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Feedback comments for LD54
Nougato's games and stats for all events →
| Timestamp | Since previous | Game | Nougato's comment | |
|---|---|---|---|---|
| Oct 4 19:49:41 | Space traffic controller | ♥ 2 | Your game has provided a fun and engaging challenge! Interestingly, I discovered a "highway" optimization technique (visible on the left of my screen), although the circles are more complex to set up correctly. 2023-10-04 21_38_32-Window.png This mechanic is not only innovative but also aligns flawlessly with the themeβkudos for the brilliant simplicity and thematic coherence! πππ A couple of technical aspects to perhaps refine: - Webpage Background: May I suggest adopting a black background on the HTML page link to avoid a startling 'flashbang' effect? π - Scrollbar Issue: I noticed a scrollbar on the Ludum page, slightly hindering the view, especially on screens with limited space. | |
| Oct 4 20:20:47 | 31m 06s | Le Monde de Cortex | ♥ 4 | Great game! Engaging in multiple mini-games in a single Jam poses a notable challenge. The physics might need some improvement, yet they substantially boost the gameβs atmosphere. It brought to mind memories of Astroneer β€οΈ, offering a delightful touch of nostalgia. Also, it boasts a really good lifespan. Particularly challenging for me were the activatable buttons on the rocks, especially when trying to locate the part π. Nonetheless, a solution was found by simply returning to the starting point! Small things I noticed: - The music duplicates after a few minutes of gameplay |
| Oct 4 21:15:43 | 54m 56s | The Purraformer | ♥ 4 | Wonderful relaxing atmosphere, and a treasure trove of elements to combine in order to populate a barren hexagonal planet! A brilliantly concocted 'mix' π! As for the last element (the ???), what insolent luck was mine! After some serious pondering, I chose the brute-forcing tactic. What a relief to start this technique on the right hexagon π Unintentionally discovering unlisted combos? Purrfection! ππ Plus, I found not one, but two mysterious elements that weren't directly listed, adding even more mystery to the adventure! Thanks for the meowmorable journey πΎπ vi.png |
| Oct 7 18:55:04 | 69h 39m | Acid Prototype Racer | ♥ 2 | A really fun game, easy to understand, with well-calibrated difficulty. Well done! Perhaps it's even better with a joystick controller. π |
| Oct 12 17:25:33 | 118h 30m | Pickle Packer | ♥ 4 | I love physics-based games; they remind me of 'Stick Fight.' I have a good feeling about it, except for the jar reversingβit makes me shed a tear when it goes from full to empty just before selling; it can be somewhat anarchistic! I'm not sure if you used the vanilla Love2D physics (Box2D) or another engine, but it's very well-configured. I found the physics to be really stable! Well done ! π I discovered a technique which I call the 'Jar Jar Beens.' It involves spawning multiple jars to compel the physics to do the job. It works sometimes... PICKLE.png Very original game, I loved playing it. |
| Oct 12 17:48:14 | 22m 41s | The Spellswapper of the Dark Forest | ♥ 1 | What an inspiring vampire survivor concept! With limited space and a really cool mechanic, I loved it β€. Great job on the animations; I felt the difficulty truly escalated past the 10th wave. Well done ! FOREST.png |
| Oct 12 18:12:25 | 24m 11s | Expendable Continuum | ♥ 2 | Incredible design ! Well done π |
| Oct 12 18:20:46 | 8m 21s | Light snakes | ♥ 1 | Really cool snake game! It features some particle effects and offers different controls, which are not really easy to master. Nonetheless, it's truly fun to execute some combos with the bouncing effect. Accomplishing this in C++ is no easy task... Well done! |
| Oct 12 18:28:39 | 7m 53s | Mad Dash Moving Inc. | ♥ 1 | A truly engaging interpretation of limited space! The system of mandatory placement is very cool; it's challenging to score all the points without leaving any empty space. Well done ! π TETRIS.png |
| Oct 12 18:35:38 | 6m 59s | Penguin Waddle | ♥ 1 | Free Willy! Oops, no, I meant to say Free Penguin π§!!! (I hope you've got the reference π) What a funny concept, thank you for this game π |