Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → kiririn51

kiririn51

Feedback comments for LD51

← LD46   LD53 →

kiririn51's games and stats for all events →

TimestampSince previousGamekiririn51's comment
Oct 4 17:46:44 Iridesert ♥ 2 A smooth and relaxing experience with some GREAT visuals to boot. A minor thing, but it could be better at communicating when you're "failing" since I suddenly got a game over and didn't notice. Might be a me thing, though, and wasn't paying a whole lot of attention (for good a reason, as I was just playing and being relaxed seeing my lil town grow!)
Oct 4 17:58:49 12m 05s Phase Snake ♥ 1 Super tight and concise game that knows how to keep it fresh. Visuals are also great where color and simple shapes do a lot to transmit a certain mood. Lovely all around.
Oct 4 22:22:27 4h 23m Baja Blasters: The Toll Bells for Thee ♥ 1 I wasn't digging the game at first (asking gamers to shoot every 10 seconds is a big ask lol) but then I realized what you were going for. I think. The game became more fun once it clicked that the intent is not to kill everything, but to dodge and use your precious bullets only during really tight spots. So yeah, it's neat. Just needs to communicate intent a bit better but that's such an abstract concept and it will never be an universal experience. But hey, trying is what matters most.
Oct 7 01:24:44 51h 02m Space 10 ♥ 1 The visuals are simple yet oh so effective. I actually think the game would have been worse off with music, as it's messing with the classic Asteroids feel. Gameplay-wise it took me a minit to get used to it but after that I got hooked tryna survive. Loved this entry.
Oct 7 01:31:13 6m 29s Impact-Effect ♥ 1 Probably my favorite entry so far in this jam. Simple, addicting and visually effective. It actually makes me a bit jealous that I can never come up with cool loops like these. Great work. Not even one nitpick from me.
Oct 7 15:02:43 13h 31m EPOCH ♥ 2 Pretty good concept and I like the noisy visuals. Others have pointed it out probably, but it's easy to get stuck until you get a game over since the labyrinth generation has a nasty habit of trapping you without an exit. I enjoyed the simple hacking as it adds a lot to the game's intent within harsh constraints.
Oct 7 15:11:58 9m 15s Sasha Jump ♥ 1 Nice concept all around and very effective use of color to establish time periods. Surprising amount of content too for a solo entry. Only nitpick is pixel sizes being all over the place but I know how Unity gets when working the aesthetic so I'm not gonna be too harsh on that one. Lovely game!
Oct 8 16:39:34 25h 27m Iron Sword Tournament ♥ 1 Lol, the music and sound effects were killing me the whole time. Good game and fairly addicting! only nitpick would be to choose better fonts and colors to make things more cohesive and give it some extra flair without extra effort. Still, great entry.
Oct 10 21:26:26 52h 46m Home R.I.P.airs ♥ 1 I love the cute visuals and the simplicity of the game's loop; it's perfectly scaled for the time you all had to make everything. Had a bit of a brainfart when I glanced over the instructions, thinking I knew what I had to do - only to get owned by the ghost (I thought the salt was to keep it away, not for the door lol). I don't have any particular nitpicks outside of the often ridiculous difficulty as you progress, but that's just normal game progression.