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Hammerer

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TimestampSince previousGameHammerer's comment
Apr 16 14:45:21 Combirunes ♥ 1 Ooh, and we also have an evil sorcerer (actually a legendary Slavic folklore character fighting off peasants) :) I really liked the depth of elaboration of the game. It's very cool! (There's even a tutorial 🤩). The game feels well polished
Apr 16 21:05:25 6h 20m Slimeleon ♥ 1 The spell drawing mechanics are just bomb! Great light effects! We have a similar mechanics implemented in our game too, but we made drawing spells through the spell panel. Thanks for the source code! Hopefully I'll get your spell secret out of it someday:)
Apr 16 21:36:24 30m 59s Boiled Hell ♥ 2 Really liked the realization of graphics and animations! Everything is so lively! You were an example for us during development, as we came up with similar mechanics, only we don't summon bats, but battle stumps and bushes from skeletal arms XD. I found it a bit hard to memorize the spell patterns, maybe if you did like we did - added lines to the diagrams and linked by associations with the summoning item - it would be easier and more fun to play. But in any case - good job! :)
Apr 17 05:54:11 8h 17m Tiny Terror: Cradle of Souls ♥ 1 I really enjoyed the mechanics of it! It was interesting to calculate reflection angles and other things to gather more energy. I would suggest making it so that the player can see the trajectory of a future jump. This mechanic would have added more fanfare. Also, it wasn't entirely clear to me why I was losing. I wish it was clearer in the game itself. It was interesting! :)
Apr 17 13:39:16 7h 45m Summoning Detective ♥ 1 It's a good idea! I love it! It's a pity you couldn't program it :)
Apr 18 08:38:03 18h 58m Bugs VS Bugs ♥ 2 I really liked the mechanic of taking health away from yourself to summon someone, and then giving it back to get your health back. It can be developed very cool. On the downside - the pace of the game is painfully slow, and it's not convenient to call back bugs
Apr 18 08:54:09 16m 06s God's Apprentice ♥ 2 It's a cute game with humor. I enjoyed it. And I closed all the endings :)
Apr 22 21:41:40 108h 47m SUPER SUMMONBALL ARENA ♥ 2 I really liked the book, even if it was generated by a neural network) The disadvantage is that it is very inconvenient to call the drawing panel, and that it blocks the view.
Apr 22 21:54:34 12m 54s -Phonebook of Dragon-ヤクザ電話帳 ♥ 1 Great! Graphics for 10 mobile clamshells out of 10) Mechanics are not enough, but it was fun)
Apr 22 22:07:12 12m 38s The Bread Soceress Panini! ♥ 1 Unexpectedly a very smart game for such cute graphics) I liked it!
Apr 27 19:59:29 117h 52m Unpacking Armageddon ♥ 0 How great is his spell reading! I get high from the main character!) And in general, not a bad Sokoban for speed. Then it would be nice to add different effects, and falling objects. because towards the end it becomes difficult to move crates, especially since pentagrams for some reason usually appear in corners that crates can't get out of)