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sven schoeling's games and stats for all events →
| Timestamp | Since previous | Game | sven schoeling's comment | |
|---|---|---|---|---|
| Oct 4 20:28:13 | It's My Life | ♥ 1 | Nice little game. Takes a bit long to get enough coins to buy something and it's not really clear what hearts do. But that heart there is still in reach... and I died again. | |
| Oct 4 20:45:22 | 17m 09s | Justin Time: Man of the Hour | ♥ 1 | Very nice and fun game. It would be nice if cards could be played in the extra time at the start of the round, it's not clear sometimes when you can actually start to drag a card. Melee cards are maybe a bit underwhelming because once they get this close it's almost game over. |
| Oct 4 20:52:36 | 7m 14s | SKLOP | ♥ 1 | Nice little experiment. Would have been great if there would have been 6 different coloured blocks, but 3 days are 3 days. It would be nice to have a dedicated close key though, like Esc. |
| Oct 4 21:48:46 | 56m 10s | Flip and Swap | ♥ 3 | Solid little game. Left/right seems to work on controller, but jump does not. It's also unfortunate that you need to wait in some levels for balls to push, I liked the parts of the levels more where two different routes were available at all times. |
| Oct 6 14:58:07 | 41h 09m | Sheepwolves | ♥ 1 | Cure and simple. It's bummer that it's so hard to get sheep away from the edges of the screen though, and it's not really clear what the intended counter-play to wolves is. |
| Oct 6 15:50:12 | 52m 05s | Holospecter | ♥ 2 | Wow. The amount of content is incredible for a jam game. Voice acting, story, really polished. And you even added high skill shortcuts for the speedrunning mode. The only minor bugs were the usual collision hiccups when hitting a platform in a 45° angle (rounded collision shape?) and a strange joystick drift (maybe increase the deadzone a bit?). |
| Oct 6 18:11:00 | 2h 20m | Echo | ♥ 1 | Nice little game and fits the theme! |
| Oct 6 20:38:29 | 2h 27m | Shattering Star | ♥ 3 | Good execution. The theme unfortunately comes with a lot of waiting, but with more time and polish this would be a great concept. |
| Oct 6 20:58:58 | 20m 29s | 10 Doujins per Second | ♥ 3 | I'll admit that I got way too many references - and I'm terrified about how many more I might have missed. Great game! |
| Oct 10 16:51:59 | 91h 53m | Lay low | ♥ 2 | Found all the endings and loved it. My only criticism would be that 10s aren't enough to explore the house every time, but that was the theme. Gotta stick to the theme. |
| Oct 10 17:32:52 | 40m 53s | Break-New-Fast | ♥ 2 | Was waiting for the zombies. :( |
| Oct 10 19:36:24 | 2h 03m | Ravening Edge | ♥ 1 | Can't go wrong with a good old Doom clone! |
| Oct 10 19:39:33 | 3m 09s | IN10S | ♥ 1 | Great music! but what's the point of line of sight shadows in a game where you can see everything anyway? |
| Oct 11 22:45:07 | 27h 05m | Dimension Clicker | ♥ 1 | I like creative clicker. Keep on making them please! |
| Oct 12 17:57:00 | 19h 11m | Out Of Memory | ♥ 1 | Short, sweet. 94s, but I'm sure that could be optimized. |