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rosypenguin

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TimestampSince previousGamerosypenguin's comment
Oct 8 17:05:48 re:collect ♥ 1 Wonderful job distilling down and abstracting the feeling of exploring the unknown. Loved how the music built up as you discovered new notes. I also really appreciate that you added mobile controls, huge props! I think my only feedback would be to have the movement glide along the walls, I tend to get caught against the friction of a wall and then have to lift and tap again. Overall well done, especially for a second game jam!
Oct 18 17:32:43 240h 26m Kobolds In Space ♥ 1 The art and UI is very clean and polished. Played through several times to try to complete the game but I think the RNG is kinda harsh. Even when I prioritize crafting phasers and phaser rifles I still end up getting -1 health events from a "threat level none" salvage, break the phasers, and game over before day 6. But I love the concept and found myself getting into a nice rhythm. Overall very nicely done, would love to see a post-jam version! Quick suggestion, the menus should close when another is opened, just so they don't end up getting layered. When they get layered you can click an option and the click event is read on every layer.
Oct 18 18:00:35 27m 52s Hatsune Miku's Super Lemon Guy ♥ 1 miku.png Sorry Miku you'll have to go back and collect the 7 missing items :(
Oct 18 18:14:50 14m 15s Ludumon ♥ 1 I'm a Ludumon master ;) Very cute little game, I liked the monster designs and punny names.
Oct 18 18:30:32 15m 42s Collector's case ♥ 1 Nice work with how clean and consistent everything is. Love the originality!
Oct 18 18:50:29 19m 57s Calm & Collected Collector Collision ♥ 1 Absolutely hilarious. Never would have come up with this concept. It did get really easy really quickly, wish there were more upgrades and obstacles but I had a great time.
Oct 18 20:07:47 1h 17m Cave Packer ♥ 1 cave_packer.png I had a blast with this one. Loved the gameplay loop, didn't want it to end. Only tiny nitpick is the controls for placing the ores in the inventory, sometimes it doesn't place the ore unless I'm pretty exact in the spot, which can be a little hard when you're running out of time. But otherwise, amazing game!
Oct 18 20:22:57 15m 10s Genius Gallery ♥ 2 Some insane amount of polish here, especially with the UI transitions and feedback. I feel like there's something missing in the gameplay loop, like maybe giving the player the action to expand new wings of the museum or some kind of currency/upgrades. But overall massive kudos for how much was accomplished by your team!
Oct 18 20:29:14 6m 17s Cat & Swords ♥ 0 cat :3
Oct 18 21:40:58 1h 11m esCargo ♥ 4 Lovely art and animations, everything is so visually coherent and stylish! I agree with other commenters about the frustration with the friction between objects and having to manage a huge pile of items. I played for a while but just kept losing items and forgetting which zones were for what trades, so ended up having to wait multiple full day cycles to find the right trade zones. But absolutely fantastic work here, congrats to the team!
Oct 18 21:45:17 4m 19s Raft Collectr ♥ 0 Simple and chill, nice work. Fun to build my raft into a wacky shape
Oct 18 22:04:08 18m 51s Petals ♥ 1 Beautiful game, love the screen effects as you grow the flowers and chains. I also prefer the zen mode. Only nitpick would be to have the shape of the next placement be more visible, since you have to move the mouse off the flowers to see what the shape is (the red over the pink flower is not visible). Otherwise great work!
Oct 18 22:15:42 11m 34s Goblin Lord's Dream ♥ 3 LMAO the jumpscare at the end. I love entries that are collections of minigames because it's such a huge achievement to make not just one but three playable games and tie them together thematically and mechanically. Huge kudos for that!
Oct 20 22:06:38 47h 50m Letter Collector ♥ 1 I like that you put a twist on the Scrabble-Balatro mechanic with a bit of RPG combat in it. Had fun with it!
Oct 24 01:32:19 75h 25m Purarger Collector ♥ 1 Always looking forward to playing your games @thyori! Loved this entry, so delightful finding all the hidden ingredients I can add to the burgers! Fantastic work!