Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → M2tias

M2tias

Feedback comments for LD53

← LD52   LD56 →

M2tias's games and stats for all events →

TimestampSince previousGameM2tias's comment
May 15 21:23:42 Pizza Friday ♥ 1 Cool game. I really enjoyed it but had to quit before finishing because I rolled 99.999% cakes (maybe a bit less, but felt like that) and I didn't understand how I got more than one wasted time and sometimes lost time even if I did (I thought at least) finish a house. I like the presentation and the idea a lot. Maybe some other mechanic than rerolling would have been better. I'm sure it would have been a lot more complex and therefore not something you can do in a jam. Maybe you can keep working on this. There are a lot of puzzle and dice games on mobile, why not make one out of this? :) Biggest problem was the rules/tutorial part. I'd rather either read those things in the LD entry page or itch.io page or maybe make a separate main menu with a tutorial section. The font was too pixelated and the layout was very chaotic. Got through it though, so no biggie. Nice entry!
May 16 20:24:10 23h 00m TOWER CLIMB ♥ 1 The controls are so good. And the difficulty is just spot on for my liking. A bit of rage but just the right amount that I only blamed myself. I really like the crayon graphics too. Well done!
May 16 20:55:49 31m 39s Space Delivery ♥ 0 1100 on the second try. The bounces are so hard to judge, I bet you could get way more points. Nice entry! The graphics have a nice DOS game feeling.
May 16 21:20:11 24m 22s Snapdash ♥ 1 What a nice abstract take on the theme. Really nice! I'm too lazy to read what others have written so I hope I don't repeat. I feel like it got a bit boring before it got too hard. Maybe introducing the colors and more complex patterns faster would have made it more exciting. Hard to say. The mouse was somehow weird from time to time. Maybe allowing some movement along the non-radial axis (or however you'd call it) as well would have made it a bit less weird? But the gameplay is really smooth though!
May 16 21:32:43 12m 32s Ricardo's Busy Day ♥ 1 The graphics are pretty cool. The smooth riding through the squiggly roads was nice! I would have appreciated a fullscreen support, but zoom helped. Nice stuff!
May 16 21:49:30 16m 47s Five Nights at Papa's ♥ 1 I never played an Atari 2600 game. Now I feel like I have! I really like the political commentary that when city needs more roads, they just destroy all the buildings. At least I had a bug where the road upgrade made all the houses disappear. Didn't really affect the gameplay though. Games with upgrades are always so addicting. Good stuff!
May 16 22:15:07 25m 37s Beep Beep ♥ 1 Music is great but it's really quiet for me :/ Shadows were pretty messy as well. I wish there was a bit more time. I don't think it's possible to get over 3 points unless you get really lucky with the spawns.
May 16 22:48:59 33m 52s Click to Deliver ♥ 1 This reminds me of my first entries. Nice, keep it up!
May 16 23:18:06 29m 07s Power Delivery ♥ 1 This was fun! The music fits very well like someone said and the graphics are good for the genre. It was easy to play after some misunderstandings. Maybe I was just too lazy to read carefully. I placed the first research station way off and that hurt a lot...
May 17 15:23:23 16h 05m Bat Burglar ♥ 0 My KPIs were on point playing this game!
May 17 15:48:03 24m 40s Grocery Fulfillment Center ♥ 1 I was scared that I put 35 minutes into this playthrough but then I noticed another comment doubting the time. Phew! Pretty good game. It's really annoying that walking against wall makes you slower. You can probably fix that if you make a physics material with 0 friction. Sharing only the scripts is a bit weird... You could just share the whole project. The project files are part of it too. :D
May 17 22:02:33 6h 14m Tiler's Trucking Co ♥ 1 Cool idea and mostly well implemented game! Always nice to hear recorded music in the entries, even if it was a bit too short and loud :D I just couldn't finish the game because I don't feel like trying to remember 10+ pieces to figure out how to place them...
May 17 22:06:55 4m 22s Packing Panic! ♥ 1 I think the QWOP was a great choice. I don't get why people are complaining. Nice simplistic art style. I wish there was a bit more time at the start to get in to the groove and then make it slowly faster. I guess the biggest missing piece is the lack of music! Otherwise really well made.
May 17 22:13:11 6m 16s Sorted ♥ 1 This seems very complicated for a compo game! Maybe you are good at UI stuff and it was a breeze. Pretty nice game!
May 17 22:17:11 4m 00s A very ini tiny mini mail turtle game ♥ 1 Lovely art! I noticed the warping through the bushes glitch as well. Too bad I can't glitch past the river. It's too strong!
May 17 22:30:17 13m 06s Crystal Courier ♥ 1 You have no idea how much I love the driving mechanics after playing way too many _awful_ driving games here :D Really nice feel and the upgrades were fun. Didn't finish on the first try and then I had to clear the browser cache so I could reset the crystal count. Lots of fun!
May 17 23:14:29 44m 12s Parcel Panic ♥ 1 Beyond the customs box being confusing the mechanics were very impressive! I love how the packages pile up until the overflow to the scale :D I really like the graphics too. Pixel art textures on boxy models is always great. Too bad the level feels off being cylindrical. Awesome entry!