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candlesan

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TimestampSince previousGamecandlesan's comment
Apr 15 07:45:47 Pulse of the Ethereal ♥ 1 This is a very impressive compo entry! Music and sound fx are great. Unique control scheme separating shooting from moving. In terms of constructive feedback, I would love a target reticule telling me where my shooting target is rather than having to rely strictly on shooting lasers and watching where they go.
Apr 15 07:48:56 3m 09s The Summoning Goes On ♥ 1 Great music and sound fx. Switching seamlessly to a death tune works super well too. Fantastic art. Congratulations on your first Ludum Dare - look forward to more.
Apr 15 08:01:22 12m 26s Arcane Ante ♥ 1 Cool game. I had played some Belatro so it was fresh in my mind, and I thought this was a very good evolution of that. Really cool mechanic to take some of the card + mult and the deck modifying and combine it with being able to pick "lanes" to make hands to defend against attacks.
Apr 15 08:12:14 10m 52s SUMMONING ♥ 2 I am super impressed! This game is oozing with style. Great music, sound, visuals. The mood, style, presentation. This is very well done!
Apr 16 07:32:33 23h 20m Summoner's Dilemma ♥ 1 Some very slick transitions and some great art. I like that the tooltips describe exactly what to do with the different objects. I had trouble figuring out how to get farther than about floor 3, not sure if there's an efficiency trick I missed.
Apr 17 04:49:36 21h 17m The Summoner, serving justice ♥ 1 That is so rare for people to make a fully 3D game in the span of a 48-hour game jam! Very impressive that you got in level design, characters, music, and gameplay that actually works. The wall running was effective. Funny take on summons too :) Nice job.
Apr 17 04:57:17 7m 41s Spring Must Come ♥ 1 Very clear progression that tutorialized all the main puzzly elements. Fun take on the theme
Apr 17 05:07:57 10m 40s Capture the Princess ♥ 1 It was fun to try and get some good angles on the enemy to pick off weaker enemies. Quite the feedback loop for getting more mana when killing enemies. I was NOT able to beat Impossible difficulty though no matter how hard I tried. Is it really impossible? Any tips for beating Impossible difficulty?
Apr 17 05:11:16 3m 19s Call for Aid ♥ 1 My time was 73. Love seeing PICO8 games. Nice entry. I like that my character pulls myself up to the platform when I am just a little below it. Timing and positioning the jumps was tight.
Apr 17 05:18:23 7m 07s Familial Familiar ♥ 2 Woah - I thought the game was going to be a simple game about tracing, then I got an unexpectedly fun surprise of summoning objects around with a story and then a very surprising ending, which I don't want to spoil, but it was almost like you made 2 different games in a single 48 hour jam!
Apr 18 06:19:08 25h 00m Veggie Attack ♥ 1 Cute little tower defence game!
Apr 18 06:23:06 3m 58s Etsa Djavul ♥ 1 I liked the etching and tracing mechanic. The runic shapes were cool and the screen shake effect as I traced gave it a "chisel" vibe. There might be a bug where certain levels (I noticed it on 3 and 6) don't draw the symbol on the tablet, so you are left blind guessing what the symbol should be.
Apr 18 06:25:16 2m 10s The lawyer ♥ 1 I was not expecting a second phase to the game! Love the pixel art.
Apr 19 01:51:02 19h 25m Graveyard Kerfuffle ♥ 1 Unexpectedly cool to be able to customize my relative at the end! Pretty neat mechanic allowing the player to both summon and fight against the summons.
Apr 19 03:11:25 1h 20m Aliens vs. Undead ♥ 1 Very unique mechanics! The music and audio match the visuals really well. The game was easy to pick up but the difficulty was definitely there when I got to level 3! Nice submission.
Apr 19 03:40:00 28m 35s Campo ♥ 1 That was very challenging. I planted lots of extra carrots and had over 80 before I realized that I only needed a few to get through the fights. Congratulations on your first Ludum Dare! Doing any sort of game jam is a huge feat, hope you keep it up and i look forward to seeing more games from you in the future.
Apr 19 03:51:35 11m 35s Conjurer's Cup ♥ 1 Wow! Super fun game! It took me three attempts to finally get a winning strategy. I started with 2 Keepers, and basically whenever I had mana I would make a Keeper, and if I had extra mana I would make a runner and I just had to learn and practice the timing to remove enemy keepers. I did not feel I had to use the Fetcher's or Pike's much but I can see that with some tuning they could become quite important to the game. I love how simple the mchanics are and how it's based on simple real life games like air hockey and foosball. Had a great feel to it.
Apr 19 03:55:32 3m 57s Hole-ly Shift ♥ 1 Cute little toy. Fun to watch the cute guys come down and the audio matches well. Congratulations on doing your first Ludum Dara solo jam! I totally agree it is quite hard to do solo but it is exhilirating, fun, and very satisfying. Hope you do it again!
Apr 19 04:04:23 8m 51s Loitsumaali ♥ 1 Very ambitious to do a pattern tracing game in a ludum dare. I had trouble drawing the patterns with a mouse but I loaded the page on my phone like you recommended and that was indeed much easier!
Apr 19 04:08:25 4m 02s Necro Summoner ♥ 1 This game was great! Awesome gameplay. I love the way you used the summon mechanic. Would love to see this game expanded. Probably my favorite game I've played of this jam so far.