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Feedback comments for LD54
TomatoLamp's games and stats for all events →
| Timestamp | Since previous | Game | TomatoLamp's comment | |
|---|---|---|---|---|
| Oct 15 18:40:28 | The Jazz Cat | ♥ 1 | One of my favorite entries so far, I don't really love puzzle games but it had such a fantastic visual style and mood! I agree with some of the comments above about the cursor/controls and confusion about what to do - perhaps having the cat paw cursor to click between the kitchen and the payout on the "restaurant segments" rather than walking would be enough to ease that confusion and let you keep the cat paw there while removing it in the puzzle parts. Great work to the whole team! | |
| Oct 15 21:24:36 | 2h 44m | Bar | ♥ 1 | I love ice grape orange drink. 10/10 |
| Oct 18 22:02:33 | 72h 37m | Shadow's Edge | ♥ 1 | Like many have said, visually, you've made a charming little entry - nice work for the compo! I also made a frustrating to control entry, so I'm maybe biased towards the controls but I found it to be a fun challenge - I only wish I didn't die to so many holes I couldn't see. |
| Oct 18 23:28:16 | 1h 25m | Hellevator | ♥ 2 | The presentation here is great - I love the art style and the detail put into the scrolling background. Really great job making something so charming. I think if the attack animation played consistently and the enemies could damage you - it would make a world of difference too. Regardless, well done team! |
| Oct 18 23:55:05 | 26m 49s | This Robot Wizard Game Is Taking Too Much Disk Space! | ♥ 1 | Amazing concept - absolutely the best take on the theme I've seen. The gameplay was simple and the art was charming - what more could you want from a jam game. Great work! |
| Oct 19 00:05:43 | 10m 38s | Eggcellent Oot | ♥ 0 | The art direction is so good here - great work on the models! I had a lot of the same issues others mentioned, including riding an egg out of the ring and being stranded outside the level. With those issues fixed, some balance adjustments, and a tutorial - I could see a pretty fun little jam game here. |
| Oct 19 02:26:52 | 2h 21m | Bone Box Brawl | ♥ 1 | I really enjoyed the straightforward design of the scoring system and the ever-increasing intensity. As others have said, some feedback on taking damage and moving the box would go a long way for your presentation and player satisfaction. Regardless, great work for your first jam game and way to nail the theme! |
| Oct 19 04:44:55 | 2h 18m | Bubbles | ♥ 2 | It definitely could benefit from an in-game tutorial - it seems like most of us immediately leave the bubble and see the "press space 3 times message" and get confused thinking that's how you should survive. Once I got used to pressing "J" to make my path, it was a lot more fun to move around. Maybe pressing "J" with no direction could create a bubble on top of you and eliminate the need for the spacebar mechanic completely? I think the way you incorporated the theme into the story and gameplay is very well done and the artwork is incredible. A really intriguing entry that I fear will be missed by some due to a rough start. |
| Oct 19 19:42:36 | 14h 57m | we been bussin | ♥ 0 | I love the presentation and overall mood of the game - it's not the most intense gameplay but the premise and execution are very charming. Maybe adding more exits over time or other ways to fail would make it more challenging - but I enjoyed it regardless. |
| Oct 19 20:20:52 | 38m 16s | Six Seats Left | ♥ 1 | What a great little compo game - while we might want to know more about the characters, knowing so little and only seeing them in their desperation adds to the reality of the situation, there is no easy or right choice. Excellent work! |