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Feedback comments for LD55
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| Timestamp | Since previous | Game | happyglitch's comment | |
|---|---|---|---|---|
| Apr 16 14:52:57 | Boneworks | ♥ 1 | The ghosts are very underpowered. It seems that the more ghosts you spawn the harder it is to win. The easiest way to win is to immediately place 4 skeletons in the middle of the screen with only one ghost. I also barely managed to win with 2 ghosts, but I couldn't do it using your friend's strategy. | |
| Apr 16 15:28:45 | 35m 48s | Summoner's Dilemma | ♥ 1 | Cool game I made it to the 3rd floor. It seems to me that the clock and orbs stay on the next floor even when you summon them on the floor before. Is it intentional? |
| Apr 16 16:38:52 | 1h 10m | Delvecologist | ♥ 2 | I really liked this game. I completed all the levels. All the movements are hard to grasp, but when you finish the level it feels so satysfing. I discovered a bug, if you select one of the summons, then press 'remove summon' and select one of the enemies you can change their position. |
| Apr 16 16:53:49 | 14m 57s | Come By | ♥ 1 | Very fun game! Btw I have found a bug, which hard crashes the game. Here is the screenshot if it helps. comebybug.png |
| Apr 16 17:00:26 | 6m 37s | Honorius | ♥ 1 | Very hard. There was a level which had 3 slighlty different star pictures. |
| Apr 16 18:24:20 | 1h 23m | Helldrivers | ♥ 1 | Was confusing at first, but after I got the hang of picking passengers, giving change and buying upgrades it felt amazing. Riding the bus is just so relaxing. |
| Apr 26 14:58:42 | 236h 34m | Hardcore High School | ♥ 1 | This is the most hardcore game I ever played. |
| Apr 27 09:46:28 | 18h 47m | Pulse of the Ethereal | ♥ 1 | I really enjoyed playing the game. I think it would really help if you would be able to see the aiming spot. Also moving the ship farther away from the camera would make it easier to see where you are. |
| Apr 28 13:07:29 | 27h 21m | Summing Circle | ♥ 1 | Really cool idea. In my opinion the tutorial levels are a lot more fun then the daily puzzles. The daily puzzles seem like the only way to solve them is to try all the possibilities. |
| Apr 28 13:33:48 | 26m 19s | Sigil | ♥ 1 | The game is really confusing to me. It was hard to understand the rules at first and even then the game showed skulls, when I thought I solved the puzzle correctly. I think the game would benefit having a few introductory levels. Also would be cool to be able to retry the level when done wrong, so you could understand your mistakes. |
| Apr 29 14:51:34 | 25h 17m | Sky Dudes | ♥ 1 | Very interesing idea. I wish there were no limits to wind pushing. It's annoying when you are left with 3 wind, and you have to wait. |
| Apr 30 10:14:20 | 19h 22m | Harvest Havoc | ♥ 0 | Awesome game! I only saw the environment clue with the birds, were there any other clues? |
| Apr 30 10:57:18 | 42m 58s | In My Image | ♥ 2 | I really liked the gameplay. I forgot I could dash and managed to complete the game without it. I think it would be better if the camera was a little farther away, so you could see the hands earlier. Still the idea of summoning the ball and then dodging it is very good. The story was confusing to me. |
| Apr 30 12:26:28 | 1h 29m | Crystalline | ♥ 1 | Really cool game. I had real fun playing it. |