Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → benjamin
Feedback comments for LD53
benjamin's games and stats for all events →
| Timestamp | Since previous | Game | benjamin's comment | |
|---|---|---|---|---|
| May 3 21:37:56 | Long Tail | ♥ 1 | I had a lot of fun playing this game. I played a few puzzles before getting stuck wit the one with only one egg and two runes blocks north and south of it. I had fun trying to solve it and I didn't end frustrated. Only thing that made me leave was the fact I lack to test games and I can't involve more than 20-30 minutes on each game. The Bgm works fine with me, apart the fact that it's not looping cleanly. The graphics are ok, I was not fond of the fact that u used 2x graphics for ground rune. Maybe you could have remake them with more details without ruining their visibility with the small ones. | |
| May 3 22:11:45 | 33m 49s | Medieval Delivery Manager | ♥ 0 | I love the graphics and the color but my coursier don't seem to choose the right way when I drag them to the start house. |
| May 3 22:27:59 | 16m 14s | Livraisons | ♥ 0 | The car movements are a bit slow. The game is a sandbox right now but It could be very entertaining with just some clear objectives and a score debrief in the end. I would gladly play it with some goals. |
| May 4 08:47:09 | 10h 19m | Space Cannon Delivery Service | ♥ 1 | Simple but fun and efficient I could have played more level. There's a bug if you retry before reaching your max delivery : The number display a number different from your real package left. |
| May 4 09:02:01 | 14m 52s | Package Panic | ♥ 1 | My best score was 53X ( can't remember last digit ) . The game was a lot of fun but I would love it even better with gravity. Having to put every block on floor was not fun. If I can let them fall in place it would feel a lot more like I'm rushing for loading a truck. |
| May 4 11:00:28 | 1h 58m | Bagelseeker | ♥ 1 | *SPOILER ALERT* Well I struggled a lot. I tried to scan when I first see the sign but my phone won't recognize the code, so I was thinking it was just artworks. The first jump was indeed very hard, probably not the best way to learn the control of a game. Then got the first key and then tried many time to reach for the second door without being able to do the jump. I came back here, read the comments, figured out about the code, then I had to download 3 different apps before finding one than can actually read the code, went to the site, got the apk, and finally my phone told me it was impossible to install. At this point I guess I could search phone params and find a way to bypass security checks but I'm old and not so good with smartphones. So it seems indeed very innovative but I won't be able to play it. By the way I have no problem with enigmatic gameplay, not enough of them around here. |
| May 4 13:21:49 | 2h 21m | Comeback | ♥ 1 | I love te idea and the graphics. It lacks some fx to make it more enjoyable and rewarding but you have a nice core idea imho. |
| May 4 13:36:47 | 14m 58s | Dust Courier | ♥ 2 | Cool arts and also good replayability for a jam game. It's sometime hard to click back when you start entangling your path on many territories. |
| May 6 09:17:09 | 43h 40m | Firelore: First Fate | ♥ 1 | I had a good time playing it. And I must confess I'm not fan of visual novel. I guess the storytelling let me forgot about that point :D congratulations. Only thing I see that could be better is the name of the character talking should be slighly alligned left or right to let us understand who talk. The light change of color and the name change didn't do that properly in my case and why always pausing to check who is talking. |
| May 16 16:03:35 | 246h 46m | DIVE or DIE! | ♥ 2 | After two or three tries I was able to build a robot but it was really hard to move. I was never able to bring him to the platform. When I point the red laser to it the robot only move to the cliff. Also I was unable to use the right side machine which was supposed to transform gems. The game is very ambitious, there's a lot of graphic and sfx work, mixing all your assets and work into this single game in only 72h is a proof of great teamwork ! Congratulations ! |
| May 16 16:10:10 | 6m 35s | Speedy Delivery | ♥ 1 | this is very cute ! I spent way too much time making sure I didn't forgot to greet anyone :) Also I love the paperboy feeling of these diagonal lines on the sidewalk ! |
| May 17 08:43:49 | 16h 33m | IceCream Van | ♥ 1 | Fun and cute. I can't see the point of turning off the music ? Maybe kids should not order until it's turned off. Also the game difficulty doesn't seems to progress or it does very slowly. I guess the real difficulty is to struggling against my bad instincts :D |