Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → Knatt
Feedback comments for LD53
Knatt's games and stats for all events →
| Timestamp | Since previous | Game | Knatt's comment | |
|---|---|---|---|---|
| May 6 12:12:41 | Monkey Delivery | ♥ 1 | Simple and fun! I got confused with what it meant to deliver the package to floor x/y due to the buildings both appearing the same, but I figured it out! I LOVED the clarity of the sound FX! I knew I dropped off the package to the wrong floor if it made that "dioyioy" Sound FX Art is cute. I hope to see more assets to interact with in the future! Very sweet, simple and cute. Love it. | |
| May 6 13:13:35 | 1h 00m | Bumbol | ♥ 1 | Really nice game in such a short time span! The amount of depth with the simplicity was nice. I enjoyed playing this, and the slow start up to get the basics felt great! |
| May 13 21:46:33 | 176h 32m | Deliver the Gem! | ♥ 1 | Congratz on making it to the finish line! I liked the concept of throwing the package you are trying to deliver. The combat was frustrating though. The skeletons shoot at such a rapid volley, I found myself trying to throw from around the corner. But because the accuracy was the way it was I would miss almost every time. the times where I did hit it felt like I was lucky. One way you could solve this is having ammo, maybe the package isn't one gem, but a bag of gems? I see this is your first gamejam, and that your account was made 4 weeks ago. Keep at it! |
| May 13 22:01:29 | 14m 56s | Winter Factory | ♥ 1 | Good take on the theme, and great job progressively introducing mechanics. I wish I could click and drag the notes to different parts of the screen, my instinct is to place the hose furthest to the left and it gets covered up. |
| May 14 00:19:31 | 2h 18m | Tight Five: Still Alive | ♥ 1 | So, I got one win on medium and tried for a while to get a win on hard, this is what happened; Its the last turn before the heckler nails me. In desperation I play 2 face down cards. it goes from 13 to 27... wait, that means those should be aces... can I switch them to a 1. IT WORKED! 21! go to end turn. Click... click again... spam click... nothing. I get caught on the screen unable to progress. willIwin.png I liked the game a lot. You put in a lot of effort on mechanics and polish, great job! It started to click once I realized you don't need to play a joke every turn. I would fill my hand with face down cards because I knew I could flip them later. I would try to get a decent amount on the field and filter cards until I had a winning amount. The constraints of needing a specific kind of joke, along with 21 points, along with accounting for the crowd type, along with keeping a card for the heckler makes the window for victory very very small. It feels like a lot of luck is needed to win. other tiny criticisms: The way that jokes are made is clever, and I got a few chuckles out of some combos. But you can end up repeating jokes a whole lot and they can get old. also I'm not sure if this is intentional, but I had a crowd that was apolitical but I needed a political joke to win. I restarted after the first heckler lol, didn't feel like making my victory window even smaller. Bug.png Great Submission! |
| May 15 00:25:07 | 24h 05m | To Infinibee And Beyond! | ♥ 5 | Pleasant game. The music looped nicely and wasn't offensive. I wish there were more movement options, as most the gameplay comes down to waiting till I'm on the same level as a flower. Congratz! |
| May 15 22:27:37 | 22h 02m | Just a cog in the machine? | ♥ 1 | Great submission, congratulations! The music sets a good tone. It took me a minute to realize there's more to the level than the hatchery. Great stuff :) |
| May 15 23:25:09 | 57m 32s | FAT BOBS PIZZA DELIVERY! | ♥ 1 | The controls were nice and satisfying once I got used to them. My natural instinct is to hold down the forward key. It took me crashing a few times before I figured out you can let off w and keep the speed. Very addicting! |
| May 16 01:22:23 | 1h 57m | Meat Sweats | ♥ 1 | Nice entry! I liked how you put clues to where each component of the delivery was, and that each room had a separate challenge. The graphics were also very charming. Congratulations. |
| May 16 01:48:14 | 25m 51s | Echoes of Empathy | ♥ 1 | It was an interesting concept. I work in a hospital so the thought always crossed my mind when I see doctors talking to patients. It was a nice thought exercise for a while, until the ai started constantly asking for the diagnosis. I would love to see it developed further |
| May 17 01:17:58 | 23h 29m | Merlin's Warehouse | ♥ 2 | Nice entry! the music was enjoyable and the movement was nice and smooth. I wish there was another mechanic to hook me in, like a dash or throwing the object into a chest. As it stands now the game comes down to rote memorization. |
| May 17 01:32:21 | 14m 23s | Parcel Control | ♥ 0 | beat.png Good entry. Reminded me a little bit of Papers Please. One thing to note, it actually got easier once the illegal item was added. There was an easy to see fail state, so getting 2 or 3 in a row really put me ahead. Had fun playing! Congratz! |
| May 17 01:58:01 | 25m 40s | Sir John Diggity and his friends: A Dangerous Delivery | ♥ 1 | Nice entry. I had fun with the controls. I loved the part where the princess and all the goods were tossed into the air. It took me a couple of times to figure out what was going on, it could use a little clarity. you need to click on the screen to move the character over the objects. |
| May 17 02:15:10 | 17m 09s | Squaregot Survivor | ♥ 1 | Great entry! I got the concept straight away. I found myself trying to hit escape to get out of the menus a lot. It can be a pain to have to click on each menu element when I'm incentivized to optimize time. Also, sometimes when I'm next to a box that I click, the "in hand" menu appears right under my cursor and I drop the goods. |
| May 17 02:27:29 | 12m 19s | Carnage Courier | ♥ 2 | Fun game! I loved adding pieces to the ship. The music and the sound effects were also well suited for the game, and the pixel graphics are charming. I feel like there isn't much more tactics that strap everything to yourself and dodge bullets. Its great for the time that you had, I would love to see it developed further. I can imagine all sorts of additional parts or synergies. |
| May 18 13:39:31 | 35h 12m | Last Supper Shuffle | ♥ 1 | I like the procedural aspect of the orders, and it was a nice touch to add footsteps. There is a small audio bug when selecting the computer while moving. It will loop the footstep sound effect and its distracting to hear while reading. Because I'm going back and fourth to the computer to get tasks, this is something that came up a decent amount |