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Mortiss

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TimestampSince previousGameMortiss's comment
Apr 20 17:33:48 First Contact ♥ 1 Oh, wow, I like this kind of game where you should figure out what to do! "Can I go into the water? Apparently not. Oh, rocks, what can I do with them. Maybe toss it into the wate...ahh, it's rising!" I climbed up the highest point and watched the boat emerging from the cabin, it was wonderful. Couldn't figure out what to do with the chest, though, in web build I didn't get the hint in the upper part of the screen. I downloaded one for Linux, and there was a !gigantic glitching pointer!, I couldn't even start the game with it. Bummer...
Apr 20 18:06:05 32m 17s Island Management ♥ 1 Tried to figure out for ourselves what was going on and failed miserably. Energy consumption/production balance seems interesting, but please make the game more transparent to players.
Apr 20 18:10:00 3m 55s Web of Lies ♥ 1 I really liked the music and the interviewer animations. Sadly, there is no hope to win.
Apr 20 18:32:59 22m 59s Forest Guardian ♥ 0 Cool dragon
Apr 20 18:58:00 25m 01s Cyber Revolution 2789 ♥ 0 Nice, but events are too random.
Apr 21 06:37:10 11h 39m Eat It! ♥ 1 Ok, so you're supposed to give feedback in order to receive one) I didn't really get the difference between "towers" and "target types", would be nice to have more information. The best strategy was just moving various pens along the way of food.
Apr 21 06:49:38 12m 28s TidyHomebound ♥ 1 Hi! Liked the idea, but a bit depressive. Being a stay-at-home mum I'm constantly thinking of making such a game myself) You should have added a spoon slot to make games in all that mess:)
Apr 21 07:13:06 23m 28s Riverlands ♥ 1 Would love to see this idea evolving into a water-managing city-builder, I really liked it! It's not enough to stop the water with dams, right? You need to direct its flow somewhere or your dams will fall down. The water always finds a way, that's true.
Apr 21 09:56:56 2h 43m One Last Round ♥ 1 Loved the style and would very much like to play the game...but, seriously, no highlighting for interactable objects in 2022?!! Also the two-bar icon needs some tutorial. Why can't I just throw something at the cat? I have a feeling that I'm supposed to use the second key to open the bird's cage, but it doesn't work that way, so I'm totally confused.
Apr 21 10:12:42 15m 46s Sabotage ♥ 1 Nah, the input delay just got me angry) And the robots stick together when they chase you. Although I liked the idea of dodging slow-mo bullets coming from different directions and with different speed.
Apr 21 10:40:57 28m 15s Footprints™ by HopeCorp ♥ 1 Good job! I'm something of an ecohead myself so this game is very relatable. Liked it a lot, I'll give it another go)
Apr 21 14:32:52 3h 51m Please don't sleep! ♥ 1 Yeah, that's soo relatable, someone should have made it:) Very nice, but the Esc key is not a very good choice for web — it switches off the full-screen mode. Also I didn't get anything when energy ran out or when the work bar was full.
Apr 21 14:46:54 14m 02s Insufficient Supper ♥ 0 The game froze on manipulating the steak box for me as well. I tried to play with controller but couldn't figure out how to browse the inventory. Is it a bug? Overall, that's a solid foundation to make a game upon:)
Apr 21 14:56:06 9m 12s The big ADIOS ♥ 1 I think totems don't work. And something's wrong with the dark angels physics, I guess. I enjoyed a lot to repel them with walls, that's extremely satisfying:)