Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → Mortiss
Feedback comments for LD50
Mortiss's games and stats for all events →
| Timestamp | Since previous | Game | Mortiss's comment | |
|---|---|---|---|---|
| Apr 20 17:33:48 | First Contact | ♥ 1 | Oh, wow, I like this kind of game where you should figure out what to do! "Can I go into the water? Apparently not. Oh, rocks, what can I do with them. Maybe toss it into the wate...ahh, it's rising!" I climbed up the highest point and watched the boat emerging from the cabin, it was wonderful. Couldn't figure out what to do with the chest, though, in web build I didn't get the hint in the upper part of the screen. I downloaded one for Linux, and there was a !gigantic glitching pointer!, I couldn't even start the game with it. Bummer... | |
| Apr 20 18:06:05 | 32m 17s | Island Management | ♥ 1 | Tried to figure out for ourselves what was going on and failed miserably. Energy consumption/production balance seems interesting, but please make the game more transparent to players. |
| Apr 20 18:10:00 | 3m 55s | Web of Lies | ♥ 1 | I really liked the music and the interviewer animations. Sadly, there is no hope to win. |
| Apr 20 18:32:59 | 22m 59s | Forest Guardian | ♥ 0 | Cool dragon |
| Apr 20 18:58:00 | 25m 01s | Cyber Revolution 2789 | ♥ 0 | Nice, but events are too random. |
| Apr 21 06:37:10 | 11h 39m | Eat It! | ♥ 1 | Ok, so you're supposed to give feedback in order to receive one) I didn't really get the difference between "towers" and "target types", would be nice to have more information. The best strategy was just moving various pens along the way of food. |
| Apr 21 06:49:38 | 12m 28s | TidyHomebound | ♥ 1 | Hi! Liked the idea, but a bit depressive. Being a stay-at-home mum I'm constantly thinking of making such a game myself) You should have added a spoon slot to make games in all that mess:) |
| Apr 21 07:13:06 | 23m 28s | Riverlands | ♥ 1 | Would love to see this idea evolving into a water-managing city-builder, I really liked it! It's not enough to stop the water with dams, right? You need to direct its flow somewhere or your dams will fall down. The water always finds a way, that's true. |
| Apr 21 09:56:56 | 2h 43m | One Last Round | ♥ 1 | Loved the style and would very much like to play the game...but, seriously, no highlighting for interactable objects in 2022?!! Also the two-bar icon needs some tutorial. Why can't I just throw something at the cat? I have a feeling that I'm supposed to use the second key to open the bird's cage, but it doesn't work that way, so I'm totally confused. |
| Apr 21 10:12:42 | 15m 46s | Sabotage | ♥ 1 | Nah, the input delay just got me angry) And the robots stick together when they chase you. Although I liked the idea of dodging slow-mo bullets coming from different directions and with different speed. |
| Apr 21 10:40:57 | 28m 15s | Footprints™ by HopeCorp | ♥ 1 | Good job! I'm something of an ecohead myself so this game is very relatable. Liked it a lot, I'll give it another go) |
| Apr 21 14:32:52 | 3h 51m | Please don't sleep! | ♥ 1 | Yeah, that's soo relatable, someone should have made it:) Very nice, but the Esc key is not a very good choice for web — it switches off the full-screen mode. Also I didn't get anything when energy ran out or when the work bar was full. |
| Apr 21 14:46:54 | 14m 02s | Insufficient Supper | ♥ 0 | The game froze on manipulating the steak box for me as well. I tried to play with controller but couldn't figure out how to browse the inventory. Is it a bug? Overall, that's a solid foundation to make a game upon:) |
| Apr 21 14:56:06 | 9m 12s | The big ADIOS | ♥ 1 | I think totems don't work. And something's wrong with the dark angels physics, I guess. I enjoyed a lot to repel them with walls, that's extremely satisfying:) |