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jnur

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TimestampSince previousGamejnur's comment
Apr 16 08:51:28 Eternal Battle In The Hells, or something ♥ 0 Just a heads up, the player is just a black screen for me (MacOS/Apple Silicon/Firefox, 4K screen). Errors from the console: ``` Error in Surface::configure: Validation Error Caused by: `Surface` width and height must be within the maximum supported texture size. Requested was (15168, 8528), maximum extent is 8192. ``` and ``` event_loop/window_target.rs:665:26: already borrowed: BorrowMutError ``` Big props for using Bevy though 😉
Apr 16 09:07:09 15m 41s The Generous Wizard ♥ 0 Didn't have problems with the UI like some others here (MacOS, Firefox, 4K screen), but I wasn't able to complete a summoning (went to the "old" lady, selected ingredients, animations play out until one mushroom, bucket and carrot are placed. Then it's stuck and nothing happens, no matter what I do. Really cute idea and graphics! The idea of hearing a villager's woes and then having to guess what they need is fun. I was confused when I suddenly wasn't able to pick up ingredients anymore, took me a while to realize that the inventory is capped to eight items(?). It was also sometimes hard to distinguish between items you can pick up other stuff in the game world. From what I was able to see on my testing, the humor worked and the vibes were great!
Apr 16 12:01:05 2h 53m Decades And Dragons ♥ 5 Fun premise, felt like it could be a really solid base for a more complex puzzle game. D&D was a great fit here, but could also have stuff like a corporate chapter where you juggle useless meetings etc. The graphics really fit the vibe well, just like the music and overall ambiance. Short and sweet, and rather simple, but a great idea with great potential!
Apr 16 12:42:55 41m 50s The Demon Ate My Homework ♥ 3 The humor and voice acting was perfectly silly and campy. The visuals fit the point & click -like vibes very well. The summoning minigame was perhaps the weakest point of the game, but even it was still fine. It felt a bit frustrating (even if it really wasn't that hard overall IMO). I think that was because it was hard to focus on the dots as they started to move towards the key icons, maybe? Like it was really hard to focus on so many things so far apart, compared to the traditional "Icons approach you on a straight line" mechanic from rhythm games. Really liked it, overall superb!
Apr 16 13:55:16 1h 12m Ritual ♥ 1 Awesome visuals and vibes. Gameplay is super easy when you realize how everything works, but this feels like a solid foundation for a great game. Would maybe work really well on mobile?
Apr 16 14:18:44 23m 28s Summoner's Tower ♥ 0 Like others here have said, the randomness makes building a bit frustrating. The UX of rotating the camera and spawning the blocks etc. feels nice and works well though!
Apr 16 14:48:31 29m 47s Delightfully Devilish ♥ 3 Liked the overall vibe, I think the concept is solid. Could maybe a bit more interactive? Now it felt like just clicking on something and then waiting for the last second to click it again. Maybe if the devil management was a bit more involved or you had to deduce which devil would be good for the job, instead of just selecting based on the color? Anyway, I think this is very solid for a weekend's work. It even looks and feels like a complete, polished game! And big props for disclosing the AI art use
Apr 16 15:15:35 27m 04s SaaS :: Summoning as a Service ♥ 4 Sorta like a satanic Overcooked 😈 A great idea, well executed. And incredibly frustrating - in a good way - when you're trying to herd goats and chickens into the circle at the same time 😄
Apr 16 17:17:21 2h 01m Library Fighter II Turbo ♥ 1 Great idea, wonderful execution. Pretty mind boggling that you achieved this level of polish in a jam, the game feels complete, even if it's pretty quick to go through all the genres and try them out.
Apr 16 17:30:28 13m 07s Cultists on ICE ♥ 2 Fun, feel like this could be a really good puzzle game idea even without the ice mechanics. The puzzle part suffers a bit from having to fight against the cultists sliding all over the place 😅
Apr 16 17:37:59 7m 31s Reverse Rituals ♥ 1 Fun and bold idea to do an Idle Clicker 😄 The graphics are fun, now I kinda want a proper demonic idle game
Apr 16 17:45:53 7m 54s Devotion - A fairytale ♥ 1 Glad I got through without help, it was super enthralling! The visuals are *the* thing here, the rest just perfectly ties it up together. I'd buy an adventure game with these vibes, even if it was "just" clicking around (and sometimes using a tiny bit of brute force)
Apr 16 17:49:57 4m 04s Summonware ♥ 2 Wooooow, so pretty. Not good at button mashing usually, but the juicy visuals kept me going
Apr 16 18:08:33 18m 36s Super Pal Summoner! ♥ 2 Wonderful, great, awesome, cute. Suddenly noticed that I was playing it for the fifth time, trying to optimize those combos
Apr 16 18:22:40 14m 07s TANKZ ♥ 1 Fun and pretty, theme match is quite a reach though 😉