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Feedback comments for LD56
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| Timestamp | Since previous | Game | triggthediscovery's comment | |
|---|---|---|---|---|
| Oct 7 00:59:44 | Super Sayant | ♥ 0 | Great scary atmosphere, good game for the October spirit. I tried a couple times, and it was unclear what was usually killing me, the death screen usually have what looks like a massive spider on it, but I'm not sure what it's pattern was, as I got familiar with the locations & patterns of the smaller spiders. Good work nonetheless! | |
| Oct 7 01:19:45 | 20m 01s | Immune Invasion | ♥ 1 | I like the additions you made to the classic twin stick. The shooting is fairly simple, but the cells and mutations add some structure to it. The difficulty ramps up quite quicker than I would have expected, I think the other aspects would have had more time to shine if it ramped up slower. That said, ramping up too quick is definitely better than too slow. Overall good work! |
| Oct 12 02:14:56 | 120h 55m | MICROSLAYER | ♥ 1 | Nice little game. Really liked the graphics. Felt like a melee version of Bezerk, if you are familiar with 50 year old arcade games. |
| Oct 12 02:45:10 | 30m 14s | Creature Box | ♥ 2 | I like the atmosphere, It's cool when all the little creatures are working together. |
| Oct 12 03:06:05 | 20m 55s | Down In The Well of Souls | ♥ 1 | Very impressive presentation for a game made in C, the lighting and particle effects are such a flex for a jam game using custom tech. |
| Oct 12 03:48:23 | 42m 18s | Mini Beasts | ♥ 1 | Extremely good little puzzle game, it's wild that you made this in 48 hours. The music slaps. |
| Oct 12 08:06:01 | 4h 17m | Look | ♥ 2 | Cool idea, an arcade-y version of this would be really fun. There's part of me that wants to be really slow and methodical, but also part of me wants to rush though. Also really cool rendering tech considering it's a compo game. My best was 11 on a run. |
| Oct 12 23:19:41 | 15h 13m | The Fair Folk of Ridianfa | ♥ 1 | Super cool game! I managed to get the good ending (though on a second run with the spoiler info). I like how the ambiguity of the text interface matches the ambiguous nature of the creatures you're dealing with. Solid entry! |
| Oct 20 22:05:22 | 190h 45m | Deadly Trails | ♥ 1 | Really cool concept, great execution! Such a novel system for managing groups, and I'm surprised at how well it works as a mechanic. Despite being fairly chaotic, I felt like I could manage it if I used the items well. And it's a lot of game for a jam game, decent list of different items and levels. Good work! |