Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → Choo
Feedback comments for LD54
Choo's games and stats for all events →
| Timestamp | Since previous | Game | Choo's comment | |
|---|---|---|---|---|
| Oct 3 21:37:59 | Swarmed In | ♥ 3 | Man I loved the game feel - movement, assault rifle and grappling hook. Very smooth! Didn't find myself using the grappling hook much though perhaps with more playtime I'd discover some techniques. Great little core loop, wish there was more! | |
| Oct 4 22:28:47 | 24h 50m | Mr. Orange & The Squeezer | ♥ 1 | Yes a playdate game! Sideloaded and got 75s as my best score. Really crisp aesthetic and using the crank for fine adjustment was neat. It's quite a slow and careful game, would like to see what a fast paced version is like. Perhaps that could speed up the decision making. absolutely nailed the theme, good stuff! |
| Oct 4 23:00:29 | 31m 42s | STELLAR LIMITS | ♥ 3 | beautiful game, looked great even with 5120 x 1440. Found it quite therapeutic to zip between the planets though I didn't end up with much of a real strategy beyond mad grab and sell! perhaps a minimap or offscreen markers could help find the right planet? Neat game overall, nice stuff. |
| Oct 5 12:35:20 | 13h 34m | Choo Choo Kitchen | ♥ 4 | Really pretty game. I did struggle to find the train and figure out what I was doing for a while. Getting the system working was satisfying in the end. |
| Oct 5 12:55:37 | 20m 17s | Troubled Turtles | ♥ 1 | Lovely little sokoban mechanics. Really enjoyed the art, the puzzles are great but certainly got tricky quick! Satisfying game, well done! |
| Oct 5 21:46:49 | 8h 51m | StarDust | ♥ 1 | I love elegant innovative experiences like these. Great vibes, it was a real pleasure to paint through this landscape. Excellent stuff. |
| Oct 6 19:06:36 | 21h 19m | Worm Out | ♥ 2 | OK great choice of SFX. The scream got to me 🫠. I didn't read your advice about the special enemy and died quick, maybe the game could have an example of them standing at the end of a corridor easy to kill? Great atmosphere and art. |
| Oct 7 22:19:40 | 27h 13m | DISTANZ | ♥ 2 | Great entry. The concept was intuitive to understand straight away and it gets pretty addictive fast! Edging along cautiously as the track gets really thin is nerve-racking! sweet sound track too - synergises well. |
| Oct 7 22:38:02 | 18m 22s | PawLocked | ♥ 1 | Eyy that was a satisfying little puzzle game. I think it could do with a quick tutorial but clicking around I got this gist fast. Nice work, love the racoon car |
| Oct 7 22:51:29 | 13m 27s | Tanuki Trouble | ♥ 1 | Nice consistent pixel art, groovy tunes. I'm glad someone made a tricky platformer, really started enjoying it as it got harder and was after more! Something felt a bit too powerful about infinite jumps, maybe the little guy should jump and glide? Anyway great entry, I enjoyed it :) |
| Oct 7 23:01:47 | 10m 18s | Phone Booth Boxing | ♥ 1 | Beautiful sprite work. I enjoyed beating the world cup and messing around. I found heavy punches to be quite a dominant strategy, they seemed a little too powerful? Though getting those last few hits with a safer light punch made sense. Would like to see this developed further, the world needs more turn based fighting games! |
| Oct 14 20:10:27 | 165h 08m | The Last Capitalist | ♥ 0 | The little voxel monsters are cute! This game is hard! I struggled controlling the camera and finding where the monsters were coming from. Though clicking like mad killing these cheeky monsters was fun :) |
| Oct 14 20:19:43 | 9m 16s | ALL OUTTA SPACE | ♥ 0 | Interesting to have the rush for the star and the chill time after. That's a nice spin. Had some fun playing this, really quite addictive but gets hard very fast! Nice entry :) |
| Oct 14 20:30:17 | 10m 34s | Brain Killer | ♥ 1 | Beautiful and moody. Gave me a real oppressive sense of dread! Nice entry :) |
| Oct 14 20:39:38 | 9m 21s | Mindwipe | ♥ 2 | Had some performance issues on the mac version, not a great frame rate. The music's great, got me pumped to escape! Really tight iteration on the roguelike element was cool - feels like you're making a lot of progress. Cool entry! |