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shasharala

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TimestampSince previousGameshasharala's comment
Oct 3 12:27:54 Tinycrawl ♥ 0 Interesting entry. The gameplay is effective and the polish is good (expept the ergonomy, but that's understandable for a this kind of rellatively complex game made in 3 days). IMO the biggest problem is the lack of difference between friends and foes. At first I though that good guys had orange shirts and bad guys purple ones. But there are also ennemies with orange shirts. It make it very confusing.
Oct 3 18:47:32 6h 19m Though I Walk ♥ 0 Very impressive compo. The physics is sometime a bit weird (the character don't move with the platform he is standing one). But everything else is perfect.
Oct 3 18:58:48 11m 16s Fill the crates ! ♥ 1 It's all right as a first jam. Things that could have been easily improved: * the crates should stick to the grid during the drag & drop (just RoundToInt its position). * a way to skip waiting if we finish a level before the timeout.
Oct 3 21:50:58 2h 52m Field of Flowers ♥ 1 The game seems to be about finding the good layout to progress rapidly, which is a good idea. It actually felt very good when finding a new strategy that actually works. However the slow progression paired with punitive and confusing mecanics (plants semi-randomly dying) make the game frustrating. I lost most of my progress when I though I undestood how the purple flower work but they all died. It seems like the game has a lot of depth for a jam, though. Too bad I wasn't able to progress further.
Oct 4 10:25:51 12h 34m The King is Watching ♥ 5 The best entry I played so far. Management games are usually hard to pull off during a game, because there are complex, hard to balance and GUI intensive. But this game is balanced and the mecanics are intuitive. Very good job!
Oct 9 12:41:51 122h 16m Single Circle ♥ 1 Great and cute art and story. One of the "moodiest" entry I played! It felt a bit too linear. At times it felt more like a novel than a game. That's not necessarily a bad thing, though, as non-linear text based games tend to be too short.