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Feedback comments for LD50
PerfectSquare's games and stats for all events →
| Timestamp | Since previous | Game | PerfectSquare's comment | |
|---|---|---|---|---|
| Apr 6 21:59:26 | Need for Sleep | ♥ 2 | That was a really neat experience. Great job! The effects on later stages were super cool and a bit mind bending to try to type through. I did end up with one weird situation where I accidentally started a word that was hidden under another word and then had to guess the next letters through trial and error so it would have been good to have some sort of backspace functionality. But that was a really minor issue in an overall awesome game :) | |
| Apr 6 22:05:26 | 6m 00s | Waiter Tray | ♥ 1 | Cool concept! I got stuck around the 30 point mark but might come back later to try to get higher :) I like that the things on the tray also bump into each other so once you get a full tray you have to make sure you don't accidentally knock everything over, it added an extra layer of complexity. |
| Apr 6 22:24:00 | 18m 34s | Garden of Death | ♥ 1 | Very cute game. I love the flower reaper, so adorable <3. Also great job with the music, it really helped set the tone for the game. As others have mentioned there's some room for balance tweaks to make it easier at the start (expected for a jam game though!) but once you get the hang of it it's a lot of fun. |
| Apr 6 22:32:48 | 8m 48s | Can't Escape Your Past | ♥ 1 | Great job on the graphics and audio and the idea of having to navigate around your past self is super cool. I did find the timings for the wall jump quite tricky which made executing the puzzles very challenging but the other controls were pretty smooth. |
| Apr 6 22:45:17 | 12m 29s | Hurrikeyn | ♥ 2 | Fantastic game and insanely well polished for a 48h game! Some things that stood out: - The typing menus are cool - The tetris mechanic when things hit was not what I was expecting but also 10x better than the instant game over I expected! - Awesome music. Curious where you got your word lists from? There was an impressive number of works and lots of uncommon ones which made the game much more engaging. |
| Apr 18 14:09:09 | 279h 23m | Don't Let the Bookbugs Bite! | ♥ 1 | Cool idea! The death sounds were hilarious and the bug sounds were appropriately terrifying. On my first run the map generation was a bit weird but the next run it was fine. |
| Apr 18 14:26:03 | 16m 54s | Only You Can Try In Vain To Prevent Forest Fires On An Active Volcano | ♥ 1 | The panic was real 😰 That was a really fun game! After a few play throughs it wasn't clear if the trees actually mattered or if you could just let them all die and hide safely in a corner to wrack up the points. |
| Apr 18 14:36:20 | 10m 17s | Calcarus I | ♥ 1 | The music was fantastic! Being the mediator of an intergalactic conflict was a super cool idea. It would have been even better if there were more choices early on since there was a long time before the first decision. |
| Apr 18 14:47:44 | 11m 24s | Doomsday Survivors | ♥ 1 | It was very fun to mow through swarms of enemies and feel *powerful*! |
| Apr 18 14:53:56 | 6m 12s | 3rd Emu australian war simulator | ♥ 1 | That was very silly, I was so surprised and panicked th first time they got angry and charged me! Excellent idea and very well executd. |
| Apr 18 15:06:35 | 12m 39s | Goblin Escape | ♥ 1 | That was amazing 😄 The art style was top notch and the mechanics were very fun! |