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torcado

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TimestampSince previousGametorcado's comment
Oct 3 21:22:23 Packed to the Gills ♥ 4 aah wow this is awesome!!! man, thinking about the consequences of the visual design's impact on a game's difficulty is really cool. love how such a simple gameplay setup creates such a rich experience for any player skill level, by simply allowing you to proceed at your own pace (that is, that the difficulty is entirely limited by your own ability). i think the only feedback i have is that there's no repercussion to simply spamming space to let the jellyfish on without needing to think about it. the fix for this could be a double-whammy by having space also skip the train, to eliminate the need to wait on full trains. though, i really do like "waiting" as a gameplay mechanic, forces you to appreciate the surroundings more :) really lovely art, really lovely music. another wonderful experience from you guys :)
Oct 3 21:44:51 22m 28s Like a Glove! ♥ 1 this is so fun haha. handles really well, very fun to drive around in. and really nice concept too, fits the theme well :)
Oct 3 21:57:13 12m 22s Hexle ♥ 1 wow this is wonderful! buitifully polished as always, really neat to see a purely "ui" game from you as a departure from your usually very juicy and flashy games, and how the design style transfers :) this is a very cool sudoku modification, im surprised i havent seen it before! it works really well. and fits the theme great of course :) very nice work
Oct 7 03:18:17 77h 21m Bill's Cave of Numbers ♥ 1 ah man this is awesom! super novel take on the base mechanics of sudoku, really liked the dichotomy of the thinky puzzle mode inbetween hectic tile collection, i wish there was even more to engage with in the latter! getting upgrades for completing rows/3x3s feels super nice and rewarding. also the music is really good. awesome stuff :)
Oct 14 21:43:10 186h 24m Cosmic Cursor Capture ♥ 0 gorgeous art, very nice music and sounds. lovely little game! high score was 10680
Oct 16 23:13:22 49h 30m One Escape From Franky's ♥ 0 haha this was very fun. puzzles were well designed, art is super clean as usual. very nice :) oh wait yeah after reading the comments i realized i also didnt open the safe, i just inferred the rest of the word puzzle. may have to investigate further. Edit: ok tried it again and got through all the puzzles as intended. couple of things i noticed: - there's no sprite for just the screwdriver head, so opening the toolbox and getting the screwdriver doesnt let you open the vent unless you also happen to click the pot - you can get the scissors again by clicking on the box after using them - the safe had me a bit confused because i tried starting by going right, since that's the direction you turn dials on combination locks. but i did get it eventually, and to be fair the numbers go in the right direction anyway. (i just now realized what the colors are meant to mean, while writing out a bad suggestion) - sometimes i get stuck in a weird state where the screen stays blank but i can still get killed. every 5th or so try i just have to sit and wait until it decides to let me play. otherwise, the rest of the puzzles were also good!