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Feedback comments for LD55
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| Timestamp | Since previous | Game | smilewood's comment | |
|---|---|---|---|---|
| Apr 18 02:55:38 | Damn! Jury Summons?! | ♥ 2 | Simple and well executed. It took me a couple of tries to win, turns out reading the character of the jury members helps a lot figuring out which abilities will be helpful. I love this take on the theme! | |
| Apr 18 03:12:09 | 16m 31s | Mansion of Dreams | ♥ 1 | Cool combo-logic game. Some of the connections were a bit tenuous and I was very thankful that you had a hints section when I was stuck, but the riddle hints with each lock were generally very good. I liked the concept of exploring the mansion with various others, although the distance between rooms felt a bit big at points, going from the top to the summoning circle the multiple times it took to solve was a bit much. Overall I think this is a great puzzler, well done! |
| Apr 19 01:45:18 | 22h 33m | FRIEND FRIEND | ♥ 1 | This is a cool take on the theme, it definitely fits without being too heavy handed with the summoning. I liked the platforming puzzles, and I think it is a great sign for your game that I could think of several other combinations of the two basic mechanics that could have been levels themselves. Your graphics are clean and well done, they provide a tiny bit of atmosphere mostly without distracting from communicating the level geometry. There was a room (the sixth one?) where a support pillar looked a lot like it would be a wall or a door, but there is no other path to the exit so it is simple to solve. I did find it a bit jarring to have to keep swapping from the spacebar to the mouse to reset levels, having the spacebar select the only menu option or the mouse work for the jump input may have been helpful. Overall a great jam game, well done! |
| Apr 19 01:57:05 | 11m 47s | Denimancers: You Reap what you Sew | ♥ 1 | This is a hilarious game concept, and a well executed game. The idea of dressing up enemies to turn them to your side is very cool, and overall I thought it played well. It took me a bit to realize that my summons did not directly attack the boss, but part of that may have been that I did not get a chance to read all of the instructions before the enemies started flooding in. The game did get a bit laggy towards the end as I flooded the field with pants, but it cleared up well as the battle took place. Overall great job, even more so for making your own engine! |
| Apr 19 02:08:34 | 11m 29s | Spoonmaster | ♥ 3 | A very humorous take on the theme, just reading the description of your game made me laugh. Gameplay was good, although I think that the number of enemies ramped up a bit quickly, I was still trying to get a handle on the controls and there were forks flying in from four or five enemies. Dodging the thrown forks felt very difficult, especially as I was trying to line up my own attacks. The animations and audio design were great, especially for the boss fights portals. I did think that dodging the boss was a bit easy, nothing ever hit the lower floor, so I just had to wait each cycle out while the boss was flying and then hit when it was on my level. The music was great. Overall a great game jam game, well done! |