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Uraffululz

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TimestampSince previousGameUraffululz's comment
Oct 4 21:28:47 Laby10s ♥ 0 I appreciate the few mobile games that come through with each Ludum Dare. I like being able to participate, even at work. This was a fun little game, and traversing the levels feels like a fairly unique puzzle. I could definitely see this expanded to be a fast-paced time-killer. That little bug is adorable.
Oct 4 21:43:48 15m 01s RandoBots ♥ 3 Great, fast-paced fun. With some tuning on the controls, this would be a fun little multiplayer game. The animations and audio were especially awesome.
Oct 5 01:37:19 3h 53m Blades of Doom ♥ 1 Excellent game! Definitely intense and engaging. Great audio, too.
Oct 5 02:16:24 39m 05s Psycho Chaos ♥ 1 Good, fun idea, but the enemies are a little too "healthy", and the seizures last too long. Graphics are good, though, and the "wobbliness" of the environment seems an appropriate feature that provides that extra bit of challenge. Good work.
Oct 5 03:02:30 46m 06s TicTacCat ♥ 1 Takes a couple playthroughs to get the hang of it, but that's fine. There's a lot going on, and it seems to all be functional. "Restart" button at the end wouldn't work for me, though. Not sure if that's because of my screen resolution or what. Good work!
Oct 5 03:22:17 19m 47s Red and Black's Discommunicative Communication ♥ 1 Nice game. Not sure why it ended so abruptly, but I'm satisfied. It's refreshing that 10 seconds seems relatively chill-paced compared to other, more hectic games in this jam. Excellent work, especially for a Compo. Screenshot (50).png
Oct 5 07:33:30 4h 11m Ten-Second Murder ♥ 1 Pretty fun. Makes me want to go start a murder mystery of my own. Wait...That's not what I meant.
Oct 15 17:22:40 249h 49m Choo Choo Crossing ♥ 1 Oh man. The low-poly style and chill, but upbeat music definitely gave me some Katamari vibes. That's NEVER a bad thing. 👍
Oct 16 03:47:41 10h 25m The Therapy ♥ 2 Very cool concept and execution, but the click-movement is frustrating, and it begs to have WASD controls. Excellent artwork and animations, too, and the camera transitions were very cool!
Oct 16 04:30:15 42m 34s Time to master ♥ 0 @juxipolo Pretty much my thoughts. Great idea, but frustrating at that part, and I'm pretty sure I legit experienced vertigo for the first time in my life while playing this (drunk), due to the disruptive numbers and off-beat ticking. That's fantastic, though. To think that such a common perception can be so (even slightly) fundamentally flawed, and easily disrupted, is really interesting. I can definitely see how altering the idea a bit could, for real, be used as a method of torture. (That's a compliment). Very good job. I just need a minute.