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Feedback comments for LD51
Fenrei's games and stats for all events →
| Timestamp | Since previous | Game | Fenrei's comment | |
|---|---|---|---|---|
| Oct 3 22:53:56 | FLARE | ♥ 1 | concept has a lot of potential, but the game being so hard to understand when its so short feels like it leaves the player confused as to why they lost, and not in a good way. | |
| Oct 9 01:34:36 | 122h 40m | Ludum Ware | ♥ 1 | nice use of the theme, just lacking in polish to be good. good luck if you keep working on it! warioware is always a good time |
| Oct 9 03:31:10 | 1h 56m | Convenience Catastrophe | ♥ 1 | Very cool game! I hope you get the chance to add more to it someday |
| Oct 9 05:05:01 | 1h 33m | Twilight Souls | ♥ 1 | the most polished game ive seen in the jam so far. excellently executed concept. good stuff |
| Oct 10 00:44:42 | 19h 39m | Heaven or Hell | ♥ 0 | Good concept, executed well enough. The wait times on retrying challenges do feel a bit slow sometimes, so designing levels around, say, adapting to two different sets of platforming challenges might be more interesting than just using the swaps as a sort of transition point between separate challenges. The swapping functioning as a sort of time limit to subsections of the level is an interesting concept to work with but i found the platforming too simple to really get much fun out of that challenge. Overall pretty good though! |
| Oct 10 01:03:26 | 18m 44s | 10 Second Shmup | ♥ 1 | game froze at the end T_T neat concept, some more enemy variety and starting card variety would have been nice imo to add more depth to the gameplay. the forwards and backwards cards didnt feel like they added anything meaningful to the game, so i would have preferred having more shot options to play with instead or something else. pretty decent game overall |
| Oct 10 01:31:09 | 27m 43s | SKY ROBOT QUANTUM ECHO | ♥ 1 | Very cool! The levels all felt interesting, the mechanics tied together well in a way i hadn't really seen before and you made really good use of the theme. Hope you can find a competent writer for next time, though i think what you had was good enough to make things somewhat interesting narratively. Good stuff. |
| Oct 10 01:42:08 | 10m 59s | Y.A.Z.S.G | ♥ 1 | Incredibly well done aesthetically, the only issue i had was that the difficulty curve left the early game far too easy to the point of being boring and some enemy variety could have been nice as things went on. Solid work regardless, could be an incredibly fun arcadey game with just a bit more work. |
| Oct 10 02:01:36 | 19m 28s | Gamma Protocol | ♥ 1 | Neat game, though enemies feel like they can spawn too close to you and make you lose health in an unfair way. Everything else is very good. |
| Oct 10 02:12:20 | 10m 44s | Sprint10 | ♥ 1 | Reading the depth of some parts can be pretty challenging, but the game is a visual treat regardless and feels super nice to play. Good work! I think having more colours in the floor tiles to make it easier to parse the environments would be a good, fairly low cost way to make it easier to see where you're going. |
| Oct 10 08:18:57 | 6h 06m | 10 sec to witch pain | ♥ 2 | cute art, nice atmosphere, simple but solid jam game. not much else to say, good stuff! |
| Oct 10 21:09:16 | 12h 50m | 10 Doujins per Second | ♥ 2 | very fun, excellent use of the theme, i hope you get first place. got nothing to critique that wasn't already said. |
| Oct 10 21:24:53 | 15m 37s | Divide and Democratize | ♥ 1 | neat concept, not much to add but i think your premise and ending both turned out very well. good stuff |
| Oct 10 22:02:13 | 37m 20s | Speed Court | ♥ 2 | Excellent! The 30 second feature is a great addition too (which i personally avoided but whose existence i appreciate), game's fun and well written, i have nothing to critique about it. |