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Kevin Scroggins

Feedback comments for LD53

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TimestampSince previousGameKevin Scroggins's comment
May 7 01:45:46 Devil's Corp ♥ 4 This is a fantastic game with a lot of polish, awesome job! Art and animations are all very well done. I appreciated some of the little details, like the music & sound volume sliders, and pausing when tabbed out. A few suggestions / comments: - Would be nice if there was a cursor with a spinner progress indicator or something to show weapon re-load progress, it isn't always immediately obvious when you can or can't shoot. - Enemies all look very similar and have relatively simple AI.. would be nice if there were maybe some slightly different colours to differentiate them at a glance, and maybe some randomized behavioural AI to keep things more interesting than purely having everything follow you. - Play area feels awful small, might be nice to have a slightly larger area to explore with a camera to follow the player. - As others have commented, it's super not obvious when you pick up a new weapon.. the cutscene does show it, but it's not particularly explicit. - All the weapons generally sound the same. - Spamming left click on the respawn animation screen re-plays the animation multiple times. - Too hard to pick up souls when there are a lot of enemies on scree.. would be nice if there was a vacuum ability or overall increased pickup radius. Had fun with this one overall, great stuff!
May 7 02:38:47 53m 01s Fruit Flinger ♥ 0 This is a nice little game, I love the artwork! Some feedback: - Would be nice if you could drop fruit, I found myself sometimes either grabbing the wrong one or wanting to change colours but not being able to on the spot. - Player movement is way too slow.. perhaps scaling everything up a little bit might help? - Music loop is short and becomes quite annoying, would have been better with a longer track or no music at all I think. - You win text isn't dismissed and is kind of annoying if you want to play for longer. - Wording is a bit inconsistent and confusing with how score/fruit/hearts are sort of used interchangeably. Overall great job though!
May 7 03:02:21 23m 34s Delivery of the king ♥ 2 Hmm, I think there is definitely some potential with this one, but I didn't find it particularly intuitive to play. Some feedback: - Maybe make the keycard message a little more visible? It was not obvious that I needed a key. - Controls are a little awkward, might be a bit better to have the player move and turn rather than there being a delay? - Some spelling mistakes; always handy to put in-game text through a spellchecker first. A good attempt though! Look forward to seeing what you create in the future.
May 7 04:59:32 1h 57m Five Nights at Papa's ♥ 1 Fun little game, nice work! Would be interested to see where this might go with a bit more time. Some feedback: - Game doesn't seem to load on the Ludum Dare page. - Easy to get stuck between houses. - Could use some more sound effects! - Nice details with the upgrade system! - Would be nice to have a day / night progress indicator. - Things could maybe be scaled up a bit, it's really hard to tell at a glance what direction the vehicle is facing. - Would be nice if ammo was automatically re-filled for when the next night cycle starts. - Seemed to have some trouble shooting zombies at times, like the bullets weren't colliding when they're off screen? Not sure. - Zombies are generally just annoying and not really challenging.
May 7 05:18:07 18m 35s Slalom Pizza Delivery Service ♥ 0 This is fantastic! Really awesome job on this. I appreciate the light colour theme, art style, player movement, and the detail on the snow trail. Did notice a lot of jerkiness with the UI.. I ran into a similar issue with my game, and it turned out that I was rendering player and updating the camera to follow the player in the wrong order.. only occurred at specific frame rates so I didn't see it early on.. maybe something to take a look at! Thanks for putting this fun little gem together.
May 7 05:27:14 9m 07s Dungeon messenger ♥ 2 Not a bad little game, awesome work! Thank you for sharing. Some feedback: - No hit indicator, was not obvious when I was actually being attacked. - Could do with some more health pickups. - Text on the player upgrades was really confusing. - Looks like the cursor icon is corrupted? - Would be nice to have the game title on the main screen. - Might want to disable the exit button for the web version. - Could be a little more interesting with some more randomization in the tile pieces.. maybe a map editor like Tiled might be helpful!
May 7 05:35:45 8m 31s Horror Delivery ♥ 0 Interesting concept! Nice little jam game! Seemed to be a little bit of wonkiness with the camera not being able to turn freely on the horziontal axis though, but it wasn't a big deal.
May 7 05:41:30 5m 45s Before It Gets Cold ♥ 1 Neat little jam game! Would be nice to have some sounds. Found it a little frustrating trying to judge when it was safe to change lanes.. would be better if the progress indicator was at the top of the screen I think.. found it a bit obstructive at the bottom. Thanks for sharing!
May 7 06:01:35 20m 05s De-livery ♥ 3 This is an excellent jam game! Love the twist on the theme. Audio work was good, but a bit repetitive at times, some randomization might help. Wasn't immediately obvious that I needed to drag the cells.. no way to cancel a drag either, and often the cells end up elsewhere. Overall the game was extremely difficult, farthest I could get was 50 years. Might be nice if the cell limits were reduced a bit or something. Noticed a bit of lag when the game ended as well, but no big deal. Awesome work!
May 7 06:18:52 17m 17s DETOUR ♥ 1 Very nifty little jam game! Had fun with this one. I actually managed to beat level 12 without looping the wire around any boxes at all, haha. Love the covert art too, nice work!
May 7 17:34:54 11h 16m Some Postman ♥ 0 Hmm, the web version doesn't seem to be working in Firefox 112.0.2, there's an insecure operation DOMException that's raised when you try to load it. Seeing some other projects with this issue, too. Might be helpful to try using itch.io and posting a link to it there? LD does some weird stuff that results in CORS requests that don't work.
May 7 17:37:15 2m 21s Deliver Inc. | A Delivery Simulator ♥ 1 Hmm, this looks great, but I'm not even able to open the settings to fix the resolution on the web version. :/
May 7 17:45:46 8m 31s Crabload of Shells ♥ 1 Excellent game, really short, cute, fun, and to the point - love it! Awesome work! It would be nice if there is an opportunity for health pickups, and if the seagulls maybe did something else occasionally other than fly around. Seemed a bit abrupt when the game stopped after dying, might feel a little better if it kept animating in the background. :) Thanks for sharing! Looking forward to seeing what you put together next time. Congrats on your first jam!
May 7 17:55:17 9m 31s Dead-End Delivery ♥ 1 Wow!!! This is honestly the best most polished and innovative game I've come across yet, fantastic work! I love how hectic and wild everything is, you almost want to hate the camera effects for being so disruptive, but at the same time it really makes it that much more interesting and challenging. I really appreciate the awesome artwork, attention to detail, and extra effort put into things like the intro and failure screens. Took me a few tries to kind of get a feel for how to move, but I was always getting stuck on everything and I loved it, hahaha. Really great soundwork, too! I hope you get more votes, because you definitely deserve them. I couldn't help but laugh at how derpy the enemy AI is. The timer did seem extremely punishing though, I barely had enough time to complete deliveries, let alone gas up.. I think with a bit more fine tuning in that regard, this could be a real gem! Congrats on an awesome game.
May 7 18:50:55 55m 38s Zeba's Broke!!!! ♥ 0 Ha, this is definitely a fun little chill game, awesome work! Good use of sounds / music, flow was nice, appreciated the text bits when you hit seagulls haha. Thanks for sharing!
May 7 19:33:35 42m 40s Broomstick Blitz ♥ 1 This is a wonderful little game! I liked the theme and artstyle, and the use of sounds/music was nice as well. Had to fullscreen the game though because the text was too tiny otherwise. Some of the sprites looked a bit pixelated, but it really reminded me of Don't Starve. Would be nice to see the speed boost a bit more controllable, like by holding shift or something, or at least being a bit less jarring, it makes the player awful hard to control at times! Might also want to try disabling the delivery destination indicator until the cargo has all the required gems, but no big deal. Nice work!
May 7 19:48:26 14m 51s Toad Pizza Express ♥ 2 Haha this is a pretty fun little jam game! Nice work putting this together. Would have been a lot better if the keyboard controls weren't so awkward, should have considered using Q/E instead of C/V.
May 7 20:02:09 13m 43s Impeachment ♥ 2 This is a fun little gem, nice work! Would be nice if there was maybe an explicit control to pick up the crown and some indicators when you're carrying it or not. I kept finding myself to try and press space to jump, as well. I think overall the game really could have benefited a lot from some sound effects. Kind of weird that the crown can also just stick to the side, but no big deal. Awesome job!
May 7 21:24:01 1h 21m Irresponsible deliveries ♥ 1 This is definitely a derpy bit of fun! Would be nice if the vehicle turning wasn't so punishing, it makes maneuvering a lot of the tight areas more of a frustrating chore than anything. Still great overall though, awesome work.
May 7 21:32:30 8m 29s F. Ragile ♥ 1 This is super simple, fun, and polished! Nice work!
May 7 21:43:10 10m 40s Don't get fired! ♥ 2 Hmm it doesn't look like the web version on the jam page loads due to an 'unsecure operation'. Tried the version on your website though! This is a fun little gem, awesome work! Might be nice if it was a little easier to skip the intro a bit quicker when re-trying. Was a little bit disappointed that the boss could target you through walls, but pretty fun otherwise!
May 7 21:44:53 1m 43s Blockade Runner ♥ 2 Shows an error message even when loading on Chrome 109. :( Maybe it's a Windows 7 thing.