Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → BroHeartTTV
Feedback comments for LD56
BroHeartTTV's games and stats for all events →
| Timestamp | Since previous | Game | BroHeartTTV's comment | |
|---|---|---|---|---|
| Oct 7 23:10:59 | Cauldron Creatures | ♥ 5 | I love this game. This reminds me of Insaniquarium in some aspects, and the creatures are unique, look good, and have interesting behaviors. Nice work! I like filling out the creature guide and the zen aspect led me to give a high mood rating. I would like more definite goals or meta progression, but the curiosity and discovery of the combinations, and the combinations making decent logical sense was fun to discover. Thank you! | |
| Oct 7 23:15:51 | 4m 52s | Critters, Conjure, Cannonade! | ♥ 1 | The 2nd level where my lil red critters burned through the logs? Would've bought this if it were a demo. Great design, I am enjoying the music, quality of life is good with being able to preview the levels and mix up combos prior. An explanation of what the different combos do would be nice, but I figured it out! |
| Oct 7 23:41:26 | 25m 35s | Plush Party - Funland Arcade | ♥ 1 | The scene is beautiful! I was surprised at the character I was controlling which was cool, but I struggled to find any of the tokens and progress the scene. The token in the skeeball machine was the closest I got, and I tried interaction with the coin slots at the bottom of it, and running up the ramp but no luck. :( |
| Oct 7 23:48:55 | 7m 29s | CritterCarnage | ♥ 2 | Intro was awesome, splatter art is good, and I made it to wave 4! Big difficulty spike between Wave 1/2. Also didn't notice my health bar until Wave 3, lol. Nice work! I knew it would be interesting when I saw Nietzsche. |
| Oct 7 23:55:08 | 6m 13s | Evergrove | ♥ 3 | Wow! I love this, and it captures the early vibes of dwarf fortress with the dig designations and chaos of dwarves moving around. Great work and I was audibly surprised when the z-levels worked and my first dwarf climbed down into the abyss. |
| Oct 8 00:00:13 | 5m 05s | MoldCaesar | ♥ 0 | The art is beautiful here, I couldn't get past the 2nd jump after the incredible tomato launch on level 2. I couldn't figure out how to make the glide trigger. |
| Oct 8 00:07:37 | 7m 24s | Crabs on the Island | ♥ 2 | Excellent representation of needs to the player, I grew a whole bunch of crabs and it was super satisfying to see the lines build up to green checkmark. Nice work! |
| Oct 8 00:18:22 | 10m 45s | Swarm World War | ♥ 1 | Goddamn this is fun, well paced, I made it as far as wave 14! |
| Oct 8 00:20:48 | 2m 26s | Age of Tiny Creatures (AOTC) | ♥ 1 | Great graphics and UI layout/lane selection, but I wasn't able to make nearly enough to compete with the AI even with careful lane/critter choices. |
| Oct 8 00:31:55 | 11m 07s | Kwakerz | ♥ 2 | A fellow Ovani Sound enthusiast, I got 383 kwakt and wow was it frenetic. Awesome design and it took me a second to realize the criticality of crackers 383 kwakt.png |
| Oct 8 03:37:18 | 3h 05m | God's Plan | ♥ 2 | Nice job getting your submission in! I liked the art style and the feedback along the top as I chose different species, and a win or lose condition would extend my sessions past the dozen or so round I played to review. The axlotol and snail holding guns was very funny to me. |
| Oct 8 03:41:55 | 4m 37s | Let Them Go | ♥ 1 | Nice job getting submitted! I tried all of the minigames and my poor level 1 lizard? (gecko?) got eaten by a hawk, lol. The find minigame was my favorite, I like the feedback in form of audio/constant goal of catching the books and the relatively fast move speed. Nice work! |
| Oct 8 03:48:57 | 7m 02s | Hermitiny | ♥ 4 | (if we don't have enough time, use this cover first!), this is so charming to me. We also had art and backup art in our game and it didn't all make it in in time lol. Getting into the game itself, I love the coral concept, love building onto the coral, that you included the complexity of types, and that it feels almost like a turn-based brick-breaker in how the gameplay flows. This is a really good game and I would put more time into it beyond the jam! The upgrades in between rounds felt great too. Also hovering over the corals should show me some information so I can make more informed decisions on placement, I figured it out from the hovers after they are placed but that would be nice. I fucked up bad in level 5 and would have liked to restart a few rounds earlier than I was forced to. Also, sidenote a web build would help get more ratings in the future! Great work guys, I loved this entry. |
| Oct 8 03:56:15 | 7m 18s | Mini Outbreak | ♥ 1 | Good job getting your submission in on time! I like the concept of managing an army in a petri dish, and the visual of them churning out shots in different groups was awesome. I struggled with managing the different groups quickly and maybe a number selection would help, or more space to maneuver in. |
| Oct 8 04:00:35 | 4m 20s | The Pilgrim | ♥ 3 | Good job on your first submission! I initially fell off the left side of the screen and had to restart, but ultimately made it up to the firefly and grabbed it before falling off the right side of the screen. I'm not sure if I won, or if there was more? That aside, beautiful artwork, and the bee is very cute and affable. I would like to see more variety in the platforming and a web build in the future! |
| Oct 8 04:05:26 | 4m 51s | TinycreatureTrainAndFightGachaRogueLiteBattleCollectionThePreSequel | ♥ 2 | Great submission, thanks for the hard work! I would love to see more meta-progression or collection elements, but the chest-selection element was fun, watching the autobattles resolve was fun with the skill point choice given to the player, and I felt sad when I lost my creature moving into the next game. Also the contrast between menu and battle music was hilarious. Nice work! |
| Oct 8 04:11:56 | 6m 30s | Lost Microbiom | ♥ 2 | I struggled to figure out how to capture the organisms, it took me 80 seconds to long-press the right button and charge the rope, but then I beat the mother and even saved some organisms. Very innovative idea! I would like to see just a little more explanation at the beginning or prompts to the user. |
| Oct 8 04:17:18 | 5m 22s | Candy Quest | ♥ 6 | Nice intro and scene transitions, I liked the windscape as I entered the graveyard and I found the intro cutscene charming. The dialogue is VERY well written, I found the little eyeball demon charming too, and the reasoning for intro mission to get past gorilla guard sound. I was shocked when the kid started digging up graves. Great submission! |
| Oct 8 04:21:39 | 4m 21s | Scrapside Picnic | ♥ 1 | I love the use of color in the dialogue boxes, and I gasped when the sparrow (?) murdered me. Nice work! |
| Oct 8 04:23:16 | 1m 37s | Tiny Mutators Descend | ♥ 2 | I LOVE THIS ART STYLE! This reminds me of games I played as a kid, 5 stars for art. |
| Oct 8 04:30:08 | 6m 52s | Lockerworlds | ♥ 1 | Great entry, the nostalgia for Men in Black is strong and this is a cool way to explore god simulators with more pressure on the player. I had fun in locker 477, but around 40% progress terrible things stopped happening so we were just chilling. I would love a full-screen option, and I'd love to see a more difficult version of this built out! |
| Oct 8 04:31:50 | 1m 42s | Germotron3000 | ♥ 1 | I would like to see the text progress much faster, the stilted text output looked interesting, like handwriting, but drove me crazy waiting to find out what it said. The art style is cool and unique, and the dragging worked well! |
| Oct 8 04:35:32 | 3m 42s | Breeding Pixels | ♥ 1 | Simple but entertaining, I was impressed with the quality of the splat animation. Thanks for submitting! |
| Oct 8 04:48:30 | 12m 58s | Squeezlings | ♥ 3 | Love the squeezlings, the art style here is absolutely gorgeous. Well done! |
| Oct 8 04:51:19 | 2m 49s | Carrot Patch | ♥ 1 | The rabbit explosions got a laugh out of me and this looks and feels great. I got 112 points before the tractors took me out and had fun doing it. Great submission! |
| Oct 8 15:38:13 | 10h 46m | Flea Patrol | ♥ 1 | Excellent, I played like a dozen levels obsessively. Great feeling as the fleas accumulate, entertaining seeing the impact of jumping multiply across the swarm. Outstanding entry. |
| Oct 8 15:44:05 | 5m 52s | Leafling builders | ♥ 5 | I love this. The owl looked great, the feel of each of the actions was good. The branches jumping and swaying looked and felt good, and the world felt real with the cohesion between the art and music and controls. |
| Oct 8 15:52:13 | 8m 08s | AHHElevator | ♥ 0 | Interesting control scheme and I loved the pressure of the monsters chasing folks into the elevator. I think I did well but I would like a score to be able to compare! |
| Oct 8 15:55:20 | 3m 07s | Familiar Bones | ♥ 2 | Thank god you auto-tuned my pumpkin because it was about to ruin Halloween. Love the art style! autotune.png |
| Oct 9 15:19:54 | 23h 24m | Boggling Poker | ♥ 1 | The rats hustled me instead, I had to look up how to play Texas Hold 'Em lol. This is a very cute take, fits theme well, the sound effects and visual feedback / text bubbles feel great! I would like some like card den or elevator type music that adds some more ambience. |
| Oct 9 15:29:51 | 9m 57s | Tiny Suspect | ♥ 1 | Top marks on everything except for theme here, this was really fun and I struggled on the last 3 levels. Beaten on day 11! tiny_suspects_win.png I didn't really make use of the TV so that might have helped, I just went through in order of suspects and revealed all the clues then worked down each list. |
| Oct 12 03:37:19 | 60h 07m | Lucky Lefty Loves Lofty Little Lodges | ♥ 1 | I LOVE THIS! Building shelter is very fun and seeing all the different weather events was interesting. I went crazy like Ricky after I got a few rounds in and I was able to catch all the houses that fell so I didn't lose anything except some mushroom buildings. |
| Oct 12 18:48:51 | 15h 11m | Autopsy Center Simulator | ♥ 1 | The idea of dating the body by the bugs infesting it is extremely creative. It took me a little to figure out how to make appropriate scalpel cuts but then I found tons of bugs, lol! |
| Oct 13 04:06:10 | 9h 17m | Blobbies | ♥ 0 | Just got around to trying this and it's pleasantly addictive. Excellent music/sound design and the dragging feels good with satisfying feedback. I immediately lost seeing if I could throw a blobby into the abyss. |
| Oct 13 04:08:41 | 2m 31s | TINY PACK | ♥ 1 | I love this game, Poor Black Cat was left behind in my game. :< I LOVE how the choices are presented and make the player feel a little guilty for abandoning the others. Amazing what you accomplished within the constraints presented! |
| Oct 13 04:22:35 | 13m 54s | Head'quarters | ♥ 2 | Very immersive world design, it's impressive to fit a whole alphabet design into the time as well, and I wish I'd had an option to tap and reveal letters to understand the story better. |