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LChaves

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TimestampSince previousGameLChaves's comment
Oct 23 19:11:29 Skitter ♥ 1 Besides some clearly cut corners like the terminals and the lack of proper feedback regarding win/lose conditions, which is only natural in a jam game, the main attraction i.e. the atmosphere ended up being top-notch! The sound design helps a lot like usual, but everything else is still very well done. First time I was detected by a small critter that went unnoticed, to then not knowing what to really expect, only to have the big creature rushing down on my hiding location, was legitimately a tense moment. The art in general also complements the atmosphere really well, and the small details like the ant-like creatures that are there just for dressing are greatly appreciated! Overall level design with clearly distinct areas mixed with tight corridors also works really well. All in all, great job!
Oct 23 19:31:49 20m 20s KingdomOS ♥ 1 Very well done overall! From the simple concept mixing clicker gameplay with strategy, to the overall presentation, to the albeit simple audio that for all intents and purposes is not out of place due to the atmosphere of the game, etc... Unlike what others have said though, I think the time it takes to transition between maps adds to the push and pull of the game, adding tension to the management you are supposed to do, which by the way, I felt it was also very well done, specially in terms of game balance. That said, all that is left are some minor nitpicks, like the lack of feedback in combat, being hard to even see the decreasing hitpoints of enemies sometimes, and minor quality of life improvements, like having some kind of information regarding the allowed buildings in each of the areas. Overall though, really good game, congrats!
Oct 23 19:44:36 12m 47s Little sparkle ♥ 1 Overall, simple and classic entry, reminds me a lot of flash games from back in the day, from the graphics to the audio. If I had to offer any feedback though, it would be, pun intended, on the game's overall feedback. From what activates what and when, to the display of your energy counter in a more diegetic manner - the placement at the upper right corner doesn't jump immediately to my attention, which could also be caused by the energy sprites sometimes blending with the background. Still, good job!
Oct 24 00:13:55 4h 29m Xemaverse ♥ 1 Didn't understand if there was an end state or if you could keep buying Xemas indefinitely, but I got 3 of them and everything remained the same :P Unlike others have said, I think the strongest aspect of the game is the change between the two views, as it provides a very real kinesthetic feel once you get the hang of it, although I can understand that the first impulse is to move the microscope while in that view, since that is what one would do in a real microscope hehe Balancing could have used a bit more work, as I found myself just killing Xoxos until I could buy a new Xema, and then repeat, or actually, just saving a ton of money by protecting a singular Xema and then buying a couple of them at once. Other that that, I think there is a nice idea here!
Oct 24 00:46:17 32m 22s Nano - Nautica ♥ 1 Maybe it's just me, but the background track absolutely makes this game! Swimming around the tardigrades in the dim light of the submarine while the laid back guitar plays is definitely a good experience. Other than that, the game is simple and straight to the point. You could have leaned more into a simulator experience by adding more knobs and levers to the controls, or leaned more into the exploration kind of things, although that would involve more assets. Still, solid entry.
Oct 24 00:58:45 12m 28s Quackling Rescue ♥ 2 Really simple and to the point game. Art is really nice, but the gameplay could use some development, maybe by design puzzles around leaving certain ducks at certain spot and managing them, since I ended up dropping them at a given spot to make navigation easier. Also, due to the sound design I was half expecting the game to go into some jum-scare moment, but maybe that was just me hehe All in all, good entry!
Oct 24 01:12:45 14m 00s Leafling builders ♥ 2 Probably one of my favourite entries so far! The atmosphere is immaculate, from the music, to the artwork, to the quite creative concept, everything works so well. Other than that, I feel like this is the type of short game that only works in a jam like scenario, since I don't see where one could take the gameplay concept further without changing the core of the game, since it is ultimately so simple, but also effective during the sort runtime. Absolutely no complaints on my part! Maybe some animations were a bit rough, but on the other hand you had the branches with physics that added so much charm :D Honestly, good job!
Oct 24 01:21:01 8m 16s Shrimpy ♥ 4 The art and music are so good! Ultimately, the game is quite simple though, but given it is a game jam, you guys are forgiven hehe. If you end up introducing more elements as the player progresses, be sure to give a heads up. Nice job!
Oct 24 15:57:19 14h 36m Slimeow Game ♥ 1 Simple, clean, effective... overall, good job! Balancement could still take some tweaks, but other than that, really solid jam entry!
Oct 24 16:05:18 7m 59s Blobbies ♥ 0 Simple, clean, and well polished, good job!