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Feedback comments for LD58
bearcage's games and stats for all events →
| Timestamp | Since previous | Game | bearcage's comment | |
|---|---|---|---|---|
| Oct 7 03:15:34 | Go Fetch | ♥ 4 | Great work — the commentary works for me, base mechanics are solid and felt exactly how I'd expect, and a great sense of humor. Hard for me to pick a top highlight, but the music (esp eastern region and credits) and the philosopher/ur-questgiver are both up there. Thanks for sharing your game! | |
| Oct 7 03:38:56 | 23m 22s | Cap Corp | ♥ 2 | This was a fun time, I particularly appreciated the moment 4 notes in when I finally got the hang of the controls for the rat choir enough to realize what song I was playing! Thanks for sharing your game with everyone! |
| Oct 7 03:48:05 | 9m 09s | RogueDot | ♥ 1 | While I'll admit I didn't manage to beat Good Luck, I had fun trying! I particularly enjoyed trying to keep my spin momentum up while moving around dodging things. Thanks for sharing your game with everyone! |
| Oct 7 03:56:02 | 7m 57s | Flag Rally! | ♥ 1 | Cool concept and I can imagine with the direction it's going it'd be pretty adorable, thanks for sharing your game with everyone! |
| Oct 7 04:08:54 | 12m 52s | The Witch House | ♥ 1 | Thanks for sharing your game with everyone! I don't think I quite finished collecting everything, but it was fun to trot around the village. I think it might've been a little more fun to move faster through the space, since there's some kinda long stretches of jogging — either that or maybe a smaller village? |
| Oct 7 04:11:22 | 2m 28s | Summerfall | ♥ 1 | This had a great vibe to it, between the motion, sounds, music, and theme — thanks for sharing your game with us all! |
| Oct 7 04:20:34 | 9m 12s | Module Recollection | ♥ 1 | Poor melancholy robot, gotta use that self-awareness to make a new life! |
| Oct 7 05:43:23 | 1h 22m | Trashonauts | ♥ 1 | I didn't manage to win one (not quite sure if I was moving the trash to the right spot or not, I tried out a couple different approaches) — had a fun time grooving to the music and enjoyed the visual theme just the same! |
| Oct 7 06:06:01 | 22m 38s | 🌈Raibow Chicken's Island🐔 | ♥ 1 | Super cute! I didn't manage to work out how to "turn in" / complete getting all the colors, but I'm pretty sure I did manage it. Great work with the overall feel and mood of the game, and my dog and I both got a kick out of the squeaky-toy duck grabbing sound and animation |
| Oct 7 06:28:39 | 22m 38s | 1100 Dots | ♥ 1 | Fun to see somebody doing rust, and bevy at that! |
| Oct 7 06:31:23 | 2m 44s | Monster Lake | ♥ 1 | I had a fun time with this one! The cursor moves a little quick for me to track it (I might've had an easier time with a slower cursor and proportionally smaller target areas), but once I got the hang of the timing I was able to make steady progress each day. I kept trying to fish up the trash on the seafloor, too, might be a cute way to hide an easter-egg or two :-) |
| Oct 7 06:38:47 | 7m 24s | Florence Memories | ♥ 1 | Very chill experience, and a cute reason for doing it — great job, and thanks for sharing your game with everyone! |
| Oct 7 06:51:24 | 12m 37s | GreedyDude | ♥ 1 | I wasn't able to get it running in crossover/bottles on macos, unfortunately (it throws an assertion after logging loading level1 at winevulkan/loader_thunks.c:6203 -- i.e. someplace in wine's wrappers), but I'll circle back on a windows machine. Very cool that you made something from scratch in the jam period, and I love to see folks using glm and sdl, they're great libraries! |
| Oct 7 07:07:29 | 16m 05s | Little Timmy, Big Dreams | ♥ 0 | By the final day I was pretty much hopeless at every minigame but soul collection w/ the trackpad I'm playing on, but I managed to hit the goal just the same! I couldn't quite figure out how to play the pickpocket minigame, and definitely struggled a bit with a couple others (shopping and grow/pick in particular were a struggle) All around though, fun game and lots of creativity in the minigames! |
| Oct 7 07:12:29 | 5m 00s | Under the pipes | ♥ 3 | Nice work, especially for a first jam! Many of us don't even get to playable our first time around, so I think you ought to be proud of yourselves with this! I think some quick sfx would really liven it up next time (sfxr is always a good option), give the interactions a little more impact without having to do animations for all of 'em. |
| Oct 7 07:17:11 | 4m 42s | Katamari Survivors | ♥ 1 | That was a fun mashup! |
| Oct 7 07:20:00 | 2m 49s | Oscar the Trash Panda | ♥ 1 | The sfx cracked me up, as did the fact that you leave trash behind on lawns — great flavor to this one, nice work! |
| Oct 7 07:25:57 | 5m 57s | Flight Terminal Assistant | ♥ 1 | This was a cool concept, and the printer-noise nostalgia is real. Nice work! |
| Oct 7 07:47:04 | 21m 07s | Wasteland Workshop | ♥ 2 | This was a fun one, y'all got a solid core loop and the world flavor around it was great. I wanted to know more about the baron, and the firefights that one customer kept getting in! |