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Feedback comments for LD53
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| Timestamp | Since previous | Game | woathenry's comment | |
|---|---|---|---|---|
| May 2 01:08:56 | Delivery Dashers | ♥ 3 | It took me a second to figure out what to do, but once I did I really enjoyed this game! I probably could've gone on for 20+ minutes if I really wanted to. | |
| May 2 01:36:53 | 27m 57s | Popcorn Odyssey | ♥ 2 | The art and the audio are awesome! The little sounds the popcorn makes when it hits a wall was very funny. I like the effect where the camera zoomed in and out based on how far you pull back the popcorn as well. |
| May 2 01:49:59 | 13m 06s | Dungeon Delivery | ♥ 2 | Very neat game! The art was very nice as was the music. The humor was pretty good at times as well (I really liked the well joke). I did think there was a bit of a lack of direction on where to go once an objective was complete, I think perhaps adding to the dialog from the characters you're delivering to would help. |
| May 2 05:03:31 | 3h 13m | A journey about... The Delivery | ♥ 4 | The art is really good as is the mechanic of placing the boxes. I liked the bit in the first level where you had to bridge across the big spike field with the boxes, I felt like a genius. |
| May 2 05:14:15 | 10m 44s | MailBeats ✉️🎶 | ♥ 1 | Amazed by how well done this is for such a short amount of time! Super fun and a great interpretation of the theme. Awesome work! |
| May 2 05:22:43 | 8m 28s | Special Delivery | ♥ 1 | The art style is incredible! The mechanic of controlling the environment to control the box is also really well done. |
| May 2 05:30:07 | 7m 24s | Sand...which house again? | ♥ 2 | Really cool idea for the theme. I loved all the dialog options you can pick and the characters' reactions were even better. |
| May 2 05:42:21 | 12m 14s | Voxel Delivery | ♥ 3 | I like the art style of the game, the curvature effect works really well with the endless runner gameplay. I did have a hard time figuring out why I was gaining points, as it seemed to be random. Re-reading the game page informs me that it's because you're delivering food to stores. I think clarifying what the player is doing that is causing them to gain points in the game itself would be a good improvement. Still, a very solid game! Great work. |
| May 3 00:22:39 | 18h 40m | Delivery Dash | ♥ 2 | Fun little game with some good art. The controls felt a little floaty and I don't know if it was just me but a lot of the sounds were way too loud (I nearly had to take my headphones off every time I died!). Like I said, cool game with a neat concept at the center. I hope you're able to expand on it given more time! |
| May 3 00:34:59 | 12m 20s | Bundles of Joy | ♥ 3 | This game is really funny to me. The concept of a stork getting interrogated by police and the sound used when the babies hit the concrete just added up and kept me playing way longer than I would've otherwise. I do think the collider for the baby is a bit unforgiving, they kept hitting street lamps, which didn't really give off the impression that they would be obstacles to avoid. |
| May 3 00:55:02 | 20m 03s | Forklift Certification Program | ♥ 3 | The forklift controls very nicely (after some messing around in the tutorial space). There was a point where I thought the game might've broken because it stayed on one tutorial prompt for a few minutes, and the distance you're able to press the buttons seemed off. Still very fun and I spent quite a bit of time hitting some donuts in the forklift. |
| May 4 01:40:40 | 24h 45m | Postage Please! | ♥ 1 | I really liked the art in this game, you really pulled a cohesive visual style out of such a small screen. Props on doing all this in Pico-8 as well, I've heard really cool things about it but have never been able to check it out myself. |