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| Timestamp | Since previous | Game | AntonioTheReis's comment | |
|---|---|---|---|---|
| Oct 7 21:09:20 | Neko Jump | ♥ 0 | Absolutely adorable game. I do wish that the animations were just a little bit more snappy but the idea and execution is an absolute dream. Incredibly well done by the whole team | |
| Oct 7 21:41:28 | 32m 08s | Quantumine Capture | ♥ 2 | This is an interesting play, and it gets really close to being a super interesting and engaging game, but there are definitely some things stopping it from being super fun. Two main things that I would ask would be to be able to deselect quantum spaces that have been opened, so that I can more methodically go through the map, and for the death reset to be much quicker and smoother, because in my experience this is a game where you will fail a lot, and having to wait through the text and explotion to be able to try again. That said I would still LOVE to play a version of this game that has had more time in the oven |
| Oct 7 21:44:28 | 3m 00s | Bar | ♥ 1 | As thought provoking as they come. |
| Oct 9 01:50:14 | 28h 05m | Slugs | ♥ 0 | This is nice, a good twist on a classic. I do wish the camera movement was smoother though as it was a bit jarring with the step by step movement. |
| Oct 9 02:25:02 | 34m 48s | Blade Jumper | ♥ 1 | I really love the idea of a grid for power up allocations and having to plan out what to place where, unfortunately I am not sure that they were working for me? If it was then I couldn't tell which was a shame. Would love to see a more in depth development of this idea, really cool! |
| Oct 9 03:18:09 | 53m 07s | Space Stack | ♥ 3 | Really sick idea and well designed puzzles. Moving the barrels around was really annoying though, and I didn't feel like the connection to the theme was that strong. Still, maybe the most fun I've had with a gam this jam. |
| Oct 9 03:36:15 | 18m 06s | An Afterwork Adventure | ♥ 2 | Really sick! I loved the visuals, they ended up feeling perfectly familiar but still otherworldly, and despite being simple the puzzles were still satisfying to solve, the radio one in particular. Great stuff, would love to play more! |
| Oct 12 19:29:13 | 87h 52m | Penguin Waddle | ♥ 1 | Definitely an interesting idea, and I really enjoyed the game's aesthetic. I do wish that there was more variety though, maybe through a bit of rng with the ice sheet generation? The game was also pretty choppy with fps on the web player. Overall though I'm really happy I played this, extremely cute. |
| Oct 12 19:46:03 | 16m 50s | People! Panic!!! | ♥ 1 | Like so many people have said already, the audio really brings it all together, even if it does get a bit too much for me late into the level imo. I do wish there were check points every 5-10 levels so if I die in the 20th I don't have to go back to the first, but still, the tone was really interesting and I really enjoyed the fast pace. |
| Oct 12 19:56:09 | 10m 06s | Cosmic Collapse | ♥ 4 | Incredibly impressive in all aspects. Visually, audio-wise, design wise. A blast. Definitely my favorite game this jam. Congratulations to everyone involved. |