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smilewood

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TimestampSince previousGamesmilewood's comment
Oct 12 01:50:46 Ratcatcher ♥ 1 Very silly, very fun. I like all of the different effects going on here, the splatters when people pop are great. I felt like it could have used some kind of limit on the spawning, being able to spawn limitless rats removed the challenge from the game, but at the same time the control of them is not fine enough to guide a limited pool around every obstacle so I don’t know if that would have been better. Overall very cool.
Oct 12 01:57:00 6m 14s Critter Mayhem ♥ 1 Fantastic use of flocking for a game, I enjoyed guiding them around trying to dodge the whale. The speed ramping gets intense pretty fast, by the time I got to 15 it never felt like more then luck to doge anymore. The music is nice and calming, the overall vibe of th game really does it for me. Well done!
Oct 12 02:08:28 11m 28s Homunculi ♥ 1 Neat game, I liked a lot of the concepts in it. The jump mechanic was great, having to make sore the rotation was correct to get a good jump was an interesting challenge I have not seen before. I found the arm grab, as powerful a traversal tool as it is, to be a bit janky and hard to use consistently, but if with some smoothing out of the mechanics I could see this being a very fun platforming concept. The art fits well with the game and the music is great background. Overall very well done!
Oct 12 02:19:17 10m 49s Pick Up Lines ♥ 3 A very strange little game. Lost in a maze with little direction, strange things on the walls, and a spooky background track. I never managed to do much other then get lost, even after restarting and trying to understand the map better, but that did not feel like it detracted from the experience. I think I can see some of what you were going for with the Tiny Creatures theme, but most of what I can think of is a stretch. Overall well done, your game certainly made me think.
Oct 12 02:26:24 7m 07s Look ♥ 1 Writing a renderer is impressive. Your game concept is very cool, I like the controlling several viewpoints aspect. The gameplay itself confused me, I couldn’t figure out what the goal was. Not sure I would sit down and puzzle through a full game, but I know a lot of people would, so this is really cool. Overall fantastic job!
Oct 12 02:32:22 5m 58s PinPalBall ♥ 1 As much as I am bad at them pinball games are always cool. This one has some fun unique mechanics in the infinite balls and steadily declining score until you lose. I felt like I could have used more feedback on what things that I was hitting gave me points, but overall I thought this was very well done!
Oct 12 02:44:41 12m 19s Microdominion ♥ 1 Contemplative is a great description of this game. There is something relaxing about watching the divisions, and your art style did a lot for it working as well as it does. I think it may have been more interesting to have the choice of any of the upgrades each time I lost, I probably would have tried a few different “builds” to see what the stats did; some of them were not very clear (what could the difference between percept.width and distance be?). Along with that could have gone some kind of score counter for the number of rounds won and lost. Aside from the things I could see making this an even better game, as a contemplation experience I think it did great. Very well done!
Oct 12 02:55:32 10m 51s For Someone ♥ 1 This game has to be the lowest-energy bullet hell game I have ever played. For all that it defied a lot of the conversion of the genre I did it very well and felt like it fit together perfectly. The chill background music let me just zone into the gameplay and the story elements mixed in were touching. I think that not having sound effects for the shot sounds from me or the enemy did a lot to keep the mood of the game in the place that I think you wanted it. I am not the hugest fan of playing bullet hell games, but the no-stakes nature of getting hit in this one (other then a score at the end, which I accidentally hit ‘x’ too fast to read) was perfect for me to just fall in and enjoy the vibes. Overall very well done, great game!
Oct 12 03:06:17 10m 45s Not Alone ♥ 0 Cool concept of nesting different creatures with different abilities, I don't know if I have seen it to this extent before. I thought that your art style and music were fun and did a lot for the mood of the game. I did have issues with it crashing when I died which was too bad, I wasn’t able to finish the game. Overall well done, this is a fun one!
Oct 12 03:13:34 7m 17s Regenesis: Bacteria King ♥ 3 The lack of instruction is a bit of a disappointment (especially as that seems to be the thing that the LD page says will exist), I was playing around with the first cell creation page and ended up completely stuck as I had added too many things trying to figure out what did what and was unable to select Start. Backing out and selecting New Game warns that it will clear the save but when I select the first level it still has too many parts. The New Cell button does not seem to do anything. It is too bad that I had this issue, this seems like it could be an interesting concept for a game, I am always a sucker for cell-building games.
Oct 17 03:57:00 120h 43m Happy Bees ♥ 1 Fun, chill game. I love games about placing hexes on a board, this is a great example of why. The slow ramp of complexity as more flower types are added is great. I did not notice until I was looking at the page to write this review that I could rotate tiles, so that would probably have made my life easier, but the game never giving me any tiles with pink flowers on them also made it hard to get past 75. I would have liked to be able to zoom the map out a little more, but overall I thought that the UI was excellent. Great game jam entry!
Oct 17 04:03:13 6m 13s TinySim ♥ 1 This is an interesting evolution simulator. I agree with you that being able to guide a single species in the evolving world would have been more involved as a game, but as the groundwork for something like that this as awesome.
Oct 20 02:43:39 70h 40m Cheese It! ♥ 2 There is a lot to like about this game. The use of the theme and the visuals are great. I like the challenge of avoiding the other mice while trying to collect. My one complaint is that tossing the cheese felt really random, as far as I could tell it did not matter where my (computer) mouse was or which way my (character) mouse was moving. That made it kinda difficult to actually toss it at the other mice. Aside from that I had a lot of fun with this game, great job!
Oct 20 02:51:18 7m 39s Little Defenders ♥ 1 Cool RTS game, well done in a game jam. I liked the music and the sound effects made me laugh. The fighters have really bad aim, but piling enough of them together made up for it. I did find a bug where clicking the building select button would immediately build that building under where the button was regardless of if I had the resources for it, but otherwise the game worked great, great job!
Oct 20 03:00:16 8m 58s Wings of War ♥ 2 I enjoyed this game quite a bit, it had a fun theme and reasonably well-executed gameplay. Dive-bombing the ants was quite a bit of fun, although I did find myself wishing that I had the ability to strafe at all, especially when fighting the boss it was very hard to doge when the only way to line up shots was to fly straight at it. The sounds and visuals were great, overall very well done!