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notime4games

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TimestampSince previousGamenotime4games's comment
Oct 8 20:58:39 Greedy Collector ♥ 1 This was cool, dash was very useful getting past enemies when it got crowded. The start was a bit slow, and I got hit when I reached the third enemy type. I was trying to avoid one enemy and ran straight into another :D There's no way I can get all achievements xD Good job
Oct 8 21:11:30 12m 51s 1 of 8,031,810,176 ♥ 2 This was great. Well done! @atsh may I suggest you remove the screenshot since it kinda spoils it for anyone scrolling the comments before playing? :) Just a thought.
Oct 8 21:22:55 11m 25s Bolt Action ♥ 1 Holy moly this was hard. Got to "Mixing it up" and gave up :D but I really like the idea! It was hard to get into the rythm of everything, but I can totally see one getting into it and getting really good at this.
Oct 8 21:30:04 7m 09s Quickollect ♥ 1 Nice one! Kept feeling I could do better so replayed too many times xD Screenshot 2025-10-08 232823.png
Oct 8 22:00:36 30m 32s Flight Terminal Assistant ♥ 1 Nice, and written in c! I was not good at it xD Screenshot 2025-10-08 235741.png Was there a way to print them a ticket when there were no flights to their original destination?
Oct 8 22:12:25 11m 49s Unholy Black Hole ♥ 0 For me, Avast detected a virus in this exe :/
Oct 9 21:41:53 23h 29m Clean That Garbage! ♥ 1 nice game!! GIF 2025-10-09 23-37-31 - Copy.gif i'm at over 100k and i don't think i can lose unless there is a limit on the upgrades xD well done! fun to play. i don't think space does pause. good base game, you can go for a lot of new upgrades and enemies and so on from here. maybe make arrays that split up or something :)
Oct 10 20:51:31 23h 09m LD 58: Loot Collector ♥ 1 arrghh! ran out of balls! :D good job!! nice that you could pick up more than one item at a time! Screenshot 2025-10-10 224816.png
Oct 10 21:11:26 19m 55s Out Of Energy ♥ 1 Screenshot 2025-10-10 230835.png nice game! i liked the sound when you left the energy at the tower, kept me wanting to go out and fetch more. last level was super hard until i realized that the level looped around which was game changing for me. I thought I wasn't gonna make it but then it started spawning a lot of those yellow batteries and that turned it around. edit: I just read that there are several towers haha! I thought there was only one :)
Oct 10 21:37:18 25m 52s Veggies Clash ♥ 1 this was really cool and well done. i liked that you had to go around the yard and find the kid with the cards you didn't have, and how the kids had different personalities and card preferences :) good job! also, impressive amount of art made for this. the depiction of the kids reminds me of old Amiga art, like Worms or James Pond :D Screenshot 2025-10-10 233216.png
Oct 10 21:51:28 14m 10s Underwater Salvage ♥ 1 I got the treasure! Good job on this. It was nice that even though you were a bit too late to bring your things back up they kept rising for just a bit more, counting as income even though the day was over :) It was short, but nice art, sound and nice look and feel of the rope and magnet mechanic. Cool you use a custom engine, is it your own?
Oct 12 21:04:47 47h 13m Gamedud ♥ 1 haha Screenshot 2025-10-12 225605.png Impressive to make 4 games in one! I got almost Lazy Jones vibes if you remember that :) Platformer was well executed, even buffer jumping :o Shooter game I was at first like what I need 100 hits but then it went quite fast, this was by far the hardest one Text game was funny I think I found all endings (INTRUDERD! xD) And then ending made me go oooooohhh Big plus having gamepad support, I played with that and it worked great. Would've liked to use dpad though :) Nice gameboy aesthetic, I think it worked well for both audio and visuals. Solid entry! Well done!!
Oct 12 21:26:54 22m 07s Fruits? ♥ 1 very nice! big plus adding web, fullscreen and gameplay support. made use of all three. spent way too much time juggling a single fruit on my cart to get couple of extra fruits :D the last level was my favourite because of the bounces you could get using the branches and the cart! I understand this was a jam and we only had 48h but a lot of expansion could be made on the gameplay; more levels, different elements on levels like extra bouncy walls or fire, more fruits with different properties, melons that are bigger and heavy, bananas that bounce strangely, grapes that split into many. could also add upgrades to the cart, size and speed and so on :) anyway, good job, I had fun!