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Feedback comments for LD55
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| Timestamp | Since previous | Game | candlesan's comment | |
|---|---|---|---|---|
| Apr 15 07:45:47 | Pulse of the Ethereal | ♥ 1 | This is a very impressive compo entry! Music and sound fx are great. Unique control scheme separating shooting from moving. In terms of constructive feedback, I would love a target reticule telling me where my shooting target is rather than having to rely strictly on shooting lasers and watching where they go. | |
| Apr 15 07:48:56 | 3m 09s | The Summoning Goes On | ♥ 1 | Great music and sound fx. Switching seamlessly to a death tune works super well too. Fantastic art. Congratulations on your first Ludum Dare - look forward to more. |
| Apr 15 08:01:22 | 12m 26s | Arcane Ante | ♥ 1 | Cool game. I had played some Belatro so it was fresh in my mind, and I thought this was a very good evolution of that. Really cool mechanic to take some of the card + mult and the deck modifying and combine it with being able to pick "lanes" to make hands to defend against attacks. |
| Apr 15 08:12:14 | 10m 52s | SUMMONING | ♥ 2 | I am super impressed! This game is oozing with style. Great music, sound, visuals. The mood, style, presentation. This is very well done! |
| Apr 16 07:32:33 | 23h 20m | Summoner's Dilemma | ♥ 1 | Some very slick transitions and some great art. I like that the tooltips describe exactly what to do with the different objects. I had trouble figuring out how to get farther than about floor 3, not sure if there's an efficiency trick I missed. |
| Apr 17 04:49:36 | 21h 17m | The Summoner, serving justice | ♥ 1 | That is so rare for people to make a fully 3D game in the span of a 48-hour game jam! Very impressive that you got in level design, characters, music, and gameplay that actually works. The wall running was effective. Funny take on summons too :) Nice job. |
| Apr 17 04:57:17 | 7m 41s | Spring Must Come | ♥ 1 | Very clear progression that tutorialized all the main puzzly elements. Fun take on the theme |
| Apr 17 05:07:57 | 10m 40s | Capture the Princess | ♥ 1 | It was fun to try and get some good angles on the enemy to pick off weaker enemies. Quite the feedback loop for getting more mana when killing enemies. I was NOT able to beat Impossible difficulty though no matter how hard I tried. Is it really impossible? Any tips for beating Impossible difficulty? |
| Apr 17 05:11:16 | 3m 19s | Call for Aid | ♥ 1 | My time was 73. Love seeing PICO8 games. Nice entry. I like that my character pulls myself up to the platform when I am just a little below it. Timing and positioning the jumps was tight. |
| Apr 17 05:18:23 | 7m 07s | Familial Familiar | ♥ 2 | Woah - I thought the game was going to be a simple game about tracing, then I got an unexpectedly fun surprise of summoning objects around with a story and then a very surprising ending, which I don't want to spoil, but it was almost like you made 2 different games in a single 48 hour jam! |
| Apr 18 06:19:08 | 25h 00m | Veggie Attack | ♥ 1 | Cute little tower defence game! |
| Apr 18 06:23:06 | 3m 58s | Etsa Djavul | ♥ 1 | I liked the etching and tracing mechanic. The runic shapes were cool and the screen shake effect as I traced gave it a "chisel" vibe. There might be a bug where certain levels (I noticed it on 3 and 6) don't draw the symbol on the tablet, so you are left blind guessing what the symbol should be. |
| Apr 18 06:25:16 | 2m 10s | The lawyer | ♥ 1 | I was not expecting a second phase to the game! Love the pixel art. |
| Apr 19 01:51:02 | 19h 25m | Graveyard Kerfuffle | ♥ 1 | Unexpectedly cool to be able to customize my relative at the end! Pretty neat mechanic allowing the player to both summon and fight against the summons. |
| Apr 19 03:11:25 | 1h 20m | Aliens vs. Undead | ♥ 1 | Very unique mechanics! The music and audio match the visuals really well. The game was easy to pick up but the difficulty was definitely there when I got to level 3! Nice submission. |
| Apr 19 03:40:00 | 28m 35s | Campo | ♥ 1 | That was very challenging. I planted lots of extra carrots and had over 80 before I realized that I only needed a few to get through the fights. Congratulations on your first Ludum Dare! Doing any sort of game jam is a huge feat, hope you keep it up and i look forward to seeing more games from you in the future. |
| Apr 19 03:51:35 | 11m 35s | Conjurer's Cup | ♥ 1 | Wow! Super fun game! It took me three attempts to finally get a winning strategy. I started with 2 Keepers, and basically whenever I had mana I would make a Keeper, and if I had extra mana I would make a runner and I just had to learn and practice the timing to remove enemy keepers. I did not feel I had to use the Fetcher's or Pike's much but I can see that with some tuning they could become quite important to the game. I love how simple the mchanics are and how it's based on simple real life games like air hockey and foosball. Had a great feel to it. |
| Apr 19 03:55:32 | 3m 57s | Hole-ly Shift | ♥ 1 | Cute little toy. Fun to watch the cute guys come down and the audio matches well. Congratulations on doing your first Ludum Dara solo jam! I totally agree it is quite hard to do solo but it is exhilirating, fun, and very satisfying. Hope you do it again! |
| Apr 19 04:04:23 | 8m 51s | Loitsumaali | ♥ 1 | Very ambitious to do a pattern tracing game in a ludum dare. I had trouble drawing the patterns with a mouse but I loaded the page on my phone like you recommended and that was indeed much easier! |
| Apr 19 04:08:25 | 4m 02s | Necro Summoner | ♥ 1 | This game was great! Awesome gameplay. I love the way you used the summon mechanic. Would love to see this game expanded. Probably my favorite game I've played of this jam so far. |