Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → Minus
Feedback comments for LD50
Minus's games and stats for all events →
| Timestamp | Since previous | Game | Minus's comment | |
|---|---|---|---|---|
| Apr 7 10:12:57 | Prestidigitaxation | ♥ 2 | Gameplay seems fun enough to spend some time playing this game. I feel like if I had enough free time I could spend alot of it with this game. Graphics are looking good, maybe a little bit too basic and lacking in post processing, but this also makes it have quite interesting look. Magic "bullets" kinda lose their target sometimes and are not able to refocus on other one, thus making them stay in one place and doing some weird circles. Other than that, game is fun to play and has pretty much no major issues. | |
| Apr 7 10:27:12 | 14m 15s | Abandon Ship | ♥ 1 | Fun game to play, but not really balanced. Graphics looks fine and idea with killing enemies and then fixing up your ship is good. Problems arise with balancing of everything, I couldn't get more than 2-3 minutes of playtime, because enemies were spawning way too quickly and causing damage to my ship. I was unable to run from one side to the other and keep ship not damaged and oxygen level intact. Some balancing so playthrough would last much longer would be fine fix for the game overall. Suggestions for potential future improvements: - Add some kind of tech upgrade, maybe better weapons, faster fixing, more durability for ship, better oxygen holding capabilities - let enemies evolve slowly over time (firstly enemies are much weaker, causing a lot less damage) - experiment with adding some kind of cooperative mode, local or network multiplayer would be fine addition for this game. |
| Apr 7 10:33:09 | 5m 57s | It's gonna be ok. | ♥ 2 | Fun and simple game, amount of words causing bar to go down is kinda high, I know the theme is delay the inevitable, but would be fine addition to allow people slightly overcome the bar without causing fire on keyboard from all the space strokes. |
| Apr 7 10:42:04 | 8m 55s | Keep It Steaming | ♥ 4 | Quite nice and fun game, days are passing, you keep it steaming. Everything is fine, and suddenly boom, you need to add coal, let steam flow properly, patch up hole and fix electrical things. At once. Good thing, and can keep someone playing for hours trying to get to yet another day. Small issues I noticed would be with: - marker that something need attention sometimes stayed on for me (coal minigame, not sure why, cannot find out why this happens) - electrical minigame could get with slightly oversized colliders for detecting mouse, cause I ended up often missing by few pixels, but that also is something players can just adjust and train to aim better at proper elements. Game is quite fun and seems finished, no major issues are jumping out at me. |
| Apr 7 11:29:12 | 47m 08s | Dinosurvivor | ♥ 0 | Fun game, at first I was killed by one tactical meteor spawning, but after some training I got quite far. Easy concept,well executed. Not demanding from player, at first, but later parts are becoming much harder when more and more meteors are spawning. Fun idea with dinosaurs shooting fireballs and lasers at meteors. |
| Apr 9 12:00:00 | 48h 30m | Somnus | ♥ 2 | Whole game is fun to play and allowing people to leave messages for next players seems like a good idea. Messages remind me alot of nicovideo.jp or souls. Last location is locked, so I was kinda there waiting for game to end. Anyway good idea with this game and seems like it might be worth to return to it later to see new messages. |
| Apr 9 12:12:31 | 12m 31s | Clockwork | ♥ 1 | Quite fun game and follows theme well. Everything seems to work fine. As of suggestions for improving this game: - add visual feedback when mouse is over button and when clicked (after clicking play game has some kind of delay, and I was thinking it froze) - maybe add more level layouts, cause after some time that one map might get not too challenging. - add ingame menu cause right now there's no other way to exit than to wait for current "round" to end. But in general no major issues, maybe some sprites are soft due to bilinear filtering, but whole game is fun to play. |
| Apr 9 12:21:05 | 8m 34s | Entropy Rally | ♥ 0 | Sadly either there's something really wrong with game and it is not working as intended or there's not enough players to test this game. That is sadly the reason why I cannot give this good ratings right now. I will try again later, but for now due to lack of players or just game not working properly I am giving quite low rating. Creating a room seems to just create an empty room below button, which player has to join. After room is filled and ready to play game should start, but for me all I saw was white screen. Same goes for spectating others game. Suggestions: - Add random entrance to random room (thus giving people chance to just enter game and play it) - Add some kind of AI/bot to play with players, so even if there's nobody online to play people still could try the game - Clarify creating a room and joing a room - Fix other potential issues that are making it impossible to play. THere's not much games that are multiplayer, so I was really hoping to see this one work. |
| Apr 9 12:40:20 | 19m 15s | Those Along The Way | ♥ 5 | Very interesting entry, that's for sure. Your game has not much in terms of gameplay and is not a game you're going to return, but it makes people stop for the moment and just think about their lives, their memories, people they met, and people that helped them along the way. It made me think about few people I've met during my life. It made me remember some things, be it happy or not. Music is really good. It makes mood in your "interactive story" really good. Also idea to visualize that everyone we meet during our life become part of us. No matter if they are still alive or not, our memories of them are still alive. This is so far best entry in terms of story. Thank you for making that during this Ludum Dare. |
| Apr 9 12:44:10 | 3m 50s | The Boar | ♥ 1 | Graphics look good, game is fun and silly, but that makes it a lot better. Goats are bullying my boar, we need some way to protect ourselves! :P |
| Apr 9 12:59:35 | 15m 25s | Sinking Ship | ♥ 2 | Quite fun game, might get interesting if you rework it to something like cookie clicker. Just imagine, automatic plank distributors, nail drivers (also know as hammers), additional crew trying to patch up ship :D There's a lot possibility to make this game really fun to play after Ludum Dare. |
| Apr 9 13:50:01 | 50m 26s | LD50.exe | ♥ 0 | Couldn't test due to not having working linux machine right now. Wanted to compile for windows, but code is not suitable for porting. It references linux code everywhere and works based on getting environment variables from Linux. Also memory managements was an issue, got it to compile and launch, but would need to rewrite alot of directory things to get it work properly. @antsa if I manage to port it tho, I'll send compiled version here. |