soup-and-sandwich-games 2023-10-02 21:36
Really enjoyed this game. Lived up to the acid name!
Foon → Ludum Dare Explorer → LD54 → Acid Prototype Racer
By mcmuniz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 598 | 3.54 | 26 | |
| Fun | 333 | 3.72 | 27 | |
| Innovation | 994 | 2.72 | 27 | |
| Theme | 649 | 3.52 | 26 | |
| Graphics | 886 | 2.90 | 27 | |
| Humor | 650 | 2.73 | 17 | |
| Mood | 700 | 3.37 | 26 |
Really enjoyed this game. Lived up to the acid name!
Haha I loved the way you handled the case of player going away from the playing field ;D Cool rotation animation on the ship too
I would've added that when player crashes into obstacle, then camera doesn't stop immediately. It would dampen to 0 over a second
It's fascinating, but I couldn't get through the tunnel once)
Pretty hard but good concept.
Very hard (not a bad thing) and definitely lives up to the acid name. Minimalistic graphics are nice, music isn't bad as well!
Using the asteroids as a soft level boundary instead of using a invisible wall was a great idea! Very fun game! Great work! firefox_wHSGe0UktK.png
Simple but fun, love how the ship spins around when you move it :smile:
acid.png
That's a neat game.
The music is great (the best one I heard on this jam so far?)
I like the fact that you give some direction to the player by saying "get as far as you can". Without it, I would have less motivation to play it. :)
I wish the collision warning was a bit slower; I couldn't take a look that fast. It could be an icon instead of a text, since there is no time to read.
I'm bad at these kinds of game, I got ~7000 highscore after ~15 attempts and gave up. :D
I noticed that the levels are randomized to some extent. This is pretty impressive for a compo jam game. You didn't have to do it, since the average play time is probably so low the players have low chances of noticing it. But you did it and you earned some extra respect points. :D
Plus you made it runnable in the browser. Thank you for that.
Last, but not least, thank you fro playing my game. :3
sometimes i feel its hard to get where the walls are (sometimes i got away when i thought i'd crash and the other way around)
Very nice game! I clicked shift twice and it looked like an ultra boost mechanic or were my eyes just messing with me! My high score was 5400. I just could not let go of the shift key. It was so nice to look at flying through all the colours. I like how the plane kind of glides to the side you are turning. Very nice game. I loved it.
I loved going through the tunnels that looked like a 90s opengl screensaver ;D very difficult to play due to perspetive! I think it might work better in VR actually :)
Excellent arcade gameplay with an addictive one more run mentality. I am a stickler for this style of game and I think the bright color visuals and especially the tunnels while holding down the boost really make you feel the sense of speed. The spinning of the ship when you course correct left or right is a great touch. Good amount of variety in the random chunks also - feels fairly balanced which sometimes procedurally generated games miss the mark on.
I like the early 3d flash game aesthetics, using the asteroid belt as a world border instead of just killing the player is also pretty cool. Level design was good (but kinda difficult), with some randomization to each run (which is impressive for a jam game)
I like the simple high-score focus, and the difficulty is tuned really well to motivate replays. Good job!
The game is simple to understand, I like it. Dash seems quite useless, or some kind of advanced skip-time technique. I enjoyed flying through tunnel the most :) Only one life seems too hard. Overall, good job!
Снимок экрана 2023-10-06 172535.png
Ok, this actually got some addictive point that makes you want to try it again and again, this could be easily a "Epileptic casual" new game genre! XD The particle effects looked inmersive to travel as an arcade 3D runner through the space and time with those epileptic barrers! Cool design tho. ^^
A really fun game, easy to understand, with well-calibrated difficulty. Well done! Perhaps it's even better with a joystick controller. 😁
10k was as much as I was able to do. Great game. I was not sure what's the meaning of the boost. Is just makes the game harder without any benefit (maybe there is a benefit, but I didn't notice any). The game is addictive and fun, good job.
I found the game to be very engaging. The idea is excellent, and if you continue at this pace, you'll surely establish yourself as a professional