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Feedback comments for LD55
Inidal Dev's games and stats for all events →
| Timestamp | Since previous | Game | Inidal Dev's comment | |
|---|---|---|---|---|
| Apr 14 20:03:24 | Bone Train - For Ludum Dare 55 | ♥ 1 | Really cool game! I liked the soundtrack and how the pick-ups flew across the screen! Nice job! | |
| Apr 14 20:13:27 | 10m 03s | Hellish Hassle | ♥ 0 | Cool Game, I really liked the art style, and the dash ability was pretty cool. But what does the Sword do? |
| Apr 14 20:22:58 | 9m 31s | archmage | ♥ 0 | Really cool game, I liked the gameplay loop and graphics are also good! |
| Apr 15 04:01:38 | 7h 38m | Too Many Minions! | ♥ 3 | Really cool game, I like how you can summon more minions when you take down an enemy tower, it's a cool puzzle game. I think it would be cool to see what something like this might look like in 3d, which might offer even more scenario opportunities for you to take advantage of. |
| Apr 15 04:16:08 | 14m 30s | Sorcerer's Steps | ♥ 2 | I think your core gameplay loop is really good. It seems like you could also do more with the verticality in your levels since the platforms seem to be determined by the players vertical position, so maybe you could create platforms and levels tailored to that feature as well, it would be cool to see what the game might look like with an expanded arsenal of spells too. |
| Apr 15 04:26:01 | 9m 53s | Infernal Conquest | ♥ 1 | Cool game, I like the gameplay loop, would be cool to see what this game might look like with more lanes. Also, even though you can zoom in and out a little bit it might be cool to increase the level to which you can zoom out, to get a better view of the battlefield. Really fun game though! |
| Apr 15 04:40:25 | 14m 24s | Island Spirits | ♥ 1 | Really cool game! The game is really fun, but the pace is a little slow to start but I think you found a unique spin on the theme. Also I think you did a good job with the games graphics, the sprites and colors blend together nicely. |
| Apr 15 04:48:21 | 7m 56s | Bobblevision | ♥ 1 | I like the Shader work, I think it might be cool to also create more of a gradient of color between dark and light for greater depth perception. |
| Apr 15 17:13:57 | 12h 25m | Champion Road | ♥ 1 | Super cool game, I really enjoyed the gameplay loop, the graphics where really cool and I liked how you added a Tron-like style to the world, and how you could generate more racetrack based on player choices. The only thing that stuck out to me was how there didn't seem to be anything discouraging the player from driving slower. Otherwise, this is really great! |
| Apr 15 17:23:31 | 9m 34s | Orbitals | ♥ 1 | I really liked the gameplay loop on display, and the core concept is very functional, I think that if you plan on expanding the game or coming back to it, you should increase the pickup range or have the pick-ups attract toward the character within a certain range. Otherwise, the game is really fun, nice work! |
| Apr 15 17:48:29 | 24m 58s | Cosmic Misadventures | ♥ 3 | Really impressed with the graphics, the game felt super immersive. A small nitpick might be that there could be some feedback or some highlight for the numbers on the side of the grid represents how close you are to meeting the cell fill requirements for the respective row or column, besides when you reach or exceed the target. Super fun game all-round, nice work! |
| Apr 18 02:48:16 | 56h 59m | SquiggleMancer | ♥ 1 | Really fun game liked how you could change your attack/summons. I noticed a bug that if you turned down the volume and then went back to the menu it resets the volume to normal. Otherwise, the game was really cool, nice job! |
| Apr 18 03:09:51 | 21m 35s | Summoned | ♥ 3 | I really liked the game! The graphics made me nostalgic for some older games, and the gameplay reminded me as weird as it sounds a little bit of super smash bros, even though a lot is different. This game has a battle royale feel to it too which I think you should lean into more, maybe in the future add pick-ups or something and find a way of creating summoning portals that can capture a more expansive terrain. I might be missing something, but the late game loses the more action-packed pace of the start since a lot of enemies' huddle around the edges of the map where there are fewer portals and it hard to catch them, since they don't lose their summoning level fast enough. Besides that, I think this game is awesome! |
| Apr 18 19:00:04 | 15h 50m | Moth Magic | ♥ 1 | Nice art style and cool gameplay premise, I think some things could be adjusted but otherwise it's a really fun game! |
| Apr 18 20:23:32 | 1h 23m | Pictomancer | ♥ 2 | Very fun game, I think the art style is great! This would be great on mobile! |
| Apr 19 17:09:57 | 20h 46m | TNT Summoning Master!!!!! | ♥ 1 | Enjoyed the game! I really liked the art style and the effects! I think it would be cool to add some indicator that gives away the magnitude of the force applied to the character and its direction before the tnt explodes without making the game too easy. Otherwise, I found the game really fun, impressive work! |