Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → Makache
Feedback comments for LD58
Makache's games and stats for all events →
| Timestamp | Since previous | Game | Makache's comment | |
|---|---|---|---|---|
| Oct 17 17:59:29 | Fighters Keepers | ♥ 1 | The charming watercolor art is truly outstanding and immediately drew me in. Снимок экрана 2025-10-17 204002.png Regarding gameplay: I feel the timer might not be entirely necessary, as it decreases quite slowly during item collection. Perhaps adding item descriptions or a preview of the next enemy could help players prioritize what to gather. Overall, I really enjoyed it! The game is concise and engaging — I had a great time and completed it in about 10 minutes. | |
| Oct 17 19:09:29 | 1h 10m | #1 Card Collector | ♥ 1 | The card collection system is really enjoyable! With 41 unique cards, there's a substantial amount of content to discover, which really extends the playtime in a satisfying way. I also loved the voice acting — it complements the on-screen action perfectly. Some minor notes: The camera's up-down rotation feels a bit unusual (almost like the character is tilting), and there were moments where I could see through walls and objects. Overall, great concept! Even though I didn't complete the full collection, I had fun and think this idea has real potential for further development. |
| Oct 17 19:50:29 | 41m 00s | Marble Trouble | ♥ 4 | This is currently my top-rated game from the jam! The music, animations, and overall feel are absolutely superb — it's genuinely enjoyable to play. The combat mechanics are fantastic — a unique mix between billiards and fighting that works surprisingly well. My only minor setback was getting sent back to the beginning after losing to the final boss, but that's a small issue. Amazing work! |
| Oct 18 08:15:30 | 12h 25m | Enter the Cardgeon | ♥ 1 | I'm really impressed by how polished this game feels. All the small details really add up and make the experience stand out. The card-crafting system is quite unique — first you collect puzzle pieces, then use them to build cards for your deck. I liked the strategic choice between going with safer puzzle cards or taking a risk with enemy cards for more resources. One observation about the enemy behavior: they tend to move directly toward you and cluster together, which can make combat feel a bit predictable. Mixing up their movement patterns could add more challenge. Overall, it's a creative concept that captures the theme well. Solid work! |
| Oct 18 17:38:49 | 9h 23m | Circus Puppet Theater | ♥ 1 | I really like the visual style of the clowns and the environment. The game is simple and short — perfect for a jam game. The core mechanic is unusual and fun — stunning clowns and collecting them on your head creates some hilarious moments. The auto-aim feature for targeting clowns is also a smart and convenient addition. For future development, it could be interesting to see more clown types with different abilities to add variety. Overall, this is a solid game that would benefit from adding audio, but the core concept is really enjoyable! |