Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → JustMars

JustMars

Feedback comments for LD56

← LD55   LD59 →

JustMars's games and stats for all events →

TimestampSince previousGameJustMars's comment
Oct 24 19:07:05 Critter Club ♥ 0 Had a hard time figuring out how to collect the critters into the inventory due to cursor locking issue with the above web version, but after playing the post jam version I got how it worked and was able to make progress. Cool concept nicely inline with the theme. Graphics-wise the critters and their animations were the highlight, otherwise a bit plain but considering you worked solo and used your own engine the game looked fine. The board game part of the gameplay was functional, but a bit basic. Liked how the UI was sort of integrated into the game world, a bit like VR games in that sense. Solid work overall for a solo entry, good job.
Oct 24 20:46:19 1h 39m Fastigrades ♥ 1 Genuinely fun (and funny!) entry. The core gameplay was really satisfying with solid obstacle placements and suitable physics. Controls would have been nice to have been shown in game (it took a while to realize that one could also break), but other than that, not much to note. Great graphics, great audio, great humor. Connection to the theme was a bit hard to decipher without reading the description, but I guess one could sus out the animal's tiny size from the fact that the unit of travel was in millimeters xD. After numerous tries, I made it to some sort of wall with pillows, is this the end? Screenshot 2024-10-24 at 23.23.54.jpg Anyways, an amazing jam entry. I enjoyed it very much. Keep up the good work y'all!
Oct 24 21:31:17 44m 58s Roose Dudes ♥ 3 Fantastic aesthetics and fun gameplay! The game had a good amount of length without feeling repetitive. Especially liked the parts where the dudes would split into multiple paths and reunite at a later point. Music and sounds were really nice and the graphics were superb, very cohesive in general. Wouldn't have had anything to complain, until the very end when the game glitched when the dudes were (presumably?) supposed to jump in the box but instead disappeared leaving the camera to continue forever with one dude in the score counter. But other than that minor issue, this was an excellent jam entry, very well done! Screenshot 2024-10-25 at 0.21.38.jpg
Oct 24 21:59:48 28m 31s Rescue Meow-sion ♥ 1 A solid (tower) defense game with a unique combination of different gameplay and graphical elements. The pink (cat food?) blobs as enemies were quite random, same for the player's gun, but they served their purpose. The gameplay was fun and decently balanced. A few minor issues, like that the player's movement stuttered a bit, and the UI elements didn't seem to scale with the screen resolution which made them appear quite small on a higher resolution screen, but nothing game-breaking. Good job overall. Screenshot 2024-10-25 at 0.45.23.png
Oct 24 22:16:40 16m 52s The Seven Guorts ♥ 0 Lovely bunch these Guorts, definitely deserve a sequel adventure or two.
Oct 24 22:44:42 28m 02s Cullbot 56 ♥ 0 Amazing graphics and a fun concept. Gameplay-wise the controls felt nice, but the lack of challenge made playing feel a bit aimless. Perhaps the player could have had health and the enemies would have dealt damage instead of stunning? The act of sucking the critters in and shooting them out was satisfying at first, but it grew a bit tedious over time, especially the part of shooting them into the furnace. Audio was mostly ok, expect for the annoying tractor beam sound that unfortunately plays on a loop while sucking the enemies. The game could have used some music as well, but in away the silence kind of fit the cave environment. Overall the game felt like a solid foundation that I imagine could be built upon in the future. Spritework and animation were the highlights, but the concept in general has promise, and the gameplay was functional with no noticeable bugs. Good work, keep it up!
Oct 24 23:54:28 1h 09m Cute Animal Jigsaw-like Puzzle ♥ 1 *Mini* game in the truest sense of the word. Achieves what it sets out to do, not much to criticize outside the lack of content.
Oct 25 00:26:44 32m 16s The cylinder invasion: You better be in good shape ♥ 1 A tower defense game with ~~Daleks~~ generic, copyright-free robots is a really cool idea actually. Their shape fits the purpose very well, and they come in various forms and colors. Towers themselves looked nice, but the enemies and the environment appeared a bit plain. Gameplay wasn't anything too special, but it functioned well enough. An overall solid execution, or should I say: X, termination (hehhhehhe... ☠️)
Oct 25 07:19:11 6h 52m Gum, Dust, and Danger ♥ 1 Lovely little game, movement felt smooth and the gameplay mechanics were enjoyable. Graphics were suitably cozy and the theme was spot on. The game could have used more length, as the mechanics introduced in the later levels weren't fully utilized, but other than that the experience was solid. Great work!
Oct 25 08:46:41 1h 27m AUXILIARY ♥ 2 Unique concept, haven't played anything like this previously. The movement speed was a bit slow, and the mechanics were confusing at first, but the art and the music were really nice. Solid entry.
Oct 25 14:29:07 5h 42m Shrink ♥ 0 Good work for a solo entry! Would have liked more levels to further showcase the shrinking mechanics and higher difficulty, but other than that not much to note. Graphics and audio were nice, the idea was inline with the theme and there weren't any significant bugs. Solid work overall, keep it up.
Oct 25 14:51:16 22m 09s Late Night Capsule Rescue ♥ 1 Collecting the tiny creatures from capsules that you get from a vending machine is a really cool take on the theme. The tractor beam mechanic worked really nicely and was pleasant to use. Movement felt a bit stiff, but other than that this was a really nice solo entry, good work.
Oct 25 15:15:25 24m 09s Blu ♥ 1 Not much to do in terms of gameplay, but cool to see WebGPU being utilized. Worked nicely on Safari Technology Preview as well, although the FPS was capped at 60 unlike with Chrome were it locked to the monitors max refresh rate. Very nice music and atmosphere and a unique interpretation of the theme. Despite their name being Blu, the character design reminded me of the Red Guy from Don't Hug Me I'm Scared xd. Good work for a solo entry, especially for one built with technology outside of the usual Godot and Unity fare.
Oct 25 16:20:03 1h 04m Get Souped! ♥ 2 Lovely graphics, really like the style you went with. From UI to gameplay everything felt very juicy and polished. Chrome and Safari couldn't load the WebGL version and gave this error: `Failed to read the 'serviceWorker' property from 'Navigator': Service worker is disabled because the context is sandboxed and lacks the 'allow-same-origin' flag.` Thankfully Firefox loaded the game fine, and had no glaring issues other than a glitch that caused the soup in the game world to appear as a black box xd. Very nice entry overall, keep up the great work y'all!
Oct 25 17:22:33 1h 02m Cheddar Chase ♥ 2 The volumetrics looked mighty impressive. Also liked how the map was layered on top of the gameplay, it looked really cool. Gameplay could have used more variety in terms of the ways of avoiding the rats, but all in all the experience was solid. Nice engine you got there, keep up the good work.
Oct 25 17:51:46 29m 13s Ants Save The Queen ♥ 2 Good looking pixel art and superb soundscape. Gameplay was well executed and aligned nicely with the theme. Aiming could have been more flexible, maybe even use the mouse instead of arrow keys, but other than that, great work.