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kirsybuu

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TimestampSince previousGamekirsybuu's comment
Oct 3 01:52:49 Awesome Spaceship Dude! ♥ 1 Very awesome indeed! I had lots of fun building an epic ship. Not sure if it is intentional, but I found out you can split the ship into parts by dragging away a ship hull piece in the middle of the current ship and the attached guns will still fire, letting you set up little floating turrets around the map! They get kind of buggy to drag but could be a good feature with polish!
Oct 13 20:58:15 259h 05m Kefnac, the Word Grid Game ♥ 1 I enjoyed your game! Some tricky moments to find something that fits but never got stuck; felt like there is strategic play and not just luck. I like the unique "color the grid" goal for something like this too. Lots of potential!
Oct 13 21:07:44 9m 29s Metagirls ♥ 1 Fun game! Second character was hard to use since the rings are easy to miss/lose visually in the bullets, but first character felt like a nice balance of challenge. The game put a surprising amount of strain on my decent graphics card, maybe worth looking into potential performance or GPU resource usage issues.
Oct 13 21:20:50 13m 06s Cavin' ♥ 0 Nice game! Movement felt good and wall kicks were fun to use. Cutscenes and dialogs were great and worth looking forward to when rescuing a new character. The cave was a bit large to navigate, maybe if there were some landmarks or color variation or pickups/enemies to clear out then it would be easier to remember where I'd been and where to explore later.
Oct 13 21:38:28 17m 38s Loot Goblin ♥ 1 Nice game! Aesthetics were pleasing, though I wish I could see little icons for all the items. I ended up taking a pretty greedy approach to the strategy, which was to use potions to tank the extra damage from weight so I can just maximize gold/weight ratio of items. I like the idea of risk-reward idea of weight causing issues but maybe a more complex system is needed to encourage varied strategies. I only needed to replay level 3 once to get enough gold to buy the potions I needed to beat the game, so I felt like the balance was good.
Oct 13 21:48:25 9m 57s Prisoner 32 ♥ 1 Loved the chaos and silliness of a gunfight in such a colorful crowded room. Jumping was pretty useful for dodging, at least at the start. Difficulty was not too easy but I was able to win after a few tries. Watching the command line output alongside the main game window was a nice bonus as well.
Oct 13 21:59:54 11m 29s How many sheep can you fit? ♥ 1 Fun and cute game! Love the low-poly models and music/sound effects. In my playthrough, I ended up mostly being in the bottom part of the map where the camera is a static wide shot rather than elsewhere where it is dynamic and more interesting. Maybe would be nice to shrink the static area or have other views to pick from manually.
Oct 14 03:05:32 5h 05m SlimeTastic! ♥ 0 Interesting idea and artistically well done, but like others had no idea about the controls or combination mechanics. Beyond text or a tutorial, an indicator of selecting a slime would be nice. It's also not clear what the goal is, I guess just to not fill the grid all the way? I beat level 2 by doing nothing, so maybe needs some balancing too.
Oct 15 19:33:58 40h 28m Pickle Packer ♥ 1 Enjoyable game, very good fit with the theme as the room fills quickly with pickles. Kind of odd how every jar costs $15 but some are so small you can only fit like $6 worth of pickles; I could see it being fun to add multiple size options to pick from of different costs which might be more useful in different situations. I see a lot of potential!
Oct 15 19:54:10 20m 12s Space Ltd. ♥ 0 Fun game! I appreciated the tutorial and enjoyed controlling the ship. I didn't notice the asteroids reacting to the tractor beam enough to cause me problems, but they did get in the way enough on their own to be a nice challenge.
Oct 15 21:04:56 1h 10m This Robot Wizard Game Is Taking Too Much Disk Space! ♥ 1 Love the concept of this game! Kind of awkward to switch windows between game and file explorer, but fun puzzles and build around a solid & aesthetically nice platformer.
Oct 16 00:43:57 3h 39m Actionmart at the Awesomemart: Starring Action Matt ♥ 1 Nice survival game! I liked the PA system for funny hints about the resources. The mouse wasn't always easy to use to aim correctly, especially when zombies come up close or on the edge of the room where the camera doesn't center Action Matt. Maybe a laser line effect showing where bullets will go could make it easier.
Oct 16 01:38:28 54m 31s ROLLiE and the Desert Drive ♥ 3 Love everything about your game! Fun, cute, silly, and strategic with lots of possibilities. Most UI improvements I would suggest are in the post-jam version, so good job on that! It would be nice to visually clarify which program goes first (yours or enemy's) when they both end on the same square in the timeline.
Oct 16 04:54:08 3h 15m Reborn----I am the king of APP ♥ 1 I like the concept. As others said, it would be nice if the info about an app was presented in one place with clearer explanations about their purpose. Sadly never got to see new apps get installed, I was efficient with my space until I overshot and got a game over.
Oct 19 02:12:18 69h 18m Unlimited MACE ♥ 1 Fun hectic game, once you get a feel for the controls. It seemed like the spin was pretty overpowered compared to trying to manually swing the mace using physics, could be fun to balance things so that is a more viable strategy.