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hotaloca

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TimestampSince previousGamehotaloca's comment
May 1 16:16:46 Logistical Nightmare ♥ 2 Overall a nice little game. I like the setting with the truck in the door - it was really moody. The way the code was highlighted was really cool; plus also that the same box had same code it helped. One improvement idea with bigger boxes I could not see where I'm going 😄 Especially cool with the audio recording - it really added a lot to the athmosphere.
May 1 16:30:18 13m 32s Delivery Sim ♥ 0 I like the tilemap and simplicity of this game. The items which you need to move were cute, and the tiles kept an organized look. Also different step shapes made the objects more interesting. Indeed it took some time to read the instructions and understand what the game does - the instructions on the bottom helped a lot. On user experience having to double-click every move was difficult - would have been better to select the item once and then keep moving until deselected. Also I have no side button on my mouse i figured - so could not test how to switch floors? Anyway - nice job on a game which works!
May 1 16:38:16 7m 58s soul sender ♥ 1 I liked the graphics with the consistent purple colored pixel art. The generated sounds also matched the graphic designed. The control of the car was suprisingly difficult for me - but I laughed out a few times on how noob I am really controling this so in the end I think it worked. It was a simple but cool idea which I liked that the car entered from one side to the other on the screen.
May 1 16:39:49 1m 33s AppleDeliveryWorm ♥ 1 I downloaded your file but it asked for the Unity dlls to run. Please zip and upload the full windows build folder so the game can run!
May 1 16:47:35 7m 46s Winter Factory ♥ 1 Nice job with a festival delivery theme! The childish drawing style matched the music and the game very well, the graphics were really cute. The instructions on how to play and get started were super clear! The changing ruleset was also a good idea - I found the conveyor belt a bit too slow in the beginning.
May 2 09:12:06 16h 24m Wasteland Express ♥ 5 This is a very fun little game. 25/25 deliveries nailed :) I really liked the art style and audio matched it. It was cooled that the different people talked and had different styles - like the UFO one best... Also the different deliveries were cool like the poisoned fish etc. Congratulations very nice entry overall !
May 2 09:23:44 11m 38s Ninth live ♥ 1 Really nice graphics and mood. The sky was painted really super, the cat intro animation was really convincing. The sounds and all that work out. Like the big eye to which you need to flash light also. The concept is quite great. I gave up after three tries not knowing what i do right or wrong do, even after i learned i need to be quiet. The addition of signs for space and e was good and clear. What was disturbing though is especially in the beginning when i have hit space the boat would not move - so maybe a sign to say wait until sound finishes or something would have been good. Also did not understand why the guy does not row when i hit space (sometimes he did, sometimes he did not).
May 2 09:28:18 4m 34s Drone Delivery ♥ 1 The graphics and audio were quite OK. I found the controls very difficult (eg. I always crashed the drone). I think this flappy bird idea could work though if mistakes would be not punishing (eg. you would not die) and maybe some fun things would happen if you make a mistake...
May 2 09:38:43 10m 25s Lightbearer ♥ 2 How can I find the city? 😄 I like the overall athmosphere and moving trees/stones like a magical forest is a good concept (not sure in execution how you can outsmart the forest though and what strategies you could play). The game has a good mood, the light / sound really worked for the forest which is barely visible. I wish somehow the tourch would have an actual light - it felt weird the torch is emitting light from nowhere. Seeing all the inventory system etc. maybe a much lesser scope with only simple dialogs would have been sufficient for a jam, no?
May 2 09:50:42 11m 59s Born Equal ♥ 1 A nice concept! It was fun to see the different species. The graphics were cute, controling the bird easy enough. I found the game difficult to play though - it was difficult for me to match the order with the babies, they did not seem to synch up at all. I think it would have been better to have only 1 attribute for the baby - so it simplifies matching. Also to have the request list always shown again for easier matching. Congratulations - a good entry!
May 2 17:53:23 8h 02m BANKWAVE: Neon Networth ♥ 4 The art style and audio worked very nicely - especially liked the bank notes and the background of the city, the aliens etc. Also the boss was really very nicely done. I was not sure whether i did the job right or not some more clear feedback would have been good to track progress. Also the game crashed on me a few times, not sure why. Very solid entry overall indeed, super nice job!
May 2 18:01:00 7m 37s Orbo's Way Home ♥ 2 Nice entry, congratulations! I liked that the light entity was a character which needed to be moved - great touch. I also appreciated the adaptive sounds when enemy was close-by. Although the maze was simple but because of the lighting it got really nice and moody.
May 2 18:08:51 7m 51s Towers N' Treasure ♥ 1 I like the overall setting of you having to not allow adventurers fight the dragon - made me laugh a nice one. It might have been a bug but i waited quite some time and noone came with the first wave to fight the dragon. It was also not clear to me why i cannot place the traps anywhere - i figured they had to be put down in one of the places. Art was simple but OK - especially liked the use of lights in the scene. Good job!
May 6 18:15:40 96h 06m Eyes of Odin ♥ 3 Really cool mood for this game - the opening screen was really lookign cool; plus I loved the drawn art and the voice art for the story was also really sounded cool. When the raven was flying it also looked cool, however the mechanics were a bit too simple for now. Anyhow I can certainly see this could be improved to a very enjoyable game mechanic.
May 6 18:22:13 6m 33s Lifesaver ♥ 1 The liked the game concept a lot, and despite lack of audio and detailed graphics this was kindof fun. :) I think this can certainly be evolved into a fun balancing exercise on helping vs. protecting the area. Very nice job for a first entry!
May 6 18:35:42 13m 29s Spooky journey ♥ 1 A cool entry, I especially liked the visuals of the game - really nicely done: consistent and nicely contrasted. Indeed agree with other the different maps could have been a bit more different in terms of approaches, strategies to be played to keep some variance. The music-audio was great but did not fully matched the very fast style combat and-or the spooky theme. So for such a fast pace action game would have imagined loud sword swing, blood spill and body hit sounds. Or with this visual style instead of removing the particle effect after hit, maybe would have kept it red and left it all across the screen to make it look like a difficult fight arena.
May 6 18:45:20 9m 38s APOCATRUCKS - Post-apocalyptic delivery tower defence ♥ 3 I liked the concept of the game a lot, I was also thinking maybe a battle logistic game would be an interesting one. Its actually comes super cool with the tower defense mechanics - can work perfectly together. Having said that I found the mechanics a bit too simple, so the different kind of cars or like building up a delivery strategy somehow better would have been more exciting. Also felt a bit unfair to the player in the end the hoard of monsters :) Great job overall, congrats.
May 7 07:53:21 13h 08m Ship The Sheep ♥ 1 Very nice idea and super well executed. Very cute graphics, all consistently executed, varying maps with different goals. It was fun to work with sheep and a nice mechanic :) Congrats super game!
May 7 08:05:59 12m 38s Pizza Time Rush ♥ 1 I liked the GTA style pizza delivery concept quite a lot. The control of the car somehow was very difficult to me and also behaved not what i would expect from a car like it was sliding sideways in a non natural way. The map was limited to the road which also felt strange, why not allow to go the car on the grass, maybe allow to break a few things here and there (loose some time if something bigger gets broken)? It was great though that you had the arrow to point to the right location. The houses looked cool from the above so really brought back a bit the GTA feeling.
May 7 08:17:36 11m 37s Sunshine Trial ♥ 2 Well I started the game because I found the swing art really excellent - I wish I had to discover more the world which was presented there and kept in similar style for the rest of the game. The music was also really awesome. The maze puzzle was interesting although I first thought there is a bug in the game because of the invisible walls. Maybe somehow it could have been hinted that walls can be invisible ... Also I would have sticked with either mouse control or keyboard control it was a bit confusing which one to use when. Anyway, great entry and super mood, congrats!
May 7 08:55:14 37m 38s Aerial Odyssey ♥ 2 The best entry I have played so far in this jam! This is super nice work. I really liked the gameplay mechanics, and how you need to make sure in each round you mine as much as you can and stock up, because if you visit a mine relatively frequent thats better than leaving it alone. The storm clouds were also nice, plus the wind modifiers so you can enable more items to be picked up. The graphics and audio fit perfectly the mood of such a chill puzzler. Big congratulations, this is a super nice game!
May 7 09:06:56 11m 42s And now what ? ♥ 1 Excellent visuals and really nice mood with the music and art, it really was very enjoyable small journey.