Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → JHax
Feedback comments for LD51
JHax's games and stats for all events →
| Timestamp | Since previous | Game | JHax's comment | |
|---|---|---|---|---|
| Oct 4 09:35:01 | Gelato Drift | ♥ 2 | Really well polished game! I liked the art style a lot, nice and colourful and has a cool blend of 2D and 3D styles to it. | |
| Oct 4 09:55:48 | 20m 47s | Plop | ♥ 1 | Cool idea and a lovely art style, had fun with it. Missed a few moves due to not quite getting the click and drag in the right place. Could maybe do with a way of bringing the player's attention to when the combat phase moves into the planning phase so they aren't losing any of their 10 seconds to see if any more moves are taking place. Otherwise a solid jam game! |
| Oct 4 10:09:08 | 13m 20s | PolyGone | ♥ 1 | This is a really nice interpretation of the theme! It's a nice inversion of the classic platformer gradually gaining more abilities formula and there are some well designed levels in here to get some interesting use out of the mechanics. Nice one! |
| Oct 4 10:23:03 | 13m 55s | Disaster Outbreak | ♥ 1 | This game is great fun! Art style is absolutely brilliant too! Some indication of health would be good, and maybe some health upgrades or something in the shop to a bit more of a sense of progression - although I can see the argument for it making the Personal Best side of things a bit less meaningful. Overall a really solid game! |
| Oct 4 10:27:16 | 4m 13s | 10 Seconds | ♥ 0 | Simple but well put together game. The visuals are excellent - the colours all look great together and the blurred trails / explosions look really cool! |
| Oct 4 11:02:24 | 35m 08s | MAZE 51 | ♥ 2 | This is such a great game! I love the clean, sleek visual style of it. The central mechanic is a brilliant idea and its so well used in the various mazes. The resting spots seem really well chosen to give you enough time to be planning out your next move so you never feel like you're just waiting for the timer to tick down. The music is excellently chill and all the sound effects fit in really nicely. Absolutely brilliant! |
| Oct 4 11:15:59 | 13m 35s | Cubical Mayhem | ♥ 3 | Took me a little while to figure out what was going on (bit of post-Jam brain fatigue I think!) - but I'm so glad I gave it a bit of time to understand what was going on. I enjoyed this a lot - I love resource management games and this is a really well put together example of one. The art work is gorgeous, and the shifting cube is a really interesting take on things. |
| Oct 4 11:22:38 | 6m 39s | Spaceship Parking Simulator | ♥ 1 | Enjoyed this a lot! Feels like a fun new take on the old Lunar Lander style of game. Definitely very tricky, but does make it quite satisfying when you get things right! |
| Oct 4 13:48:37 | 2h 25m | Shipanic! | ♥ 3 | Good use of the theme in this one! Gradual increase in difficulty is well paced. Really enjoyed this - the leaderboard is a nice touch as well! |
| Oct 4 14:00:01 | 11m 24s | Wild Wand | ♥ 0 | It's a cool concept and I really like the 3D model of the wizard (and the aesthetic in general!). I wasn't really sure how to get past the red door though! |
| Oct 4 14:06:09 | 6m 08s | Utgard | ♥ 1 | Your pixel art is amazing! Absolutely enjoyed pushing people off the edge of the land as well! |
| Oct 4 14:14:49 | 8m 40s | PipeNightmare | ♥ 3 | You weren't kidding when you said it was hard XD Definitely a tricky one, but still very fun! A really cool take on pipe games in a way that uses the theme well. Nice one! |
| Oct 4 14:28:51 | 14m 02s | Space Kitten | ♥ 1 | Really solid level design here, great pacing to get you used to each mechanic individually before the levels where you've got to juggle everything. Gets difficult towards the end but I like that there's a sort of puzzle-y edge to figuring out the best order to do things in as well as the more precision-y elements of the platforming. Art work's great too, all in all a great game! |
| Oct 4 14:38:51 | 10m 00s | Thornscatter | ♥ 1 | Great atmosphere in this game! Music really helps to create a sombre tone. The gradual ramp of difficulty getting around also goes a long way to building the mood. Really nicely put together! |
| Oct 5 20:11:34 | 29h 32m | second interval | ♥ 1 | The visuals are really cute and the audio is lovely and chilled out! Particularly enjoyed the nameless hero's little blinks and the piano notes every time you land or bump into a platform. Really lovely! |
| Oct 5 20:23:19 | 11m 45s | 10 Steps to Elysium - Sword Practice | ♥ 1 | This is really cool! Being constrained by the cards adds a good level of challenge, the pixel art is good in general but the UI in particular looks great. |
| Oct 5 20:39:31 | 16m 12s | Pandora’s Box [WebGL/Win/Touch] | ♥ 1 | Really tightly designed platformer! The levels are really well put together so that you feel like the 10 seconds is quite a tight deadline for getting to the end, but always leaves you just enough time if you get things right! Graphics and lighting effects also really good! |
| Oct 5 20:59:35 | 20m 04s | Reload | ♥ 3 | Really solid game! Core mechanics is well used and having button prompts for multiple different controllers is a great level of polish (I dug out a DualShock4 just to check XD). Slightly out of the normal bounds of the game, but had a fun time seeing if I could get the enemies to shoot each other so I could save on bullets. The floor and ceiling gave me a bit of nostalgia for old ZX Spectrum graphics too! Also built a totem pole trying the popular "jump on the enemy's head to reload" trick 😄 Untitled.png |
| Oct 5 21:09:36 | 10m 01s | Alpaka madness - Every 10 seconds... | ♥ 2 | An absolute joy of a game, really brought a smile to my face! Wonderfully chaotic and the pixel art is really cute! |