥ 0 | The graphics are cool, liked the glitchy effect, but I wouldn't have minded some extra puzzles or more gameplay elements, I was surprised the end arrived so fast ð |