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Talif Moor

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TimestampSince previousGameTalif Moor's comment
Apr 16 20:10:27 Peso ♥ 2 Honestly, I got kinda spooked when I found Peso. I'm pretty sure it was unintentional.
Apr 17 22:49:41 26h 39m Demon's Tower ♥ 1 I like the game, I'm a bit confused on how buying the cards work. It seems random as far as whether or not you get an upgrade for your $20. I also kinda wish there was more to do during each run. Definitely could be a chill thing to have going on the side. It took so long for things to ramp up, I just let the game run and ignored the cards.
Apr 17 23:27:31 37m 50s Djimm's Revenge ♥ 2 I saw audio controls, but I wasn't getting any audio. Beyond that, the game was fun! I was a little frustrated by bubbles spawning from popped bubbles, but it did seem to be a way to prevent the player from keeping them in check, though on my final attempt, I pretty much just kept chucking apples at Djimm, and he couldn't keep anything in play. Maybe there should an apple limit that refreshes over time? Only an idea.
Apr 17 23:46:59 19m 28s Court Date ♥ 1 The controls are really finnicky, I managed to make it to what appeared to be the last level, but I lost. I'd punch with one button, turn, and with the fist still extended, expected the same button to throw the same arm that was already extended, but it would not, it was the other. It seemed like you always wanted "left" and "right" to be based on the player's perspective, but that just made it confusing to me. Beyond that, the combat was pretty interesting, as you needed to constantly reposition.
Apr 18 16:52:04 17h 05m Party Wizard ♥ 1 A very funny game! I only made it 25 items in, I wish I could've seen some more of the hilarious requests!
Apr 18 17:07:08 15m 04s SmokeSouls ♥ 1 The game crashed on me on the first attempt, but after realizing that I could use wasd to move around, it worked on the second attempt. Am I correct in assuming that you need to surround the enemies in order to kill them? I was having issues with enemies being stuck in corners and not dying, but eventually I managed to sneak in a win! Giving players some additional information on this page for how to play the game would probably help a lot! I really enjoyed the tunes in this game as well.
Apr 18 17:45:15 38m 07s Scrolls of Summoning: Paju's Adventure ♥ 5 The game looks fantastic! The audio was a bit quiet for me, but it sounded good all the same. The only real issue I had was wanting to push through the game faster due to how slow combat resolved. I needed to wait a few rounds every time the opponent ran out of cards and instead I pushed past where I probably should've been and got into fights I had no business being in. I think I'd enjoy it more if there was a deck limit and a way of culling "bad" scrolls as well. Every combat ended when one player ran out of scrolls, so I feel like there could be room for improvement there as well.
Apr 18 18:04:26 19m 11s Eldritch Vessel Academy ♥ 2 This is certainly one of the best games I've played during the jam! The puzzles were clever, adding the timer made for puzzle-solving to be a bit more hectic. I got stuck for a moment on (I believe it was) the penultimate level before figuring out what I was overlooking. The amount of polish was staggering!
Apr 19 19:16:26 25h 12m Alvo Canto ♥ 2 It was a clever little time, I had a little trouble at first as I expected every needed monster to have a special formula like the one in the book, but once I worried less about "finding the right combination" it was a good time! I think I'd like it more if there was more "busywork" in between tasks, like learning more uses for the ingredients beyond experimenting with them during summoning. Still, I had a good time with it!
Apr 19 21:35:56 2h 19m Scummoner ♥ 2 I accidentally caught myself on fire and died. Then on my next attempt, I thought I had cleverly found a secret room by using a rock on a manhole cover, only to drown in the sewers. Was pretty fun!
Apr 19 21:47:53 11m 57s Cat Summoning Puzzle ♥ 2 Nice game! Though I do agree with previous comments that the order of cat summonings needed to be shuffled, though I imagine you couldn't do much with only the 5 cats. One possible solution I could see would be to consider their moods on the other side as well, and make them unavailable to summon, based on who is and is not currently around (On the other side). That would certainly make it MORE like the old riddle, but I could see that trying to increase the scope in that manner could easily be a huge pain.
Apr 21 03:19:45 29h 31m Let's Boogie ♥ 2 I didn't really care for how slippery the controls were, by the final boss, I was pretty much holding shift all the time so I could actually do platforming. Beyond that though, the game itself was a lot of fun, I enjoyed the puzzle that was the boss at the end.
Apr 24 15:09:19 83h 49m Parmigiano Rolliano ♥ 3 This was a blast to play! I have to agree with a few people in the comments that the left side of the screen is a deathtrap that dangles goodies just outside of reach. Beyond that though, the game was hilarious! Movement felt good and I always felt like there was a way to avoid all the obstacles, getting hit was my fault. Very silly game, I love it!