Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → ListlessOnion
Feedback comments for LD53
ListlessOnion's games and stats for all events →
| Timestamp | Since previous | Game | ListlessOnion's comment | |
|---|---|---|---|---|
| May 2 07:58:18 | Oliver the Bartender | ♥ 1 | Tried and true classic at this point, well executed. I second the previous comment on the controls being a tiny bit fiddly at the start but that's a minor thing. Maybe biggest detractor was the music for me. A simple but catchy tune would have kept me playing for longer. All in all a pretty solid entry! 👍 | |
| May 2 08:19:01 | 20m 43s | GONETS. Supply delivery TD | ♥ 1 | I enjoyed learning the control scheme. I would have played longer if I had some idea of where ammo was needed the most. Great entry! |
| May 2 10:36:21 | 2h 17m | Close Encounters of the Jeff Kind | ♥ 1 | Hey cool concept! Just wanted to mention it's possible to get perma-stunned by the "red waves" if you're pushed against an obstacle. |
| May 2 10:52:53 | 16m 32s | Space Express LTD | ♥ 2 | Hi there! Played in Itch and it's pretty engaging even though the game loop is really simple. I think you nailed down the essentials of the management game and risk/reward planning. Great Job! |
| May 2 10:57:30 | 4m 37s | Dr Stabby Delivers the Cure | ♥ 2 | Cool game! Is the music procedural? |
| May 2 11:08:51 | 11m 21s | Deliver The Torch | ♥ 2 | Great mood! Loved the spooky ambiance and sfx. |
| May 2 12:23:59 | 1h 15m | Rhino Express | ♥ 1 | Amazing! The amount of mechanics and the way they are introduced over time is simply top notch. |
| May 2 12:36:40 | 12m 41s | Rogue 'n Royal | ♥ 1 | Loved the presentation and mood of the game and would really like to see this developed into a full fledged roguelike story game. My only complaint is abou the mini games being exceedingly brutal, but that's just a personal preference. Great job! |
| May 3 11:22:07 | 22h 45m | Togo | ♥ 4 | If there was an award for highest mood over complexity ratio, this game would win it by a long margin. Very well done! Like @freakyzelga said, would love to see this get a bit smoother around the edges. A small suggestion I would give is also the ability to keep a dog roster to allow the player to buy more dogs even when they're maxed. That way one could swap an injured or tired dog for a fresh one, or just buy a better one and retire the previous. |
| May 3 13:32:54 | 2h 10m | Post-Mech Pidge | ♥ 2 | Very cool art style and original idea! |
| May 3 13:48:37 | 15m 43s | Cat Elite | ♥ 4 | Cutest space game ever... about killing aliens and eating them XD |