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MoonDweller

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TimestampSince previousGameMoonDweller's comment
Oct 6 23:21:31 FROUST! ♥ 2 LoL, this entry has the same gameplay core idea as ours :D But they have so different mood and feeling! Your gifs made me install an apk file. The visuals is great!
Oct 6 23:51:22 29m 51s Prickle ♥ 3 Nice entry! Some levels really made me take time to think! That's a very good point for a puzzle game
Oct 8 18:56:17 43h 04m Pixel Piles ♥ 4 Haha, tetris, that's gonna be ez... *gets locked in self-made prison* Nice entry!!! Some random thoughts (maybe I'm repeating someone above): * I didn't immediately guess why this game feels so pressing in comparison to basic tetris. Not to mention the obvious (the indirect control), imho, the difference comes from the case that falling block gets totally out of players control after starts falling. In basic tetris the block is controllable till reaches the endpoint. This distinction not only takes things out of player's control but also narrowes timing room to think. * As said above wall-rotating mechanic is a bit frustrating when you have to go out of the wall to hit it again. I guess just rotating the block on each user button press after the wall is in contact should be enough to make the controlls more handy (for ex. `touch the right wall to first rotate` -> `double press D to rotate block 2 more times`). But overall that's already a great experience!
Oct 8 19:41:06 44m 49s Mr. Bubbles ♥ 4 Wow, that was a longrun! I didn't expect the game to have such a huge scope. I really tried to stop the tractor in the end 😢 I like the ambient music, it leverages atmospehere level for sure! DoF effect is a bit too much, imho, it makes hard to read NPCs' requests, but I'm not sure if it's made on purpose 🙃 Btw, very relaxing experience
Oct 10 16:51:00 45h 09m Landfall ♥ 1 I've prepared a cup of tea when saw such long-read game description :D What a pity that there is no any goals in this game! I'm not sure if I guessed correctly but stone resource seems to be mined by houses, right? If yes, why there is no separate building for that like in case of wood? Imho, such building should make resource management a bit more interesting task for a player. Overall I'd like to see a bigger version of this addictive game with maybe more buildings or complex rules :)
Oct 10 19:10:17 2h 19m Parking Garage Rally ♥ 0 Gifs with PS1-like visuals made click the link and play 🙃 I retried the race 3 times but still didn't find any usecases for drift button. Riding in grip seems to be a better and more controllable choice for time attack score. This huge "Phong-like" white specular on a car is a bit too much for my perception but I like the overall nostalgic PS1-like visuals :D And yes, the track config is definitely great!
Oct 12 20:14:32 49h 04m Safe Space Passage ♥ 1 Whew, this game is definitely huge for a game jam entry! And really hardcore one! It took me some time and effort to pass it all through. I suspected that hearts are needed, but ending showed me why :( Btw the core idea and level design are great! Very nice entry!photo_2023-10-12_22-47-43.jpg
Oct 12 21:11:34 57m 02s Motorhome Rabbit ♥ 1 Hahah, I didn't expect this game to have multiple endings! The ending posters are fun :D