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Feedback comments for LD54
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| Timestamp | Since previous | Game | TeddyReid's comment | |
|---|---|---|---|---|
| Oct 4 20:35:11 | Lockdown: 1986 | ♥ 2 | Very pretty art, and banging music. Good voice acting too, it's pretty rare to see that in a jam game! I wish I only gained 3 lbs in lockdown 🤣 | |
| Oct 4 21:12:07 | 36m 56s | Whispers in the Shadows | ♥ 1 | I really enjoyed this entry, even if it made me feel *really* stupid for about half an hour 🤣 https://i.imgur.com/MKxkBwR.png The puzzle has a really nice flow to it. Finding the notes, and then realising that you have to extract deeper meaning out of their content is a really neat mechanic. The prose was good as well, except for an awkward opening sentence in note 4. Most puzzle games in LD are pure logic - sokoban and the like. It's really nice to see a "narrative" puzzle game for once! I thought the graphics were decent. I'd maybe lean into the darkness a little more. I might have even made the whole game greyscale if I were you, with the occasional splash of red when it needs to be creepy. I agree with the other commenters about the game needing some sounds. A nice eerie drone and some echoing footsteps would have taken the atmosphere up a notch! A good effort all around - but an amazing first LD effort! |
| Oct 4 21:18:33 | 6m 26s | How much space does your RAM have? | ♥ 1 | Well - I have no idea what's going on here, but the `entity count` went to 170,700 before the game closed so I guess that (so far) I am the winner? 😎 |
| Oct 4 21:30:47 | 12m 14s | Stacked | ♥ 1 | Holy shit that was fun. https://i.imgur.com/o2ndik7.png - Best I can do after about 30 mins! Concept is funny, the execution is great. Movement is smooth - you always feel in control. The rising panic as your tower of tiny people grows and the rocks get more numerous is perfectly balanced. LD54's best use of Brahms - I absolutely guarantee it! |
| Oct 5 11:53:19 | 14h 22m | H.O.R.S.T. - High Operational Robot System Test | ♥ 2 | Really nice central mechanic. I'd wager that no-one else in the jam thought to apply limitation to the player controller itself! I liked the difficulty and the fact the player is forced to figure stuff out. Not a lot of jam games have the courage to do stuff like that. Level layout themselves were very well done - level 4 in particular was very clever. Took me a good few minutes to realise what the pipes do! I really like the weightiness of the player controller, but I'd tone down the feeling of momentum, and I'd look into adding coyote frames so that when the player runs off a platform they have a split second in which they can still jump. As other's have said, the art is great too. Love a single screen platformer! Great entry, well done! |
| Oct 5 12:02:54 | 9m 35s | AnathemA | ♥ 2 | Fantastic work. Graphics, sound, and gameplay all come together into something truly unsettling. First jam game that has ever truly made me panic! The weapons feel really good, and the upgrades are nicely balanced. I felt like a God when I got Speedloader, and then basically immediately died - but it was still awesome. I payed the OG jam version, and I don't think it's too dark - maybe I just have bright monitors or something. Great entry. |
| Oct 9 19:00:14 | 102h 57m | Lab Job! (Play In-Browser) | ♥ 1 | [I AM THE KING OF SOKOBAN!](https://i.imgur.com/uTtsv8d.png) Excellent entry! |