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Feedback comments for LD54
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| Timestamp | Since previous | Game | hanadulcet's comment | |
|---|---|---|---|---|
| Oct 3 04:20:17 | Fishpile | ♥ 3 | I love the idea - it's an innovative way to tie the theme in. The art is super cute and the game is also quite enjoyable to play; the music also adds just the right touch to the wonderfully cozy vibes of a day spent fi shin'. The change to the music and the background when the sun sets for the nighttime is also fabulously done. Thanks for the great game! ^^ | |
| Oct 5 04:25:47 | 48h 05m | Squeeze & Wiggle | ♥ 2 | I really, really enjoyed the art of the game - along with the struggles of wiggling upwards and unfurling our slithering main character as we try to make it up. The pixel art style is really nice, and in particular, I loved the opening cutscenes that told us the story in just three well-drawn and well-animated panels. Well done! |
| Oct 5 04:39:29 | 13m 42s | Safe Space Passage | ♥ 1 | I think this game definitely does a great job of adhering to the theme (the main mechanic really is all about that limited space and how to manipulate it well)! (Although, to echo sentiments above, it was definitely a bit tricky to get the hang of the mid-air rotations. It took me quite a while to figure out that I needed to rotate mid-air [or that I even could do so].) The art is absolutely beautiful and I think that the overall vibes of the game are also fantastic. The color palette combined with the hands reaching out to grab you add to the general atmosphere in a way that's really, really well done and polished. That end cutscene also made me feel all the feelings. (I had a very similar experience with one of my own grandparents not too long ago...) Thank you for the wonderful game! |
| Oct 5 04:58:01 | 18m 32s | Bucket Buffet | ♥ 3 | This was a very funny game - I absolutely adore the take on the theme, and the quotes in the game absolutely made me roll on the floor laughing on my first playthrough (so much so that I did quite terribly on the first run of not wasting food by accident). It'd be awesome to also have some sort of funny music in the background, but I did find the background ambient diner noise to be soothing and calming, honestly. The overall vibes were great - and I'm glad I got to play the game. Now to try to stuff even more food on my plate each time... Thanks for the many laughs - keep up the awesome work! |
| Oct 6 04:38:12 | 23h 40m | disembARK | ♥ 4 | The game had me laughing the whole time - especially with how derpy all of the animals looked as you went to grab them and toss them off the ark. Thank you for the humorous and clever take on the limited space idea - this is one of the funniest games I've seen all jam long. |
| Oct 6 04:58:51 | 20m 39s | windowkill | ♥ 1 | I really enjoyed the game from a mechanical standpoint - all of the movement feels super clean and nimble, and it really feels rewarding to hit the targets as you dodge, duck, dip, dive, and dodge your way through all of the enemies and enemy bullets. I also love the clean aesthetic that the game has overall. All in all, fantastic take on the limited space theme, and well done! |
| Oct 12 04:34:17 | 143h 35m | Spectra | ♥ 2 | I enjoyed this game - I liked the general aesthetic and it felt nimble and agile when trying to move, dodge, and shoot all while the shape surrounding me shifted. I definitely agree with above folks that some audio feedback would help out, but otherwise I still found myself trying to survive for longer over and over again! |