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Wompus

Feedback comments for LD53

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TimestampSince previousGameWompus's comment
May 2 18:37:48 Frontline Express ♥ 3 Everything looked great, music was good, sound effects were good and it played really well. Two things I noticed: I cleared the first level but I didn't do anything because I couldn't figure out what the battle zone was where I was supposed to deliver and I respawned at west when I flipped my car at east. Very nice game! Also I would've liked another jump or something risky to get to a battle zone faster if you pulled it off!
May 2 18:43:59 6m 11s Mercury's Menace ♥ 2 Yeah just saying what is already said: the camera controls are a bit wonky. Good base for a game if you had more time I think you could've done some fun things with it!
May 2 18:52:11 8m 12s An Ocean Planet ♥ 2 Really relaxing game, loved the music! The sound effect for the hovercraftspaceship ( ? :) ) could've been a bit more subtle, about halfway it distracted me from the relaxation. Loved the atmosphere of the game. Also I was focussing on steering while the text was appearing at the sphere. Might want to show that text on a straight part or maybe use voice so I can steer and listen?
May 2 19:00:05 7m 54s Horror Delivery ♥ 2 Short but high quality! Don't wanna spoil for others but a good way to combine horror and delivery. I was a bit confused at the start with the long black screen. Great sound effects, best one was turning on the phone :)
May 2 19:08:54 8m 49s Deliver Us To Evil ♥ 0 I'm a sucker for platformers that feel good to control so you got me there! Fun upgrades and I felt the difficulty was good. There was some artificial/not fun difficulty created by looking at the map and running from the spooky boy at the same time. I feel like there is something to gain in that area. Also would've been fun to have new areas unlock by using your abilities (gaps to jump over etc). Overall good game, I love how it plays!
May 2 20:20:17 1h 11m 111 days to believe ♥ 5 Was a good base for expanding on, could use some soundeffects/subtle music and at first it wasn't clear I could walk through trees.
May 2 20:24:57 4m 40s Delivery! NYC ♥ 4 Grappling hook was really fun when I got the hang of it, could use some invisible walls around the map! Audio was LOUD/SHARP
May 2 20:53:05 28m 08s Fetch! Good boys? ♥ 1 Beat it in 5:25:64 first try! Good level design kept me engaged, first it seemed like a platformer but it was more like a puzzle game and planning your moves ahead of time after picking up the trident. Great concept and good execution.
May 2 22:00:32 1h 07m Ship It! ♥ 1 Very enjoyable sound effects. Also liked the last mode even through it was quite hard to drag the items on mobile! Always love a good puzzle game, wish there were some more difficult puzzles through!
May 3 09:33:46 11h 33m Sinister Sauce Sippers ♥ 1 You can see good effort went into the graphics and the camera angles! Found it tedious to keep walking back to the tables for the inventory swaps though. Smart to give some walls different colors so you have more reference points of where you are walking.
May 3 09:42:49 9m 03s Where to Deliver? ♥ 1 The sound effect of throwing the box in there is satisfying. Probably the most simple game I've played yet that fits the theme really well! Got a score of about 130, is that good or bad? :)
May 3 09:51:51 9m 02s Shelly's Delivery ♥ 1 I cracked up when I first arrived at the hospital! The unique art style was refreshing and the game was executed well. There's some improvement points you would've probably done with time (animation of the turtle swimming, sounds effects when enemies arrive, indicators that they are enemies, ocean music). Was a fun game to play and I actually wanted to complete it.
May 3 10:03:30 11m 39s Sorting Center Savant ♥ 1 Best puzzle game I played so far. I read your piece about creating a catch and after you said that I realized that is what made the puzzles so good. Caught me off guard on level 4 but after that I caught on that I had to find new mechanics. It was introduced so good that it felt natural to the game.
May 3 10:11:18 7m 48s Downsteam ♥ 1 Fun game! It has already been said before but the slow down effect on the music got old real fast. The economic effect of the game really kept me playing for a while!
May 3 10:36:26 25m 08s Tracks 'n Bandits: Haulin' Cargo ♥ 3 Music and art style was great (good details and everything looked great) and the game really fits the theme. I played through it twice and ended with a score of 9450. I stopped playing because there was no **ramp up** 😏 in difficulty even though it **picked up steam** 😏 throughout the level.
May 3 10:46:38 10m 12s I hate Mars ♥ 5 Had to figure out that I had to walk to the rocket first too because I don't read comments before playing the game. Also found out the hard way that you can only carry one item at a time πŸ˜„ Other than that really lovely game, great atmosphere/mood.
May 3 10:59:47 13m 09s Morse Messanger ♥ 2 Laughed out loud a couple of times, loved the window in the back. Unique take on the theme also. That last message took me longer that I'd like to admit 😊
May 3 11:12:14 12m 27s Loading Zone ♥ 1 Always love a puzzle game. The first thing that I would add is adding logic to make sure you always had a chance at winning. I read your comment about always having a truck arrive of a box color you have after I played the game so that might've helped me out a bit! Other than that good clean fun game to play which tied in with the theme nicely. Edit: tried again and ended with 164!
May 3 11:37:11 24m 57s INTACTβ„’ ♥ 3 Got the package stuck a few times too, it also despawned one time when I threw it over a door and ran around. Difficulty is a bit high in later levels but I reckon that was the intention. I didn't finish it because it would've taken too much time and I want to try other games. Other than that really polished enjoyable game! Loved the reviews the skeleton lord left me after I died πŸ˜„